Player Matchup

Loki
Loki
Maelyas
Loki
Level 19
God Stats
14W - 3L
1,687 SR
Queue Stats
30W - 8L
1,725 Elo+
Party 1
Janus
Janus
MarkBrunswick
Janus
Level 27
God Stats
27W - 7L
1,940 SR
Queue Stats
296W - 106L
1,688 Elo+
Party 1
Gilgamesh
Gilgamesh
SMMDT
Gilgamesh
Level 19
God Stats
10W - 1L
1,857 SR
Queue Stats
137W - 32L
1,717 Elo+
Party 1
Team Averages
Level 22
1,828 SR
1,710 Elo+

VS

Team Averages
Level 49
1,367 SR
1,536 Elo+
Tiamat
Tiamat
Bl4ckspell
Tiamat
Level 89
God Stats
0W - 2L
1,147 SR
Queue Stats
6W - 4L
1,629 Elo+
Party 2
Pele
Pele
NoobHunter888
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,577 Elo+
Party 2
Merlin
Merlin
gUadeLoupEen
Merlin
Level 30
God Stats
7W - 10L
1,453 SR
Queue Stats
7W - 10L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Maelyas
Loki
11
5 / 1 / 8
8,059
733
4,873
5,447
1,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
8 / 0 / 9
9,263
842
9,784
5,362
1,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
SMMDT
Gilgamesh
12
5 / 2 / 10
8,672
788
7,455
8,216
6,142
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bl4ckspell
Tiamat
10
2 / 8 / 1
7,290
663
4,757
10,049
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 2
6,433
585
4,284
10,325
4,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
10
1 / 3 / 0
6,655
605
3,234
5,309
1,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
18
Kills
3
3
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bl4ckspell
Tiamat
2
8
1
0.31
W
Loki
Maelyas
Loki
5
1
8
9
W
8
0
9
12.5
L
0
7
2
0.14
W
Gilgamesh
SMMDT
Gilgamesh
5
2
10
5
L
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,112
Damage
12,275
19,025
Taken
25,683
9,492
Mitigated
9,867
1,807
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bl4ckspell
Tiamat
4,757
363
0
864
10,049
3,947
475
3,303
6,746
20,897
0
W
Loki
Maelyas
Loki
4,873
1,160
0
2
5,447
1,623
342
1,592
3,553
0
10,964
W
9,784
91
0
1,008
5,362
1,727
210
2,553
2,450
55,790
0
L
4,284
543
0
1,442
10,325
4,452
0
4,493
5,832
0
13,448
W
Gilgamesh
SMMDT
Gilgamesh
7,455
2,342
0
797
8,216
6,142
267
3,310
4,543
0
17,825
L
Merlin
3,234
350
0
892
5,309
1,468
0
1,988
3,321
19,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,994
Gold Earned
20,378
137
Minions Killed
87
0
Camps Cleared
0
702,742
Distance Traveled
548,305
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,290
663
31
3
0
181,035
6
W
Loki
8,059
733
12
1
0
232,613
1
W
Janus
9,263
842
107
10
0
238,126
1
L
Pele
6,433
585
13
1
0
196,720
5
W
Gilgamesh
8,672
788
18
2
0
232,003
2
L
Merlin
6,655
605
43
4
0
170,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role