Player Matchup

Cthulhu
Cthulhu
AdmiralJeremy
Cthulhu
Level 18
God Stats
7W - 8L
1,355 SR
Queue Stats
8W - 11L
1,543 Elo+
Party 1
Bakasura
Bakasura
Darkbeastmaster
Bakasura
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 20L
1,492 Elo+
Party 1
Tiamat
Tiamat
NubNubPrime
Tiamat
Level 8
God Stats
1W - 5L
1,552 SR
Queue Stats
10W - 25L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
PaintedRain
Danzaburou
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,295 Elo+
Party 1
Persephone
Persephone
moonchiildx
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,437 Elo+
Solo
Team Averages
Level 8
1,481 SR
1,436 Elo+

VS

Team Averages
Level 12
1,410 SR
1,413 Elo+
Anubis
Anubis
Buolthomir
Anubis
Level 21
God Stats
2W - 1L
1,303 SR
Queue Stats
29W - 37L
1,376 Elo+
Solo
Sol
Sol
CamaroFS
Sol
Level 18
God Stats
6W - 4L
1,789 SR
Queue Stats
111W - 97L
1,486 Elo+
Solo
Cthulhu
Cthulhu
echo620
Cthulhu
Level 12
God Stats
1W - 0L
1,102 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
odinsin213
Ah Muzen Cab
Level 6
God Stats
1W - 1L
1,354 SR
Queue Stats
2W - 4L
1,201 Elo+
Solo
Cerberus
Cerberus
queing
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
5 / 5 / 8
10,590
1,059
16,922
15,917
9,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
15
6 / 15 / 6
10,262
1,026
8,695
22,849
5,430
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
16
2 / 7 / 6
9,986
999
11,240
17,461
10,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
PaintedRain
Danzaburou
15
1 / 13 / 9
8,882
888
10,506
21,104
5,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
moonchiildx
Persephone
15
1 / 7 / 7
9,021
902
7,501
14,187
3,082
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Buolthomir
Anubis
18
7 / 2 / 23
11,095
1,110
14,920
10,878
4,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
35 / 1 / 10
16,563
1,656
51,386
19,143
9,164
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
echo620
Cthulhu
17
0 / 1 / 20
9,687
969
5,421
8,652
6,166
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
odinsin213
Ah Muzen Cab
17
1 / 3 / 21
9,969
997
5,694
7,658
2,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
queing
Cerberus
17
4 / 8 / 23
10,333
1,033
7,719
14,370
12,595
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
144
15
Kills
47
47
Deaths
15
36
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
5
5
8
1.8
W
Anubis
Buolthomir
Anubis
7
2
23
9.25
W
35
1
10
40
L
Bakasura
6
15
6
0.6
L
Tiamat
2
7
6
0.71
L
Danzaburou
PaintedRain
Danzaburou
1
13
9
0.42
W
Cthulhu
echo620
Cthulhu
0
1
20
10
L
Persephone
moonchiildx
Persephone
1
7
7
0.64
W
Ah Muzen Cab
odinsin213
Ah Muzen Cab
1
3
21
3.83
W
Cerberus
queing
Cerberus
4
8
23
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,864
Damage
85,140
91,518
Taken
60,701
33,534
Mitigated
35,546
5,119
Healing
24,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
16,922
1,450
0
1,540
15,917
9,903
0
11,899
4,018
37,242
0
W
Anubis
Buolthomir
Anubis
14,920
1,833
604
6,140
10,878
4,944
0
6,993
3,783
40,516
0
W
51,386
28,230
0
13,028
19,143
9,164
0
8,917
9,604
72,530
0
L
Bakasura
8,695
4,582
0
505
22,849
5,430
0
19,552
3,297
0
15,475
L
Tiamat
11,240
1,503
0
1,006
17,461
10,037
0
15,319
2,142
25,452
0
L
Danzaburou
PaintedRain
Danzaburou
10,506
5,138
0
1,261
21,104
5,082
0
20,542
562
0
20,694
W
Cthulhu
echo620
Cthulhu
5,421
294
1,258
1,285
8,652
6,166
0
5,994
2,548
14,667
0
L
Persephone
moonchiildx
Persephone
7,501
1,829
0
807
14,187
3,082
0
12,127
2,053
18,094
0
W
Ah Muzen Cab
odinsin213
Ah Muzen Cab
5,694
3,251
0
1,527
7,658
2,677
0
4,838
2,557
0
21,593
W
Cerberus
queing
Cerberus
7,719
788
0
1,110
14,370
12,595
0
8,921
4,627
11,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,741
Gold Earned
57,647
145
Minions Killed
188
3
Camps Cleared
6
846,363
Distance Traveled
767,791
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,590
1,059
38
4
0
194,678
0
W
Anubis
11,095
1,110
66
7
0
138,700
0
W
Sol
16,563
1,656
49
5
4
175,156
0
L
Bakasura
10,262
1,026
21
2
0
187,622
0
L
Tiamat
9,986
999
39
4
0
163,621
1
L
Danzaburou
8,882
888
21
2
2
131,479
1
W
Cthulhu
9,687
969
35
4
0
186,432
0
L
Persephone
9,021
902
26
3
1
168,963
0
W
Ah Muzen Cab
9,969
997
27
3
1
139,010
1
W
Cerberus
10,333
1,033
11
1
1
128,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role