Player Matchup

Hachiman
Hachiman
Diamond IV
AlbertRed111
Hachiman
Diamond IV
Level 144
God Stats
3W - 1L
1,688 SR
Queue Stats
110W - 98L
2,149 MMR
Solo
Yemoja
Yemoja
Diamond V
KingCrimson122
Yemoja
Diamond V
Level 147
God Stats
5W - 6L
1,598 SR
Queue Stats
118W - 108L
2,148 MMR
Solo
Hades
Hades
Diamond IV
StayReaIz
Hades
Diamond IV
Level 160
God Stats
2W - 0L
1,760 SR
Queue Stats
213W - 205L
2,125 MMR
Solo
Fenrir
Fenrir
Platinum II
iStR8 FuSioN
Fenrir
Platinum II
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 20L
2,137 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
the_CRAZY_fishs_
Morgan Le Fay
Diamond III
Level 129
God Stats
1W - 0L
1,764 SR
Queue Stats
265W - 251L
2,156 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,662 SR
2,143 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,637 SR
2,021 MMR
Sol
Sol
Diamond IV
 
Sol
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
Eddie Diff
Sobek
Diamond IV
Level 149
God Stats
14W - 11L
1,873 SR
Queue Stats
151W - 133L
2,225 MMR
Party 1
Mercury
Mercury
Diamond III
JorginhoDa12_
Mercury
Diamond III
Level 158
God Stats
26W - 26L
1,717 SR
Queue Stats
819W - 817L
2,218 MMR
Solo
Vamana
Vamana
Diamond V
NFz TrAxOn
Vamana
Diamond V
Level 145
God Stats
33W - 32L
1,720 SR
Queue Stats
167W - 154L
2,098 MMR
Solo
Loki
Loki
Diamond III
Yo bur
Loki
Diamond III
Level 149
God Stats
3W - 9L
1,373 SR
Queue Stats
160W - 165L
2,064 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlbertRed111
Hachiman
18
2 / 1 / 3
11,299
538
11,576
13,006
4,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 8
10,041
478
2,396
11,254
12,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
StayReaIz
Hades
19
1 / 2 / 3
12,143
578
11,452
18,115
18,440
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
18
8 / 3 / 5
11,703
557
15,643
16,750
11,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Morgan Le Fay
the_CRAZY_fishs_
Morgan Le Fay
19
6 / 1 / 7
11,838
564
16,147
14,144
6,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GilgameshTiamatAthenaPersephoneSet

VS

Bans
AphroditeTsukuyomiCu ChulainnPeleKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 2 / 2
9,410
448
6,762
8,918
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
14
0 / 7 / 2
9,508
453
7,493
25,844
26,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
18
1 / 4 / 3
10,630
506
7,752
16,292
6,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
NFz TrAxOn
Vamana
17
4 / 5 / 0
10,457
498
11,115
25,758
22,631
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Yo bur
Loki
19
1 / 3 / 0
11,325
539
5,893
11,705
4,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
19
Kills
7
7
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
2
1
W
Hachiman
AlbertRed111
Hachiman
2
1
3
3.5
L
Sobek
0
7
2
0.14
L
Mercury
1
4
3
0.63
W
2
0
8
6
L
Vamana
NFz TrAxOn
Vamana
4
5
0
0.8
W
Hades
StayReaIz
Hades
1
2
3
1.25
L
Loki
Yo bur
Loki
1
3
0
0.33
W
Fenrir
8
3
5
3.5
W
Morgan Le Fay
the_CRAZY_fishs_
Morgan Le Fay
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,214
Damage
39,015
73,269
Taken
88,517
53,904
Mitigated
62,282
35,638
Healing
20,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,762
2,371
0
4,183
8,918
2,588
0
4,975
3,943
61,067
0
W
Hachiman
AlbertRed111
Hachiman
11,576
5,487
0
5,677
13,006
4,728
5,906
1,923
11,083
0
96,806
L
Sobek
7,493
377
0
5,190
25,844
26,315
0
6,955
18,889
28,944
0
L
Mercury
7,752
3,185
0
500
16,292
6,440
851
5,545
10,622
0
99,596
W
2,396
689
5,698
4,212
11,254
12,595
893
2,198
9,056
12,251
0
L
Vamana
NFz TrAxOn
Vamana
11,115
5,241
0
9,474
25,758
22,631
142
11,101
14,285
0
77,222
W
Hades
StayReaIz
Hades
11,452
2,130
641
9,536
18,115
18,440
1,298
1,051
17,062
89,445
0
L
Loki
Yo bur
Loki
5,893
868
0
1,360
11,705
4,308
3,095
1,902
9,803
0
90,603
W
Fenrir
15,643
4,605
0
6,148
16,750
11,250
534
4,388
12,278
0
75,024
W
Morgan Le Fay
the_CRAZY_fishs_
Morgan Le Fay
16,147
1,173
401
3,325
14,144
6,891
574
4,498
9,364
92,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,024
Gold Earned
51,330
632
Minions Killed
608
0
Camps Cleared
0
2,037,630
Distance Traveled
2,047,898
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,410
448
128
6
0
328,446
3
W
Hachiman
11,299
538
157
7
0
376,360
6
L
Sobek
9,508
453
22
1
0
409,352
6
L
Mercury
10,630
506
160
8
0
494,349
3
W
Yemoja
10,041
478
14
1
0
363,282
9
L
Vamana
10,457
498
136
6
0
403,484
9
W
Hades
12,143
578
190
9
0
397,682
1
L
Loki
11,325
539
162
8
0
412,267
5
W
Fenrir
11,703
557
107
5
0
463,076
3
W
Morgan Le Fay
11,838
564
164
8
0
437,230
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role