Player Matchup

Ganesha
Ganesha
G2 Nordic
Ganesha
Level 26
God Stats
4W - 6L
1,296 SR
Queue Stats
57W - 69L
1,274 Elo+
Party 1
Arachne
Arachne
G2 Pungu
Arachne
Level 68
God Stats
9W - 9L
1,500 SR
Queue Stats
146W - 176L
1,394 Elo+
Party 1
Scylla
Scylla
ItsCot
Scylla
Level 88
God Stats
0W - 1L
1,563 SR
Queue Stats
29W - 34L
1,193 Elo+
Party 4
Merlin
Merlin
SFP Savior
Merlin
Level 106
God Stats
0W - 4L
1,196 SR
Queue Stats
197W - 201L
1,563 Elo+
Party 1
Anhur
Anhur
gari_517
Anhur
Level 41
God Stats
0W - 1L
1,359 SR
Queue Stats
6W - 12L
1,282 Elo+
Party 4
Team Averages
Level 66
1,383 SR
1,341 Elo+

VS

Team Averages
Level 60
1,448 SR
1,395 Elo+
Cthulhu
Cthulhu
BravitoBujias8
Cthulhu
Level 29
God Stats
18W - 18L
1,529 SR
Queue Stats
73W - 100L
1,335 Elo+
Party 2
Heimdallr
Heimdallr
Dracmor07
Heimdallr
Level 82
God Stats
13W - 12L
1,455 SR
Queue Stats
241W - 257L
1,345 Elo+
Party 2
Gilgamesh
Gilgamesh
GenericJonB
Gilgamesh
Level 75
God Stats
10W - 9L
1,527 SR
Queue Stats
70W - 88L
1,398 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KarshaXD
Morgan Le Fay
Level 83
God Stats
26W - 21L
1,516 SR
Queue Stats
62W - 61L
1,438 Elo+
Party 3
Loki
Loki
Ri133otz
Loki
Level 33
God Stats
4W - 5L
1,210 SR
Queue Stats
80W - 97L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
G2 Nordic
Ganesha
14
1 / 12 / 3
9,642
386
6,080
24,553
25,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
G2 Pungu
Arachne
17
8 / 7 / 1
12,103
484
12,288
22,437
7,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ItsCot
Scylla
19
1 / 5 / 2
11,941
478
17,365
14,072
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
SFP Savior
Merlin
18
1 / 4 / 3
11,183
447
9,278
13,876
15,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
gari_517
Anhur
16
2 / 5 / 2
10,015
401
8,870
19,607
6,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 14
12,182
487
13,135
24,888
29,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Dracmor07
Heimdallr
20
15 / 5 / 7
13,920
557
26,834
18,337
8,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
GenericJonB
Gilgamesh
20
5 / 3 / 3
13,950
558
7,921
21,284
16,548
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
KarshaXD
Morgan Le Fay
20
5 / 1 / 6
13,511
540
19,630
20,585
9,700
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Loki
20
3 / 2 / 6
13,078
523
7,980
14,248
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
13
Kills
33
33
Deaths
13
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
Heimdallr
Dracmor07
Heimdallr
15
5
7
3.7
L
Ganesha
G2 Nordic
Ganesha
1
12
3
0.21
L
Arachne
G2 Pungu
Arachne
8
7
1
1.21
W
Gilgamesh
GenericJonB
Gilgamesh
5
3
3
2.17
L
Scylla
ItsCot
Scylla
1
5
2
0.4
W
Morgan Le Fay
KarshaXD
Morgan Le Fay
5
1
6
8
W
Loki
3
2
6
3
L
Merlin
SFP Savior
Merlin
1
4
3
0.63
L
Anhur
gari_517
Anhur
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,881
Damage
75,500
94,545
Taken
99,342
59,660
Mitigated
69,666
17,780
Healing
40,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,135
1,838
622
10,038
24,888
29,206
62
8,401
16,308
51,816
0
W
Heimdallr
Dracmor07
Heimdallr
26,834
10,789
0
4,193
18,337
8,555
1,499
5,998
12,277
0
101,024
L
Ganesha
G2 Nordic
Ganesha
6,080
1,211
0
583
24,553
25,661
0
6,894
17,659
20,496
0
L
Arachne
G2 Pungu
Arachne
12,288
9,870
0
1,943
22,437
7,637
0
7,845
14,592
0
58,771
W
Gilgamesh
GenericJonB
Gilgamesh
7,921
1,885
0
7,704
21,284
16,548
0
4,822
16,360
0
107,420
L
Scylla
ItsCot
Scylla
17,365
1,355
146
3,852
14,072
4,826
350
6,996
7,076
100,108
0
W
Morgan Le Fay
KarshaXD
Morgan Le Fay
19,630
1,763
190
11,600
20,585
9,700
1,331
10,102
9,941
98,753
0
W
Loki
7,980
2,561
0
5,685
14,248
5,657
1,978
2,602
11,568
0
91,403
L
Merlin
SFP Savior
Merlin
9,278
591
58
4,074
13,876
15,083
0
3,389
10,487
70,734
0
L
Anhur
gari_517
Anhur
8,870
4,114
0
7,124
19,607
6,453
0
7,721
11,886
0
58,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,884
Gold Earned
66,641
498
Minions Killed
673
0
Camps Cleared
0
2,335,368
Distance Traveled
2,361,180
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,182
487
62
2
0
460,558
2
W
Heimdallr
13,920
557
136
5
0
454,254
0
L
Ganesha
9,642
386
14
1
0
357,100
0
L
Arachne
12,103
484
80
3
0
491,756
3
W
Gilgamesh
13,950
558
172
7
0
465,991
3
L
Scylla
11,941
478
176
7
0
481,923
4
W
Morgan Le Fay
13,511
540
155
6
0
453,822
4
W
Loki
13,078
523
148
6
0
526,555
1
L
Merlin
11,183
447
132
5
0
480,745
10
L
Anhur
10,015
401
96
4
0
523,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role