Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Almoe
Merlin
Level 159
God Stats
57W - 5L
2,130 SR
Queue Stats
507W - 63L
2,117 Elo+
Party 1
Bellona
Bellona
welchm
Bellona
Level 148
God Stats
4W - 0L
1,494 SR
Queue Stats
178W - 72L
1,979 Elo+
Party 1
Team Averages
Level 156
1,708 SR
1,865 Elo+

VS

Team Averages
Level 107
1,488 SR
1,678 Elo+
Zeus
Zeus
GiroCasiCompleto
Zeus
Level 54
God Stats
0W - 1L
1,575 SR
Queue Stats
59W - 22L
1,849 Elo+
Solo
King Arthur
King Arthur
Pean0x
King Arthur
Level 107
God Stats
1W - 8L
1,304 SR
Queue Stats
134W - 131L
1,597 Elo+
Solo
Cupid
Cupid
Wasgij
Cupid
Level 159
God Stats
19W - 31L
1,587 SR
Queue Stats
134W - 136L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
9 / 2 / 12
11,845
790
12,441
11,195
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Almoe
Merlin
17
8 / 1 / 14
11,669
778
22,379
10,218
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bellona
welchm
Bellona
15
6 / 4 / 11
11,102
740
9,961
19,054
20,298
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
9,418
628
11,297
12,320
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Pean0x
King Arthur
12
1 / 9 / 4
8,716
581
11,354
19,170
9,538
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Wasgij
Cupid
13
4 / 8 / 2
9,740
649
4,630
18,057
5,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
23
Kills
7
7
Deaths
23
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
2
12
7.5
W
Merlin
Almoe
Merlin
8
1
14
15
L
2
6
4
0.67
L
King Arthur
Pean0x
King Arthur
1
9
4
0.33
L
Cupid
Wasgij
Cupid
4
8
2
0.63
W
Bellona
welchm
Bellona
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,781
Damage
27,281
40,467
Taken
49,547
29,289
Mitigated
19,191
7,338
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
12,441
6,240
0
3,550
11,195
4,869
1,243
2,930
8,265
0
42,874
W
Merlin
Almoe
Merlin
22,379
2,331
0
1,497
10,218
4,122
973
4,031
6,187
71,538
0
L
11,297
1,256
0
604
12,320
4,027
84
6,847
5,473
31,557
0
L
King Arthur
Pean0x
King Arthur
11,354
1,559
0
250
19,170
9,538
0
7,627
11,396
0
30,015
L
Cupid
Wasgij
Cupid
4,630
2,879
672
5,349
18,057
5,626
246
7,905
10,152
0
29,208
W
Bellona
welchm
Bellona
9,961
3,878
0
2,291
19,054
20,298
623
4,336
14,718
0
34,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,616
Gold Earned
27,874
184
Minions Killed
134
0
Camps Cleared
0
840,358
Distance Traveled
703,670
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,845
790
62
4
0
309,915
2
W
Merlin
11,669
778
90
6
0
265,437
4
L
Zeus
9,418
628
64
4
0
219,811
5
L
King Arthur
8,716
581
34
2
0
259,392
2
L
Cupid
9,740
649
36
2
0
224,467
0
W
Bellona
11,102
740
32
2
0
265,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role