Player Matchup

Zeus
Zeus
ImJokerIran
Zeus
Level 20
God Stats
0W - 4L
1,236 SR
Queue Stats
133W - 107L
1,522 Elo+
Solo
Bakasura
Bakasura
Prometheuz54
Bakasura
Level 126
God Stats
1W - 1L
1,572 SR
Queue Stats
48W - 48L
1,506 Elo+
Party 1
Medusa
Medusa
R3yS-PL4yS
Medusa
Level 84
God Stats
2W - 1L
1,677 SR
Queue Stats
26W - 23L
1,469 Elo+
Party 1
Team Averages
Level 77
1,495 SR
1,499 Elo+

VS

Team Averages
Level 28
1,691 SR
1,462 Elo+
Gilgamesh
Gilgamesh
Flubship6
Gilgamesh
Level 41
God Stats
2W - 0L
1,790 SR
Queue Stats
35W - 30L
1,503 Elo+
Party 2
Medusa
Medusa
Swellest PL
Medusa
Level 27
God Stats
2W - 0L
1,545 SR
Queue Stats
3W - 6L
1,377 Elo+
Solo
Ymir
Ymir
Trifased
Ymir
Level 16
God Stats
17W - 8L
1,739 SR
Queue Stats
31W - 26L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 8
13,444
640
33,495
17,865
6,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Prometheuz54
Bakasura
18
6 / 8 / 6
13,753
655
16,224
22,023
11,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Medusa
R3yS-PL4yS
Medusa
18
4 / 2 / 8
13,134
625
15,360
18,629
7,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Flubship6
Gilgamesh
18
9 / 5 / 9
14,719
701
20,065
22,873
27,149
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
19
7 / 8 / 9
14,833
706
20,483
21,799
9,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
19
4 / 2 / 14
14,376
685
7,017
33,663
42,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
15
Kills
20
20
Deaths
15
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Flubship6
Gilgamesh
9
5
9
2.7
L
5
10
8
0.9
L
Bakasura
Prometheuz54
Bakasura
6
8
6
1.13
L
Medusa
R3yS-PL4yS
Medusa
4
2
8
4
W
Medusa
7
8
9
1.44
W
Ymir
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,079
Damage
47,565
58,517
Taken
78,335
25,555
Mitigated
78,593
13,293
Healing
19,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Flubship6
Gilgamesh
20,065
3,519
1,500
1,812
22,873
27,149
640
9,493
12,229
0
64,111
L
33,495
1,775
0
4,652
17,865
6,370
291
2,591
15,274
76,694
0
L
Bakasura
Prometheuz54
Bakasura
16,224
9,728
0
3,629
22,023
11,741
736
2,556
19,467
0
57,198
L
Medusa
R3yS-PL4yS
Medusa
15,360
8,289
0
5,012
18,629
7,444
705
1,870
16,759
0
49,652
W
Medusa
20,483
10,852
1,808
4,287
21,799
9,303
1,862
9,390
11,627
0
66,051
W
Ymir
7,017
1,321
1,065
9,175
33,663
42,141
391
14,612
17,643
34,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,331
Gold Earned
43,928
252
Minions Killed
221
0
Camps Cleared
0
1,091,631
Distance Traveled
1,090,005
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,719
701
94
4
0
399,646
3
L
Zeus
13,444
640
75
4
0
302,780
2
L
Bakasura
13,753
655
103
5
0
398,822
0
L
Medusa
13,134
625
74
4
0
390,029
0
W
Medusa
14,833
706
71
3
0
347,384
0
W
Ymir
14,376
685
56
3
0
342,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role