Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
MałyKciuk
Camazotz
Level 22
God Stats
2W - 1L
1,740 SR
Queue Stats
42W - 27L
1,662 Elo+
Solo
Hades
Hades
Ordarion
Hades
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
80W - 75L
1,493 Elo+
Solo
Sylvanus
Sylvanus
WildFoxy92
Sylvanus
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 26L
1,636 Elo+
Party 1
Nemesis
Nemesis
benardo
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 115L
1,655 Elo+
Solo
Team Averages
Level 28
1,548 SR
1,589 Elo+

VS

Team Averages
Level 14
1,607 SR
1,600 Elo+
Bellona
Bellona
AberoN
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,689 Elo+
Solo
Xbalanque
Xbalanque
DarksunscorpiO
Xbalanque
Level 5
God Stats
4W - 3L
1,635 SR
Queue Stats
4W - 3L
1,662 Elo+
Solo
Cthulhu
Cthulhu
Klitorboy
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Solo
Nemesis
Nemesis
Swifftyz
Nemesis
Level 5
God Stats
2W - 8L
1,788 SR
Queue Stats
64W - 88L
1,680 Elo+
Solo
Vulcan
Vulcan
dawnSLAKTISH
Vulcan
Level 29
God Stats
10W - 8L
1,610 SR
Queue Stats
31W - 18L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
7 / 2 / 7
8,963
640
8,677
9,519
3,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
MałyKciuk
Camazotz
14
7 / 3 / 5
9,049
646
9,665
15,882
9,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Ordarion
Hades
14
9 / 1 / 7
9,089
649
11,539
12,836
6,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
WildFoxy92
Sylvanus
12
3 / 2 / 14
7,830
559
8,141
13,001
13,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
benardo
Nemesis
15
6 / 2 / 4
9,200
657
5,392
11,075
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AberoN
Bellona
10
2 / 7 / 1
6,408
458
8,969
14,187
8,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
DarksunscorpiO
Xbalanque
9
1 / 7 / 1
6,048
432
5,749
10,713
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Klitorboy
Cthulhu
9
0 / 8 / 1
6,232
445
4,507
11,796
7,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Swifftyz
Nemesis
10
3 / 4 / 3
6,740
481
5,377
9,663
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
12
4 / 6 / 0
7,405
529
12,499
9,381
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
32
Kills
10
10
Deaths
32
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
2
7
5.25
L
Bellona
AberoN
Bellona
2
7
1
0.36
L
Xbalanque
DarksunscorpiO
Xbalanque
1
7
1
0.21
L
Cthulhu
Klitorboy
Cthulhu
0
8
1
0.06
W
Camazotz
MałyKciuk
Camazotz
7
3
5
3.17
W
Hades
Ordarion
Hades
9
1
7
12.5
L
Nemesis
Swifftyz
Nemesis
3
4
3
1.13
W
Sylvanus
WildFoxy92
Sylvanus
3
2
14
5
W
Nemesis
benardo
Nemesis
6
2
4
4
L
Vulcan
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,414
Damage
37,101
62,313
Taken
55,740
36,800
Mitigated
26,501
34,047
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,677
6,510
0
1,094
9,519
3,422
4,919
1,047
8,472
0
53,139
L
Bellona
AberoN
Bellona
8,969
3,519
0
3,769
14,187
8,878
0
1,295
12,066
0
29,848
L
Xbalanque
DarksunscorpiO
Xbalanque
5,749
2,406
0
2,414
10,713
3,474
235
3,277
7,387
0
31,745
L
Cthulhu
Klitorboy
Cthulhu
4,507
786
0
900
11,796
7,665
0
4,817
6,882
12,794
0
W
Camazotz
MałyKciuk
Camazotz
9,665
3,325
0
10,738
15,882
9,733
280
1,092
14,790
0
43,621
W
Hades
Ordarion
Hades
11,539
1,301
461
8,308
12,836
6,328
240
7,148
5,688
44,983
0
L
Nemesis
Swifftyz
Nemesis
5,377
2,674
0
2,694
9,663
3,263
0
2,896
6,673
0
21,656
W
Sylvanus
WildFoxy92
Sylvanus
8,141
2,437
2,285
6,937
13,001
13,094
392
4,629
8,372
23,792
7,726
W
Nemesis
benardo
Nemesis
5,392
2,489
0
4,224
11,075
4,223
454
3,142
7,933
0
58,768
L
Vulcan
12,499
4,603
0
1,040
9,381
3,221
546
6,676
2,705
35,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,131
Gold Earned
32,833
389
Minions Killed
223
0
Camps Cleared
0
1,287,301
Distance Traveled
1,265,834
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,963
640
90
6
0
260,189
1
L
Bellona
6,408
458
48
3
0
258,964
0
L
Xbalanque
6,048
432
50
4
0
232,752
2
L
Cthulhu
6,232
445
17
1
0
259,174
1
W
Camazotz
9,049
646
70
5
0
246,001
2
W
Hades
9,089
649
78
6
0
254,654
0
L
Nemesis
6,740
481
45
3
0
284,698
1
W
Sylvanus
7,830
559
40
3
0
254,964
5
W
Nemesis
9,200
657
111
8
0
271,493
0
L
Vulcan
7,405
529
63
5
0
230,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role