Player Matchup

Bacchus
Bacchus
ApolloVisionz
Bacchus
Level 88
God Stats
1W - 1L
1,789 SR
Queue Stats
33W - 39L
1,460 Elo+
Party 1
Bakasura
Bakasura
Crazyninjaface1
Bakasura
Level 145
God Stats
1W - 0L
1,146 SR
Queue Stats
29W - 42L
1,471 Elo+
Solo
Sol
Sol
KaraedroX
Sol
Level 147
God Stats
5W - 3L
1,439 SR
Queue Stats
184W - 172L
1,529 Elo+
Solo
Neith
Neith
Kitten Qt
Neith
Level 147
God Stats
3W - 3L
1,543 SR
Queue Stats
69W - 60L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LegitTryhard12
Morgan Le Fay
Level 76
God Stats
3W - 6L
1,324 SR
Queue Stats
103W - 91L
1,498 Elo+
Party 1
Team Averages
Level 121
1,448 SR
1,499 Elo+

VS

Team Averages
Level 147
1,604 SR
1,599 Elo+
Anhur
Anhur
 
Anhur
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
KoKoBop
Khepri
Level 147
God Stats
0W - 1L
1,844 SR
Queue Stats
5W - 4L
1,673 Elo+
Party 3
Anubis
Anubis
TheeUnbound
Anubis
Level 147
God Stats
5W - 2L
1,675 SR
Queue Stats
23W - 15L
1,749 Elo+
Party 3
Gilgamesh
Gilgamesh
haywoodc99
Gilgamesh
Level 146
God Stats
14W - 11L
1,616 SR
Queue Stats
110W - 101L
1,542 Elo+
Party 2
Nox
Nox
zEARTHBOUNDz
Nox
Level 160
God Stats
5W - 5L
1,385 SR
Queue Stats
703W - 675L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 1 / 5
4,894
816
3,316
5,014
4,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
12
4 / 1 / 1
6,285
1,048
3,651
4,730
1,907
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 4
5,466
911
4,280
3,453
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Kitten Qt
Neith
9
0 / 2 / 3
4,580
763
3,259
2,829
892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
LegitTryhard12
Morgan Le Fay
11
2 / 1 / 4
5,794
966
5,869
3,892
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 2 / 0
3,924
654
605
1,526
364
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
KoKoBop
Khepri
9
0 / 0 / 4
4,957
826
1,961
6,485
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anubis
10
1 / 4 / 2
5,164
861
3,701
5,200
2,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
haywoodc99
Gilgamesh
11
2 / 0 / 2
5,787
965
5,200
6,670
2,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 2
5,370
895
2,605
4,108
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
7
Kills
5
5
Deaths
7
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
Bacchus
0
1
5
2.5
W
Bakasura
4
1
1
4.5
W
1
0
4
3
W
Neith
Kitten Qt
Neith
0
2
3
0.75
L
Khepri
KoKoBop
Khepri
0
0
4
2
W
Morgan Le Fay
LegitTryhard12
Morgan Le Fay
2
1
4
4
L
Anubis
1
4
2
0.5
L
Gilgamesh
haywoodc99
Gilgamesh
2
0
2
3
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,375
Damage
14,072
19,918
Taken
23,989
9,442
Mitigated
10,911
3,829
Healing
2,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
605
394
0
0
1,526
364
0
552
932
0
1,592
W
Bacchus
3,316
260
0
360
5,014
4,370
0
2,125
2,889
7,258
0
W
Bakasura
3,651
2,115
0
2,054
4,730
1,907
495
1,277
3,453
0
10,639
W
4,280
2,275
0
652
3,453
1,069
325
973
2,480
21,198
0
W
Neith
Kitten Qt
Neith
3,259
897
0
417
2,829
892
96
1,412
1,417
0
11,287
L
Khepri
KoKoBop
Khepri
1,961
442
0
845
6,485
3,674
0
3,640
2,375
8,969
0
W
Morgan Le Fay
LegitTryhard12
Morgan Le Fay
5,869
209
0
346
3,892
1,204
99
2,780
1,112
19,038
0
L
Anubis
3,701
295
0
534
5,200
2,538
1
3,618
1,538
15,672
0
L
Gilgamesh
haywoodc99
Gilgamesh
5,200
1,324
0
90
6,670
2,799
0
2,953
3,500
0
14,620
L
2,605
114
0
677
4,108
1,536
0
3,002
943
17,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,019
Gold Earned
25,202
149
Minions Killed
108
7
Camps Cleared
3
641,822
Distance Traveled
504,466
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,924
654
2
0
0
28,169
0
W
Bacchus
4,894
816
9
2
0
127,944
3
W
Bakasura
6,285
1,048
41
7
5
143,302
1
W
Sol
5,466
911
45
8
1
125,087
2
W
Neith
4,580
763
20
3
0
118,570
1
L
Khepri
4,957
826
6
1
0
133,556
0
W
Morgan Le Fay
5,794
966
34
6
1
126,919
0
L
Anubis
5,164
861
35
6
1
98,016
3
L
Gilgamesh
5,787
965
26
4
1
132,119
0
L
Nox
5,370
895
39
7
1
112,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role