Player Matchup

Izanami
Izanami
C1ll_er
Izanami
Level 27
God Stats
10W - 16L
1,274 SR
Queue Stats
17W - 29L
1,229 Elo+
Party 1
Cerberus
Cerberus
l_KinG_BoB_l
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 67L
1,167 Elo+
Party 1
Thanatos
Thanatos
original_xQueeNx
Thanatos
Level 40
God Stats
3W - 6L
1,517 SR
Queue Stats
48W - 92L
1,194 Elo+
Party 1
Guan Yu
Guan Yu
pat_the_one1
Guan Yu
Level 19
God Stats
10W - 13L
1,384 SR
Queue Stats
14W - 24L
1,281 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXSkaharaXx-TryH
Morgan Le Fay
Level 27
God Stats
3W - 9L
1,528 SR
Queue Stats
10W - 20L
1,185 Elo+
Party 1
Team Averages
Level 36
1,440 SR
1,211 Elo+

VS

Team Averages
Level 92
1,561 SR
1,444 Elo+
Awilix
Awilix
BADBR8THERS
Awilix
Level 105
God Stats
4W - 7L
1,474 SR
Queue Stats
395W - 458L
1,450 Elo+
Solo
Chaac
Chaac
GxS5Marco
Chaac
Level 62
God Stats
128W - 135L
1,449 SR
Queue Stats
154W - 162L
1,408 Elo+
Party 2
Terra
Terra
Terichimo
Terra
Level 108
God Stats
1W - 0L
1,675 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chiron
Chiron
mfeee23
Chiron
Level 108
God Stats
13W - 6L
1,550 SR
Queue Stats
227W - 238L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sansyraven3
Morgan Le Fay
Level 76
God Stats
17W - 9L
1,658 SR
Queue Stats
317W - 322L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C1ll_er
Izanami
9
1 / 8 / 0
6,026
402
4,908
11,472
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
l_KinG_BoB_l
Cerberus
9
0 / 4 / 1
5,734
382
6,052
14,231
10,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 6 / 1
6,587
439
3,813
12,229
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
pat_the_one1
Guan Yu
12
0 / 5 / 0
6,514
434
1,671
9,961
6,851
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
xXSkaharaXx-TryH
Morgan Le Fay
11
0 / 3 / 0
5,681
379
3,505
8,471
2,824
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
4 / 1 / 0
8,763
584
2,536
7,451
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
GxS5Marco
Chaac
17
11 / 0 / 4
10,017
668
13,032
13,422
9,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Terra
Terichimo
Terra
12
1 / 1 / 5
7,837
522
3,930
11,259
9,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
mfeee23
Chiron
14
8 / 1 / 7
8,775
585
16,049
9,744
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
sansyraven3
Morgan Le Fay
16
2 / 0 / 0
9,153
610
7,086
5,012
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
26
26
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
1
0
4
L
Izanami
C1ll_er
Izanami
1
8
0
0.13
W
Chaac
GxS5Marco
Chaac
11
0
4
13
W
Terra
Terichimo
Terra
1
1
5
3.5
L
Cerberus
l_KinG_BoB_l
Cerberus
0
4
1
0.13
W
Chiron
mfeee23
Chiron
8
1
7
11.5
L
2
6
1
0.42
L
Guan Yu
pat_the_one1
Guan Yu
0
5
0
0
W
Morgan Le Fay
sansyraven3
Morgan Le Fay
2
0
0
2
L
Morgan Le Fay
xXSkaharaXx-TryH
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,949
Damage
42,633
56,364
Taken
46,888
27,090
Mitigated
26,443
16,835
Healing
25,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
2,536
917
0
3,926
7,451
2,427
226
711
6,740
0
53,209
L
Izanami
C1ll_er
Izanami
4,908
2,901
0
1,949
11,472
3,070
0
1,159
10,213
0
37,400
W
Chaac
GxS5Marco
Chaac
13,032
2,012
123
8,456
13,422
9,421
2,769
1,826
11,596
0
65,922
W
Terra
Terichimo
Terra
3,930
505
732
3,657
11,259
9,770
667
3,289
7,970
16,493
0
L
Cerberus
l_KinG_BoB_l
Cerberus
6,052
642
46
3,939
14,231
10,789
0
2,552
11,477
13,826
0
W
Chiron
mfeee23
Chiron
16,049
7,544
2,249
4,498
9,744
2,944
2,425
1,886
7,858
0
56,012
L
3,813
961
271
7,420
12,229
3,556
0
1,808
10,016
0
23,776
L
Guan Yu
pat_the_one1
Guan Yu
1,671
399
134
1,434
9,961
6,851
325
0
9,335
0
27,580
W
Morgan Le Fay
sansyraven3
Morgan Le Fay
7,086
133
0
1,686
5,012
1,881
0
1,845
3,167
65,517
0
L
Morgan Le Fay
xXSkaharaXx-TryH
Morgan Le Fay
3,505
56
0
1,642
8,471
2,824
0
4,877
3,063
32,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,542
Gold Earned
44,545
250
Minions Killed
481
0
Camps Cleared
0
1,225,137
Distance Traveled
1,442,503
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,763
584
107
7
0
292,132
1
L
Izanami
6,026
402
63
4
0
211,669
3
W
Chaac
10,017
668
121
8
0
321,813
0
W
Terra
7,837
522
22
1
0
292,849
1
L
Cerberus
5,734
382
19
1
0
248,459
3
W
Chiron
8,775
585
97
6
0
253,996
0
L
Thanatos
6,587
439
54
4
0
249,330
0
L
Guan Yu
6,514
434
67
4
0
261,008
2
W
Morgan Le Fay
9,153
610
134
9
0
281,713
2
L
Morgan Le Fay
5,681
379
47
3
0
254,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role