Player Matchup

Hachiman
Hachiman
CroKageh
Hachiman
Level 27
God Stats
5W - 14L
1,479 SR
Queue Stats
85W - 110L
1,361 Elo+
Solo
Nemesis
Nemesis
Froosti
Nemesis
Level 7
God Stats
7W - 12L
1,267 SR
Queue Stats
11W - 23L
1,690 Elo+
Party 3
Ymir
Ymir
Jonas010508
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 27L
1,382 Elo+
Party 1
Scylla
Scylla
RedCher_TV
Scylla
Level 24
God Stats
9W - 10L
1,710 SR
Queue Stats
83W - 104L
1,420 Elo+
Party 3
Sun Wukong
Sun Wukong
skovl2000
Sun Wukong
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 22L
1,382 Elo+
Party 1
Team Averages
Level 16
1,491 SR
1,447 Elo+

VS

Team Averages
Level 37
1,679 SR
1,458 Elo+
Izanami
Izanami
 
Izanami
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
AFreaq
Sylvanus
Level 142
God Stats
3W - 0L
1,821 SR
Queue Stats
4W - 4L
1,474 Elo+
Party 2
Vamana
Vamana
AsaTatii
Vamana
Level 7
God Stats
4W - 0L
1,821 SR
Queue Stats
4W - 4L
1,474 Elo+
Party 2
Ra
Ra
NMillaro
Ra
Level 6
God Stats
2W - 0L
1,755 SR
Queue Stats
10W - 7L
1,344 Elo+
Solo
Nemesis
Nemesis
SilverSteell
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CroKageh
Hachiman
16
3 / 8 / 2
9,674
440
13,408
16,667
4,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Froosti
Nemesis
16
1 / 6 / 4
9,945
452
4,487
16,165
5,509
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 7 / 5
10,782
490
11,160
23,574
21,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
RedCher_TV
Scylla
13
1 / 9 / 4
7,901
359
6,958
17,930
5,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
skovl2000
Sun Wukong
18
5 / 2 / 2
11,984
545
15,670
18,491
9,295
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
13 / 2 / 9
14,156
643
18,527
13,644
6,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
AFreaq
Sylvanus
16
3 / 4 / 21
12,650
575
13,235
24,196
35,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
AsaTatii
Vamana
18
3 / 0 / 8
11,509
523
10,880
11,735
9,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 2 / 2
12,244
557
16,025
11,340
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
SilverSteell
Nemesis
17
8 / 5 / 10
11,495
523
11,516
17,936
8,347
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
11
Kills
32
32
Deaths
13
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
2
9
8.75
W
Sylvanus
AFreaq
Sylvanus
3
4
21
3.38
W
Vamana
AsaTatii
Vamana
3
0
8
7
L
Hachiman
CroKageh
Hachiman
3
8
2
0.5
L
Nemesis
Froosti
Nemesis
1
6
4
0.5
L
1
7
5
0.5
W
5
2
2
3
L
Scylla
RedCher_TV
Scylla
1
9
4
0.33
W
Nemesis
SilverSteell
Nemesis
8
5
10
2.6
L
Sun Wukong
skovl2000
Sun Wukong
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,683
Damage
70,183
92,827
Taken
78,851
46,176
Mitigated
64,722
14,976
Healing
36,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,527
16,339
0
3,364
13,644
6,132
3,353
4,992
8,602
0
112,676
W
Sylvanus
AFreaq
Sylvanus
13,235
3,973
5,895
8,730
24,196
35,306
755
5,581
18,437
39,018
0
W
Vamana
AsaTatii
Vamana
10,880
3,880
0
6,219
11,735
9,477
78
986
10,749
8,220
52,782
L
Hachiman
CroKageh
Hachiman
13,408
6,521
0
2,972
16,667
4,571
514
6,521
10,022
0
49,318
L
Nemesis
Froosti
Nemesis
4,487
2,177
0
511
16,165
5,509
0
2,246
13,873
0
73,129
L
11,160
1,434
0
4,183
23,574
21,579
99
8,628
14,760
44,708
0
W
16,025
2,470
2,298
4,239
11,340
5,460
1,354
5,076
6,064
82,069
0
L
Scylla
RedCher_TV
Scylla
6,958
1,659
62
2,129
17,930
5,222
0
8,948
8,564
30,776
0
W
Nemesis
SilverSteell
Nemesis
11,516
6,482
0
5,663
17,936
8,347
956
1,084
16,772
0
78,928
L
Sun Wukong
skovl2000
Sun Wukong
15,670
3,852
0
5,119
18,491
9,295
657
5,064
13,311
0
68,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,286
Gold Earned
62,054
427
Minions Killed
552
0
Camps Cleared
0
1,879,542
Distance Traveled
1,976,025
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,156
643
175
8
0
368,801
4
W
Sylvanus
12,650
575
40
2
0
354,635
2
W
Vamana
11,509
523
109
5
0
452,088
1
L
Hachiman
9,674
440
84
4
0
371,026
1
L
Nemesis
9,945
452
109
5
0
412,130
2
L
Ymir
10,782
490
59
3
0
396,121
3
W
Ra
12,244
557
144
7
0
390,926
4
L
Scylla
7,901
359
53
2
0
293,224
3
W
Nemesis
11,495
523
84
4
0
409,575
0
L
Sun Wukong
11,984
545
122
6
0
407,041
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role