Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AIMKILLERRR
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,651 Elo+
Solo
Chiron
Chiron
SarahWithAnH
Chiron
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
75W - 78L
1,643 Elo+
Party 1
Bakasura
Bakasura
camsua13
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 214L
1,604 Elo+
Solo
Terra
Terra
thatEgg
Terra
Level 19
God Stats
4W - 5L
1,733 SR
Queue Stats
58W - 53L
1,607 Elo+
Party 1
Team Averages
Level 18
1,547 SR
1,601 Elo+

VS

Team Averages
Level 34
1,549 SR
1,666 Elo+
Yemoja
Yemoja
AhrunHill
Yemoja
Level 8
God Stats
9W - 13L
1,287 SR
Queue Stats
59W - 66L
1,696 Elo+
Solo
Mulan
Mulan
Aurelliaa
Mulan
Level 121
God Stats
7W - 6L
1,650 SR
Queue Stats
527W - 424L
1,607 Elo+
Party 2
Da Ji
Da Ji
RankedWithAlder
Da Ji
Level 7
God Stats
15W - 5L
1,667 SR
Queue Stats
81W - 21L
1,825 Elo+
Party 2
Heimdallr
Heimdallr
RodBegVal
Heimdallr
Level 28
God Stats
6W - 5L
1,640 SR
Queue Stats
116W - 104L
1,612 Elo+
Solo
Sol
Sol
possiblytoxic
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 65L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 5 / 0
5,549
555
3,551
6,666
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
AIMKILLERRR
Nemesis
5
0 / 6 / 1
4,044
404
962
5,375
1,044
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
9
4 / 3 / 1
5,575
558
5,579
5,751
1,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
camsua13
Bakasura
1
0 / 0 / 0
2,046
205
0
0
0
Terra
thatEgg
Terra
9
1 / 1 / 2
5,790
579
1,381
6,069
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AhrunHill
Yemoja
9
1 / 3 / 4
6,143
614
2,908
7,208
5,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Aurelliaa
Mulan
12
0 / 0 / 1
6,685
669
2,381
3,359
1,720
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
10 / 0 / 1
7,836
784
7,055
7,041
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
RodBegVal
Heimdallr
9
2 / 2 / 3
5,730
573
3,145
4,416
1,373
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 5
7,202
720
2,972
5,256
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
14
15
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
0
0.2
L
Nemesis
AIMKILLERRR
Nemesis
0
6
1
0.08
W
Yemoja
AhrunHill
Yemoja
1
3
4
1
W
Mulan
Aurelliaa
Mulan
0
0
1
0.5
W
10
0
1
10.5
W
Heimdallr
RodBegVal
Heimdallr
2
2
3
1.75
L
Chiron
4
3
1
1.5
L
Bakasura
camsua13
Bakasura
0
0
0
0
W
1
1
5
3.5
L
Terra
thatEgg
Terra
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,473
Damage
18,461
23,861
Taken
27,280
10,611
Mitigated
12,291
3,845
Healing
8,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,551
41
0
559
6,666
1,985
48
2,363
4,303
28,771
0
L
Nemesis
AIMKILLERRR
Nemesis
962
273
0
48
5,375
1,044
309
1,175
4,200
0
7,758
W
Yemoja
AhrunHill
Yemoja
2,908
776
576
1,167
7,208
5,202
445
603
6,605
19,175
0
W
Mulan
Aurelliaa
Mulan
2,381
609
0
980
3,359
1,720
376
401
2,958
0
39,084
W
7,055
2,938
0
737
7,041
2,201
0
1,367
5,674
0
41,201
W
Heimdallr
RodBegVal
Heimdallr
3,145
1,538
0
1,246
4,416
1,373
283
519
3,897
0
25,994
L
Chiron
5,579
2,917
310
1,567
5,751
1,519
514
1,580
4,171
0
25,097
L
Bakasura
camsua13
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
2,972
725
0
3,467
5,256
1,795
56
2,269
2,987
43,936
5,277
L
Terra
thatEgg
Terra
1,381
178
65
1,296
6,069
6,063
0
649
5,420
22,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,004
Gold Earned
33,596
169
Minions Killed
354
0
Camps Cleared
0
767,044
Distance Traveled
1,003,744
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,549
555
56
6
0
179,841
4
L
Nemesis
4,044
404
8
1
0
163,572
1
W
Yemoja
6,143
614
31
3
0
200,857
7
W
Mulan
6,685
669
101
10
0
182,365
0
W
Da Ji
7,836
784
68
7
0
255,423
1
W
Heimdallr
5,730
573
50
5
0
163,255
1
L
Chiron
5,575
558
56
6
0
206,368
0
L
Bakasura
2,046
205
0
0
0
0
0
W
Sol
7,202
720
104
10
0
201,844
0
L
Terra
5,790
579
49
5
0
217,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role