Player Matchup

Thor
Thor
MB5Gr33n
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,126 Elo+
Solo
Baron Samedi
Baron Samedi
Supersimpen
Baron Samedi
Level 26
God Stats
7W - 5L
1,390 SR
Queue Stats
44W - 41L
1,372 Elo+
Solo
Neith
Neith
Tensega
Neith
Level 8
God Stats
3W - 3L
1,539 SR
Queue Stats
5W - 6L
1,467 Elo+
Solo
Bakasura
Bakasura
bongzaMUP
Bakasura
Level 30
God Stats
8W - 10L
1,443 SR
Queue Stats
98W - 95L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
mirthful-pear0
Cthulhu
Level 30
God Stats
23W - 23L
1,474 SR
Queue Stats
100W - 97L
1,483 Elo+
Party 2
Team Averages
Level 21
1,469 SR
1,385 Elo+

VS

Team Averages
Level 17
1,683 SR
1,506 Elo+
Ah Puch
Ah Puch
DhaveyG
Ah Puch
Level 19
God Stats
1W - 0L
1,762 SR
Queue Stats
2W - 3L
1,311 Elo+
Solo
King Arthur
King Arthur
Djonradon
King Arthur
Level 26
God Stats
8W - 9L
1,509 SR
Queue Stats
70W - 60L
1,512 Elo+
Solo
Thanatos
Thanatos
FlociiLuNeaIon
Thanatos
Level 4
God Stats
1W - 0L
1,848 SR
Queue Stats
3W - 2L
1,645 Elo+
Party 1
Yemoja
Yemoja
FlociiluAnica
Yemoja
Level 7
God Stats
1W - 0L
1,772 SR
Queue Stats
2W - 1L
1,645 Elo+
Party 1
Hachiman
Hachiman
shepps12
Hachiman
Level 28
God Stats
6W - 4L
1,523 SR
Queue Stats
92W - 107L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
4 / 6 / 0
9,154
458
9,205
14,581
7,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Supersimpen
Baron Samedi
14
5 / 6 / 4
9,173
459
12,642
15,048
6,162
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Tensega
Neith
15
2 / 4 / 0
8,241
412
5,913
10,320
3,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
bongzaMUP
Bakasura
14
3 / 9 / 5
8,995
450
10,110
20,850
6,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 0 / 3
9,477
474
6,247
8,218
7,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DhaveyG
Ah Puch
16
5 / 10 / 4
10,907
545
12,933
18,143
6,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Djonradon
King Arthur
18
3 / 3 / 4
11,738
587
11,356
16,606
14,419
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
20
12 / 1 / 2
13,048
652
12,201
17,680
8,094
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 12
9,316
466
4,063
13,255
10,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
shepps12
Hachiman
16
3 / 1 / 3
10,287
514
11,884
13,368
4,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
15
Kills
24
25
Deaths
16
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DhaveyG
Ah Puch
5
10
4
0.7
W
King Arthur
Djonradon
King Arthur
3
3
4
1.67
W
Thanatos
12
1
2
13
W
1
1
12
7
L
Thor
4
6
0
0.67
L
Baron Samedi
Supersimpen
Baron Samedi
5
6
4
1.17
L
Neith
Tensega
Neith
2
4
0
0.5
L
Bakasura
bongzaMUP
Bakasura
3
9
5
0.61
L
1
0
3
2.5
W
Hachiman
shepps12
Hachiman
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,117
Damage
52,437
69,017
Taken
79,052
30,493
Mitigated
44,654
13,879
Healing
44,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DhaveyG
Ah Puch
12,933
1,650
0
4,383
18,143
6,807
2,341
8,949
8,477
66,316
0
W
King Arthur
Djonradon
King Arthur
11,356
329
228
3,255
16,606
14,419
53
2,694
13,912
0
81,617
W
Thanatos
12,201
5,305
0
21,092
17,680
8,094
1,553
583
16,722
0
114,482
W
4,063
1,251
6,063
3,554
13,255
10,850
146
2,870
9,904
18,090
0
L
Thor
9,205
4,223
0
230
14,581
7,737
0
2,084
12,497
0
40,442
L
Baron Samedi
Supersimpen
Baron Samedi
12,642
626
718
3,496
15,048
6,162
0
6,180
8,868
39,555
0
L
Neith
Tensega
Neith
5,913
1,182
0
2,455
10,320
3,420
357
3,430
6,890
0
48,247
L
Bakasura
bongzaMUP
Bakasura
10,110
7,076
0
5,118
20,850
6,036
816
3,354
17,496
0
38,592
L
6,247
0
112
1,750
8,218
7,138
114
1,948
6,270
36,927
0
W
Hachiman
shepps12
Hachiman
11,884
5,891
91
5,432
13,368
4,484
1,298
4,044
9,204
0
72,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,040
Gold Earned
55,296
409
Minions Killed
565
0
Camps Cleared
0
1,599,224
Distance Traveled
1,691,888
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,907
545
125
6
0
289,652
1
W
King Arthur
11,738
587
151
8
0
318,421
3
W
Thanatos
13,048
652
165
8
0
431,175
4
W
Yemoja
9,316
466
22
1
0
367,870
7
L
Thor
9,154
458
97
5
0
291,249
0
L
Baron Samedi
9,173
459
71
4
0
266,995
3
L
Neith
8,241
412
89
4
0
343,362
1
L
Bakasura
8,995
450
84
4
0
323,816
0
L
Cthulhu
9,477
474
68
3
0
373,802
3
W
Hachiman
10,287
514
102
5
0
284,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role