Player Matchup

Guan Yu
Guan Yu
I-D4N1EL-l
Guan Yu
Level 11
God Stats
30W - 39L
1,521 SR
Queue Stats
34W - 47L
1,316 Elo+
Party 2
Athena
Athena
IamQveen21
Athena
Level 27
God Stats
15W - 15L
1,206 SR
Queue Stats
126W - 96L
1,364 Elo+
Solo
Pele
Pele
W40D-Christ1an
Pele
Level 13
God Stats
10W - 8L
1,501 SR
Queue Stats
55W - 65L
1,351 Elo+
Party 2
Cerberus
Cerberus
leftlanelover69
Cerberus
Level 29
God Stats
9W - 6L
1,746 SR
Queue Stats
149W - 181L
1,384 Elo+
Solo
King Arthur
King Arthur
vDemphsey
King Arthur
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 37L
1,190 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,321 Elo+

VS

Team Averages
Level 29
1,462 SR
1,368 Elo+
Izanami
Izanami
ChadwicK4915
Izanami
Level 31
God Stats
17W - 12L
1,500 SR
Queue Stats
364W - 424L
1,408 Elo+
Solo
Ra
Ra
Coexist64
Ra
Level 27
God Stats
13W - 33L
1,265 SR
Queue Stats
62W - 83L
1,281 Elo+
Solo
Jormungandr
Jormungandr
Pulpitoguapo
Jormungandr
Level 6
God Stats
1W - 1L
1,738 SR
Queue Stats
3W - 3L
1,547 Elo+
Party 1
Ne Zha
Ne Zha
el crack 514636
Ne Zha
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,390 Elo+
Party 1
Sol
Sol
juanpagavi88
Sol
Level 20
God Stats
99W - 138L
1,309 SR
Queue Stats
109W - 153L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
I-D4N1EL-l
Guan Yu
19
5 / 3 / 12
12,581
466
8,897
24,022
34,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Athena
IamQveen21
Athena
20
18 / 2 / 11
16,377
607
26,182
30,604
21,731
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
9 / 5 / 8
14,545
539
16,911
21,030
17,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
18
6 / 5 / 11
12,700
470
10,847
28,127
36,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
vDemphsey
King Arthur
16
3 / 10 / 14
11,786
437
9,999
31,479
18,479
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChadwicK4915
Izanami
20
8 / 4 / 3
14,426
534
29,400
21,343
8,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 11 / 5
12,951
480
10,419
17,742
5,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Pulpitoguapo
Jormungandr
11
0 / 9 / 5
8,834
327
2,421
18,103
12,076
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 6 / 4
11,234
416
11,032
21,591
8,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 11 / 3
11,048
409
22,629
19,140
6,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
40
41
Kills
20
25
Deaths
41
56
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
ChadwicK4915
Izanami
8
4
3
2.38
L
6
11
5
0.77
W
Guan Yu
I-D4N1EL-l
Guan Yu
5
3
12
3.67
W
Athena
IamQveen21
Athena
18
2
11
11.75
L
Jormungandr
Pulpitoguapo
Jormungandr
0
9
5
0.28
W
9
5
8
2.6
L
3
6
4
0.83
L
3
11
3
0.41
W
Cerberus
6
5
11
2.3
W
King Arthur
vDemphsey
King Arthur
3
10
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,836
Damage
75,901
135,262
Taken
97,919
128,216
Mitigated
42,146
32,116
Healing
18,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ChadwicK4915
Izanami
29,400
24,997
98
10,383
21,343
8,298
206
8,298
12,893
0
156,049
L
10,419
988
404
1,145
17,742
5,845
1,933
6,649
10,761
59,177
0
W
Guan Yu
I-D4N1EL-l
Guan Yu
8,897
988
3,291
5,715
24,022
34,408
1,065
7,982
16,040
0
37,615
W
Athena
IamQveen21
Athena
26,182
8,663
3,250
8,871
30,604
21,731
7,320
11,985
18,619
125,888
0
L
Jormungandr
Pulpitoguapo
Jormungandr
2,421
1,891
0
0
18,103
12,076
176
9,703
8,145
10,577
0
W
16,911
4,118
0
1,333
21,030
17,303
798
7,113
13,917
0
130,125
L
11,032
3,184
0
4,145
21,591
8,981
0
6,075
15,196
0
58,109
L
22,629
9,887
0
2,613
19,140
6,946
1,186
6,610
12,393
50,040
6,945
W
Cerberus
10,847
411
0
3,447
28,127
36,295
792
6,188
21,939
38,465
0
W
King Arthur
vDemphsey
King Arthur
9,999
2,106
2,941
3,268
31,479
18,479
809
9,524
21,955
0
49,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,989
Gold Earned
58,493
498
Minions Killed
519
0
Camps Cleared
0
2,511,616
Distance Traveled
1,979,449
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,426
534
216
8
0
454,316
4
L
Ra
12,951
480
113
4
0
391,523
0
W
Guan Yu
12,581
466
48
2
0
564,088
0
W
Athena
16,377
607
153
6
0
554,476
1
L
Jormungandr
8,834
327
15
1
0
304,462
1
W
Pele
14,545
539
174
6
0
535,348
2
L
Ne Zha
11,234
416
101
4
0
474,487
2
L
Sol
11,048
409
74
3
0
354,661
0
W
Cerberus
12,700
470
47
2
0
396,397
0
W
King Arthur
11,786
437
76
3
0
461,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role