Player Matchup

Sol
Sol
Blackyboi
Sol
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 53L
1,561 Elo+
Party 1
Set
Set
WillowsDay
Set
Level 29
God Stats
8W - 4L
1,630 SR
Queue Stats
246W - 203L
1,506 Elo+
Party 1
Bellona
Bellona
Zeddryx
Bellona
Level 160
God Stats
9W - 4L
1,796 SR
Queue Stats
329W - 315L
1,593 Elo+
Party 1
Anhur
Anhur
s0l0m0ntv
Anhur
Level 126
God Stats
13W - 1L
1,773 SR
Queue Stats
165W - 142L
1,546 Elo+
Party 1
Fafnir
Fafnir
xxeuanxx1234
Fafnir
Level 114
God Stats
11W - 6L
1,656 SR
Queue Stats
205W - 165L
1,499 Elo+
Party 1
Team Averages
Level 103
1,671 SR
1,541 Elo+

VS

Team Averages
Level 46
1,520 SR
1,577 Elo+
Chernobog
Chernobog
SquirrelBench
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,680 Elo+
Party 2
Bacchus
Bacchus
TBOAB
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,598 Elo+
Party 2
Anubis
Anubis
basicblob
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,598 Elo+
Party 2
Gilgamesh
Gilgamesh
jeremyluka
Gilgamesh
Level 64
God Stats
2W - 1L
1,525 SR
Queue Stats
6W - 8L
1,598 Elo+
Party 2
Arachne
Arachne
kyoshideath
Arachne
Level 46
God Stats
56W - 42L
1,573 SR
Queue Stats
132W - 131L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 10
9,715
648
8,659
9,332
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
8 / 2 / 7
9,785
652
8,734
7,684
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Zeddryx
Bellona
16
11 / 1 / 10
10,955
730
12,521
12,872
10,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
s0l0m0ntv
Anhur
16
5 / 1 / 4
10,487
699
6,377
7,316
2,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
13
3 / 0 / 12
9,802
653
4,373
8,021
6,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
SquirrelBench
Chernobog
11
2 / 3 / 0
6,860
457
1,802
6,986
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TBOAB
Bacchus
10
1 / 4 / 1
7,202
480
5,691
12,575
7,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
basicblob
Anubis
10
0 / 4 / 1
5,806
387
3,362
7,633
3,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
jeremyluka
Gilgamesh
10
2 / 8 / 1
6,755
450
4,805
14,884
5,821
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
kyoshideath
Arachne
10
0 / 9 / 2
6,458
431
4,219
12,118
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
28
Kills
5
5
Deaths
28
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
Chernobog
SquirrelBench
Chernobog
2
3
0
0.67
L
Bacchus
TBOAB
Bacchus
1
4
1
0.38
W
8
2
7
5.75
W
Bellona
Zeddryx
Bellona
11
1
10
16
L
Anubis
basicblob
Anubis
0
4
1
0.13
L
Gilgamesh
jeremyluka
Gilgamesh
2
8
1
0.31
L
Arachne
kyoshideath
Arachne
0
9
2
0.11
W
Anhur
s0l0m0ntv
Anhur
5
1
4
7
W
Fafnir
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,664
Damage
19,879
45,225
Taken
54,196
25,742
Mitigated
23,001
19,109
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,659
4,088
0
6,914
9,332
2,851
1,210
2,821
6,511
79,010
0
L
Chernobog
SquirrelBench
Chernobog
1,802
1,585
0
1,290
6,986
1,720
0
953
5,984
0
25,848
L
Bacchus
TBOAB
Bacchus
5,691
813
0
313
12,575
7,297
0
3,474
8,886
21,785
0
W
8,734
3,961
0
208
7,684
2,930
267
1,841
5,843
0
49,403
W
Bellona
Zeddryx
Bellona
12,521
3,999
0
6,232
12,872
10,599
303
1,521
11,351
0
67,085
L
Anubis
basicblob
Anubis
3,362
309
0
1,847
7,633
3,731
0
2,886
4,747
27,731
0
L
Gilgamesh
jeremyluka
Gilgamesh
4,805
1,485
0
509
14,884
5,821
0
3,108
11,776
0
18,312
L
Arachne
kyoshideath
Arachne
4,219
2,297
0
2,995
12,118
4,432
0
2,347
9,771
0
33,106
W
Anhur
s0l0m0ntv
Anhur
6,377
3,606
0
3,762
7,316
2,372
2,843
1,892
5,424
0
89,888
W
Fafnir
4,373
1,268
0
1,993
8,021
6,990
19
1,962
6,059
15,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,744
Gold Earned
33,081
504
Minions Killed
245
0
Camps Cleared
0
1,508,230
Distance Traveled
1,329,691
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,715
648
140
9
0
270,649
3
L
Chernobog
6,860
457
68
5
0
272,758
0
L
Bacchus
7,202
480
25
2
0
288,680
4
W
Set
9,785
652
75
5
0
312,644
6
W
Bellona
10,955
730
136
9
0
357,297
3
L
Anubis
5,806
387
60
4
0
229,428
1
L
Gilgamesh
6,755
450
24
2
0
271,740
2
L
Arachne
6,458
431
68
5
0
267,085
5
W
Anhur
10,487
699
133
9
0
272,509
7
W
Fafnir
9,802
653
20
1
0
295,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role