Player Matchup

Tsukuyomi
Tsukuyomi
EastwooDD
Tsukuyomi
Level 29
God Stats
10W - 10L
1,467 SR
Queue Stats
402W - 429L
1,352 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrDarky40
Morgan Le Fay
Level 27
God Stats
36W - 26L
1,421 SR
Queue Stats
67W - 77L
1,379 Elo+
Party 3
Loki
Loki
etagere
Loki
Level 24
God Stats
4W - 6L
1,504 SR
Queue Stats
18W - 27L
1,273 Elo+
Party 3
Freya
Freya
krozfer
Freya
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,404 Elo+
Party 3
Izanami
Izanami
Саёри
Izanami
Level 29
God Stats
11W - 11L
1,401 SR
Queue Stats
99W - 122L
1,320 Elo+
Party 1
Team Averages
Level 25
1,459 SR
1,346 Elo+

VS

Team Averages
Level 6
1,401 SR
1,378 Elo+
Thanatos
Thanatos
PatoMagico
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
SpineManHero
Amaterasu
Level 10
God Stats
0W - 3L
1,252 SR
Queue Stats
10W - 12L
1,337 Elo+
Party 4
Baron Samedi
Baron Samedi
TheChillTalker
Baron Samedi
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
fdhgfgaufbf
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
shodenfight
Ra
Level 5
God Stats
0W - 2L
1,252 SR
Queue Stats
1W - 5L
1,054 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EastwooDD
Tsukuyomi
16
11 / 4 / 3
11,246
562
11,824
13,031
6,668
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
MrDarky40
Morgan Le Fay
16
7 / 4 / 2
10,327
516
10,776
12,555
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
etagere
Loki
17
3 / 3 / 8
10,826
541
5,896
9,147
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
krozfer
Freya
15
2 / 3 / 13
10,267
513
7,903
12,240
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Саёри
Izanami
18
18 / 1 / 2
12,264
613
15,116
10,303
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PatoMagico
Thanatos
11
1 / 14 / 5
7,851
393
6,104
17,922
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
SpineManHero
Amaterasu
15
9 / 5 / 3
10,037
502
12,826
16,447
16,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
TheChillTalker
Baron Samedi
13
1 / 11 / 1
8,561
428
8,336
13,870
9,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
fdhgfgaufbf
Nemesis
13
3 / 5 / 2
8,840
442
4,792
12,750
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 7 / 4
7,842
392
3,633
9,696
3,190
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
41
Kills
15
15
Deaths
42
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
EastwooDD
Tsukuyomi
11
4
3
3.13
W
Morgan Le Fay
MrDarky40
Morgan Le Fay
7
4
2
2
L
Thanatos
PatoMagico
Thanatos
1
14
5
0.25
L
Amaterasu
SpineManHero
Amaterasu
9
5
3
2.1
L
Baron Samedi
TheChillTalker
Baron Samedi
1
11
1
0.14
W
Loki
etagere
Loki
3
3
8
2.33
L
Nemesis
fdhgfgaufbf
Nemesis
3
5
2
0.8
W
Freya
krozfer
Freya
2
3
13
2.83
L
1
7
4
0.43
W
Izanami
Саёри
Izanami
18
1
2
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,515
Damage
35,691
57,276
Taken
70,685
21,494
Mitigated
39,579
19,483
Healing
16,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
EastwooDD
Tsukuyomi
11,824
3,883
0
4,008
13,031
6,668
1,380
1,847
10,917
241
53,928
W
Morgan Le Fay
MrDarky40
Morgan Le Fay
10,776
1,324
0
4,817
12,555
4,314
1,856
3,076
9,027
61,298
0
L
Thanatos
PatoMagico
Thanatos
6,104
2,380
0
5,002
17,922
5,464
0
1,954
15,968
0
27,797
L
Amaterasu
SpineManHero
Amaterasu
12,826
3,468
0
5,555
16,447
16,849
0
6,856
9,591
12,103
26,275
L
Baron Samedi
TheChillTalker
Baron Samedi
8,336
1,282
184
1,582
13,870
9,955
280
1,953
11,917
38,990
0
W
Loki
etagere
Loki
5,896
1,631
0
2,817
9,147
2,761
2,070
3,097
5,631
0
49,149
L
Nemesis
fdhgfgaufbf
Nemesis
4,792
1,791
0
3,300
12,750
4,121
0
2,368
10,382
0
34,677
W
Freya
krozfer
Freya
7,903
3,223
0
4,819
12,240
4,304
914
3,814
8,064
48,798
0
L
3,633
604
363
831
9,696
3,190
0
5,749
3,947
36,631
0
W
Izanami
Саёри
Izanami
15,116
10,951
0
3,022
10,303
3,447
4,064
2,989
6,830
0
69,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,930
Gold Earned
43,131
463
Minions Killed
283
0
Camps Cleared
0
1,841,964
Distance Traveled
1,642,394
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,246
562
89
4
0
366,535
1
W
Morgan Le Fay
10,327
516
91
5
0
360,897
1
L
Thanatos
7,851
393
31
2
0
310,640
2
L
Amaterasu
10,037
502
51
3
0
389,778
1
L
Baron Samedi
8,561
428
67
3
0
318,399
5
W
Loki
10,826
541
103
5
0
361,602
2
L
Nemesis
8,840
442
65
3
0
279,879
0
W
Freya
10,267
513
79
4
0
394,123
0
L
Ra
7,842
392
69
3
0
343,698
2
W
Izanami
12,264
613
101
5
0
358,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role