Player Matchup

Cupid
Cupid
Darqjoow
Cupid
Level 75
God Stats
1W - 0L
1,417 SR
Queue Stats
7W - 9L
1,744 Elo+
Solo
Ao Kuang
Ao Kuang
HG NINJA JUMP
Ao Kuang
Level 85
God Stats
133W - 141L
1,578 SR
Queue Stats
685W - 706L
1,551 Elo+
Solo
Tiamat
Tiamat
Pizelton
Tiamat
Level 139
God Stats
53W - 54L
1,344 SR
Queue Stats
309W - 338L
1,432 Elo+
Solo
Odin
Odin
Rodrigo3312
Odin
Level 103
God Stats
1W - 0L
1,658 SR
Queue Stats
23W - 29L
1,491 Elo+
Solo
Chaac
Chaac
SpookyGee
Chaac
Level 89
God Stats
112W - 97L
1,685 SR
Queue Stats
340W - 309L
1,599 Elo+
Solo
Team Averages
Level 98
1,536 SR
1,563 Elo+

VS

Team Averages
Level 130
1,612 SR
1,552 Elo+
Tiamat
Tiamat
DragunPriestess
Tiamat
Level 160
God Stats
35W - 51L
1,504 SR
Queue Stats
629W - 642L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
Grand7Nick
Baron Samedi
Level 159
God Stats
0W - 2L
1,891 SR
Queue Stats
438W - 460L
1,525 Elo+
Party 2
Aphrodite
Aphrodite
NickiVicki29
Aphrodite
Level 60
God Stats
19W - 36L
1,430 SR
Queue Stats
87W - 102L
1,486 Elo+
Solo
Vulcan
Vulcan
Shad0w_ReNder09
Vulcan
Level 117
God Stats
0W - 2L
1,585 SR
Queue Stats
109W - 112L
1,610 Elo+
Party 1
Thoth
Thoth
Shadowguy542
Thoth
Level 156
God Stats
3W - 5L
1,649 SR
Queue Stats
110W - 110L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Darqjoow
Cupid
16
2 / 0 / 8
10,076
1,008
5,617
7,189
2,461
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
HG NINJA JUMP
Ao Kuang
17
6 / 1 / 7
10,043
1,004
10,886
9,168
3,087
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Pizelton
Tiamat
17
2 / 2 / 8
9,902
990
17,999
10,836
7,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 0 / 10
10,495
1,050
11,646
15,636
15,009
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
SpookyGee
Chaac
17
3 / 0 / 9
10,318
1,032
11,492
11,561
7,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

273

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,157
916
10,889
16,990
23,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Grand7Nick
Baron Samedi
15
0 / 8 / 1
8,695
870
9,098
14,289
6,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
NickiVicki29
Aphrodite
15
1 / 4 / 1
9,973
997
5,331
13,051
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 1 / 2
9,876
988
15,986
6,876
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 1
8,710
871
7,201
8,544
2,972
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
17
Kills
3
3
Deaths
17
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
Darqjoow
Cupid
2
0
8
6
L
1
2
2
1
L
Baron Samedi
Grand7Nick
Baron Samedi
0
8
1
0.06
W
Ao Kuang
HG NINJA JUMP
Ao Kuang
6
1
7
9.5
L
Aphrodite
NickiVicki29
Aphrodite
1
4
1
0.38
W
Tiamat
Pizelton
Tiamat
2
2
8
3
W
4
0
10
9
L
1
1
2
2
L
0
2
1
0.25
W
Chaac
SpookyGee
Chaac
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,640
Damage
48,505
54,390
Taken
59,750
35,153
Mitigated
46,097
16,401
Healing
16,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Darqjoow
Cupid
5,617
3,187
2,129
2,889
7,189
2,461
0
6,104
624
0
27,136
L
10,889
857
0
1,745
16,990
23,178
0
7,324
9,666
23,529
0
L
Baron Samedi
Grand7Nick
Baron Samedi
9,098
1,205
2,493
1,904
14,289
6,310
0
8,444
5,845
17,848
0
W
Ao Kuang
HG NINJA JUMP
Ao Kuang
10,886
3,365
668
3,171
9,168
3,087
0
8,244
448
17,730
0
L
Aphrodite
NickiVicki29
Aphrodite
5,331
474
4,312
5,381
13,051
10,790
0
5,861
7,190
12,226
0
W
Tiamat
Pizelton
Tiamat
17,999
368
0
917
10,836
7,475
0
9,270
1,040
32,119
0
W
11,646
1,262
0
250
15,636
15,009
0
12,695
1,909
0
22,244
L
15,986
5,273
47
636
6,876
2,847
0
2,719
4,157
49,856
0
L
7,201
355
0
0
8,544
2,972
0
4,537
4,007
28,813
0
W
Chaac
SpookyGee
Chaac
11,492
859
0
6,377
11,561
7,121
0
9,220
1,864
0
51,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,834
Gold Earned
46,411
241
Minions Killed
188
7
Camps Cleared
5
1,063,463
Distance Traveled
1,035,209
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,076
1,008
60
6
1
206,768
1
L
Tiamat
9,157
916
18
2
0
210,384
0
L
Baron Samedi
8,695
870
27
3
0
160,129
1
W
Ao Kuang
10,043
1,004
19
2
3
201,732
0
L
Aphrodite
9,973
997
21
2
1
222,990
3
W
Tiamat
9,902
990
43
4
1
209,163
0
W
Odin
10,495
1,050
32
3
0
218,365
0
L
Vulcan
9,876
988
76
8
3
232,131
2
L
Thoth
8,710
871
46
5
1
209,575
0
W
Chaac
10,318
1,032
87
9
2
227,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role