Player Matchup

Scylla
Scylla
DaddiOkami
Scylla
Level 18
God Stats
2W - 3L
1,580 SR
Queue Stats
4W - 10L
1,467 Elo+
Solo
Khepri
Khepri
GURTHEHOOLIGAN
Khepri
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 162L
1,392 Elo+
Solo
Olorun
Olorun
LS MAM
Olorun
Level 90
God Stats
0W - 2L
1,564 SR
Queue Stats
41W - 44L
1,389 Elo+
Party 2
Cupid
Cupid
SMGx40
Cupid
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,339 Elo+
Party 2
Sun Wukong
Sun Wukong
tm_mango2
Sun Wukong
Level 16
God Stats
2W - 4L
1,495 SR
Queue Stats
2W - 13L
1,398 Elo+
Solo
Team Averages
Level 55
1,528 SR
1,397 Elo+

VS

Team Averages
Level 102
1,359 SR
1,426 Elo+
Skadi
Skadi
A-nitemare-XX
Skadi
Level 48
God Stats
2W - 1L
1,487 SR
Queue Stats
11W - 10L
1,674 Elo+
Party 1
Achilles
Achilles
AWitheredTurtle
Achilles
Level 121
God Stats
2W - 5L
1,414 SR
Queue Stats
17W - 31L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
Beru-Ignis
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 40L
1,350 Elo+
Party 1
Chang'e
Chang'e
keko19d9d99
Chang'e
Level 106
God Stats
5W - 5L
1,078 SR
Queue Stats
89W - 95L
1,420 Elo+
Solo
Tiamat
Tiamat
shadowbriman
Tiamat
Level 130
God Stats
3W - 3L
1,315 SR
Queue Stats
29W - 44L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaddiOkami
Scylla
15
0 / 3 / 1
8,192
585
5,776
9,050
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
0 / 2 / 2
9,671
691
4,561
13,364
14,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
LS MAM
Olorun
15
2 / 3 / 0
8,539
610
11,662
10,048
4,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
SMGx40
Cupid
15
0 / 2 / 2
8,239
589
7,717
13,189
5,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
tm_mango2
Sun Wukong
14
0 / 5 / 0
8,174
584
2,214
13,349
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 12
10,234
731
7,152
3,602
1,538
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
17
5 / 0 / 4
10,221
730
12,584
10,926
13,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Beru-Ignis
Cthulhu
17
3 / 0 / 6
9,892
707
12,711
19,190
17,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
keko19d9d99
Chang'e
15
0 / 2 / 5
8,683
620
4,028
7,375
2,710
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
18
6 / 0 / 7
10,919
780
16,541
5,659
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
2
Kills
15
15
Deaths
2
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
W
Achilles
5
0
4
7
W
Cthulhu
Beru-Ignis
Cthulhu
3
0
6
6
L
Scylla
DaddiOkami
Scylla
0
3
1
0.17
L
0
2
2
0.5
L
Olorun
LS MAM
Olorun
2
3
0
0.67
L
Cupid
SMGx40
Cupid
0
2
2
0.5
W
Chang'e
keko19d9d99
Chang'e
0
2
5
1.25
W
Tiamat
6
0
7
9.5
L
Sun Wukong
tm_mango2
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,930
Damage
53,016
59,000
Taken
46,752
36,256
Mitigated
41,243
16,961
Healing
19,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,152
3,529
0
1,845
3,602
1,538
2,778
1,671
1,931
0
35,705
W
Achilles
12,584
1,903
0
2,205
10,926
13,997
316
3,842
6,863
0
30,299
W
Cthulhu
Beru-Ignis
Cthulhu
12,711
214
600
8,741
19,190
17,681
0
10,340
8,769
32,179
0
L
Scylla
DaddiOkami
Scylla
5,776
178
0
1,827
9,050
3,198
1
5,419
3,175
25,293
0
L
4,561
316
714
923
13,364
14,465
1
5,100
7,638
28,381
0
L
Olorun
LS MAM
Olorun
11,662
5,713
1,451
2,494
10,048
4,205
0
6,874
2,517
32,261
0
L
Cupid
SMGx40
Cupid
7,717
4,470
1,722
5,938
13,189
5,301
0
7,405
5,275
0
30,346
W
Chang'e
keko19d9d99
Chang'e
4,028
290
1,418
3,017
7,375
2,710
612
4,012
3,363
25,403
0
W
Tiamat
16,541
714
0
1,886
5,659
5,317
856
2,280
3,333
38,786
0
L
Sun Wukong
tm_mango2
Sun Wukong
2,214
613
0
1,892
13,349
9,087
242
5,895
6,980
0
23,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
49,949
296
Minions Killed
296
5
Camps Cleared
6
1,292,177
Distance Traveled
1,370,408
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,234
731
78
6
3
268,674
0
W
Achilles
10,221
730
28
2
0
298,337
0
W
Cthulhu
9,892
707
61
4
1
301,986
0
L
Scylla
8,192
585
52
4
1
264,963
0
L
Khepri
9,671
691
58
4
1
285,074
2
L
Olorun
8,539
610
59
4
2
242,394
0
L
Cupid
8,239
589
81
6
1
252,038
0
W
Chang'e
8,683
620
49
4
0
198,308
1
W
Tiamat
10,919
780
80
6
2
303,103
0
L
Sun Wukong
8,174
584
46
3
0
247,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role