Player Matchup

Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Anngeell
Neith
Level 78
God Stats
0W - 1L
1,644 SR
Queue Stats
19W - 19L
1,374 Elo+
Solo
Artio
Artio
KotogaTanthal
Artio
Level 136
God Stats
2W - 2L
1,441 SR
Queue Stats
397W - 432L
1,541 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LucaFox
Morgan Le Fay
Level 58
God Stats
6W - 9L
1,314 SR
Queue Stats
193W - 236L
1,414 Elo+
Party 1
Set
Set
RaketenPaul
Set
Level 142
God Stats
2W - 5L
1,521 SR
Queue Stats
442W - 502L
1,544 Elo+
Party 1
Team Averages
Level 101
1,484 SR
1,475 Elo+

VS

Team Averages
Level 93
1,518 SR
1,466 Elo+
Chaac
Chaac
 
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Jimlla
Persephone
Level 67
God Stats
10W - 7L
1,520 SR
Queue Stats
135W - 123L
1,525 Elo+
Party 2
Artemis
Artemis
LYSERIO
Artemis
Level 87
God Stats
1W - 1L
1,604 SR
Queue Stats
43W - 67L
1,386 Elo+
Party 2
Fenrir
Fenrir
aday999
Fenrir
Level 69
God Stats
12W - 8L
1,469 SR
Queue Stats
442W - 460L
1,424 Elo+
Solo
Sylvanus
Sylvanus
tatout
Sylvanus
Level 159
God Stats
1W - 1L
1,495 SR
Queue Stats
194W - 187L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 3 / 1
7,244
453
3,796
12,306
7,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Anngeell
Neith
11
1 / 6 / 2
6,790
424
6,499
9,160
2,171
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 6 / 3
6,730
421
5,198
16,147
15,401
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
LucaFox
Morgan Le Fay
12
2 / 7 / 3
7,605
475
7,066
8,995
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 5 / 2
9,891
618
9,347
11,439
7,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 2 / 2
8,346
522
10,526
12,432
7,065
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Jimlla
Persephone
14
1 / 1 / 6
8,968
561
7,677
8,720
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LYSERIO
Artemis
14
5 / 1 / 3
8,446
528
7,378
7,625
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
aday999
Fenrir
15
12 / 4 / 2
10,052
628
11,319
14,326
6,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
tatout
Sylvanus
13
4 / 1 / 5
8,595
537
6,200
10,440
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
27
27
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
1
0.17
W
Chaac
 
Chaac
5
2
2
3
L
Neith
Anngeell
Neith
1
6
2
0.33
W
Persephone
Jimlla
Persephone
1
1
6
4
L
0
6
3
0.25
W
Artemis
LYSERIO
Artemis
5
1
3
6.5
L
Morgan Le Fay
LucaFox
Morgan Le Fay
2
7
3
0.5
L
6
5
2
1.4
W
Fenrir
aday999
Fenrir
12
4
2
3.25
W
Sylvanus
tatout
Sylvanus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,906
Damage
43,100
58,047
Taken
53,543
35,046
Mitigated
30,278
9,428
Healing
17,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,796
681
0
1,896
12,306
7,412
0
4,157
8,053
0
25,039
W
Chaac
 
Chaac
10,526
1,647
0
4,288
12,432
7,065
499
3,074
9,306
0
46,605
L
Neith
Anngeell
Neith
6,499
2,505
0
669
9,160
2,171
0
1,494
7,666
0
30,572
W
Persephone
Jimlla
Persephone
7,677
1,446
188
2,983
8,720
2,890
803
1,802
6,727
52,809
0
L
5,198
272
100
4,027
16,147
15,401
0
3,154
12,915
28,124
0
W
Artemis
LYSERIO
Artemis
7,378
4,540
0
649
7,625
2,921
117
535
7,090
0
54,585
L
Morgan Le Fay
LucaFox
Morgan Le Fay
7,066
1,066
0
345
8,995
2,757
108
2,524
6,367
35,965
0
L
9,347
4,001
0
2,391
11,439
7,305
0
2,172
9,169
0
62,305
W
Fenrir
aday999
Fenrir
11,319
3,716
0
2,894
14,326
6,104
0
3,640
10,396
0
60,161
W
Sylvanus
tatout
Sylvanus
6,200
2,276
1,170
4,843
10,440
11,298
392
2,816
7,474
29,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,260
Gold Earned
44,407
342
Minions Killed
434
0
Camps Cleared
0
1,410,458
Distance Traveled
1,491,231
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,244
453
47
3
0
318,032
0
W
Chaac
8,346
522
67
4
0
315,398
3
L
Neith
6,790
424
63
4
0
232,529
4
W
Persephone
8,968
561
120
8
0
314,460
6
L
Artio
6,730
421
50
3
0
272,755
0
W
Artemis
8,446
528
98
6
0
281,230
0
L
Morgan Le Fay
7,605
475
79
5
0
274,913
0
L
Set
9,891
618
103
6
0
312,229
1
W
Fenrir
10,052
628
101
6
0
325,054
2
W
Sylvanus
8,595
537
48
3
0
255,089
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role