Player Matchup

Gilgamesh
Gilgamesh
Argy72011
Gilgamesh
Level 29
God Stats
2W - 1L
1,806 SR
Queue Stats
30W - 34L
1,435 Elo+
Party 2
Bakasura
Bakasura
Final-_-Strike
Bakasura
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,400 Elo+
Solo
Skadi
Skadi
OG Kelly6031
Skadi
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 5L
1,082 Elo+
Party 2
Loki
Loki
Wizzox_btw
Loki
Level 28
God Stats
4W - 3L
1,837 SR
Queue Stats
105W - 93L
1,390 Elo+
Party 1
Khepri
Khepri
Zn_Yukii
Khepri
Level 26
God Stats
4W - 3L
1,804 SR
Queue Stats
87W - 93L
1,264 Elo+
Party 1
Team Averages
Level 24
1,689 SR
1,314 Elo+

VS

Team Averages
Level 22
1,586 SR
1,449 Elo+
Hades
Hades
Daddy0Smurf
Hades
Level 26
God Stats
3W - 5L
1,588 SR
Queue Stats
25W - 31L
1,478 Elo+
Solo
Hel
Hel
Epic Toast Time
Hel
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 10L
1,591 Elo+
Solo
Jormungandr
Jormungandr
Its_Power34567
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,477 Elo+
Solo
Hercules
Hercules
Reis_mit_Sosse
Hercules
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 15L
1,239 Elo+
Solo
Medusa
Medusa
Trackses
Medusa
Level 26
God Stats
12W - 9L
1,843 SR
Queue Stats
80W - 76L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Argy72011
Gilgamesh
19
5 / 1 / 12
13,005
520
12,979
14,016
11,958
Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
17
2 / 8 / 6
11,110
444
4,387
17,969
9,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
4 / 3 / 10
12,043
482
18,429
14,974
5,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
17 / 1 / 5
15,169
607
19,160
14,673
7,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Zn_Yukii
Khepri
18
4 / 5 / 11
13,830
553
8,484
22,900
22,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
9,385
375
9,001
18,451
6,795
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 8 / 1
11,772
471
13,225
21,674
10,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jormungandr
Its_Power34567
Jormungandr
2
0 / 0 / 0
4,904
196
0
0
0
Hercules
15
2 / 7 / 2
9,789
392
7,001
20,789
16,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Trackses
Medusa
16
4 / 8 / 2
10,837
433
15,766
22,132
7,907
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
32
Kills
16
18
Deaths
32
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Argy72011
Gilgamesh
5
1
12
11
L
2
9
2
0.33
L
8
8
1
1.06
W
Bakasura
2
8
6
0.63
L
Jormungandr
Its_Power34567
Jormungandr
0
0
0
0
W
4
3
10
3
L
Hercules
2
7
2
0.43
L
Medusa
Trackses
Medusa
4
8
2
0.63
W
17
1
5
19.5
W
Khepri
Zn_Yukii
Khepri
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,439
Damage
44,993
84,532
Taken
83,046
56,090
Mitigated
41,006
19,080
Healing
23,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Argy72011
Gilgamesh
12,979
3,278
0
2,968
14,016
11,958
1,458
4,420
9,463
0
72,188
L
9,001
979
0
1,938
18,451
6,795
484
1,514
16,834
41,157
0
L
13,225
1,290
3,554
10,518
21,674
10,155
1,090
1,662
19,932
65,708
0
W
Bakasura
4,387
3,380
0
271
17,969
9,117
1,596
4,695
13,189
0
61,384
L
Jormungandr
Its_Power34567
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
18,429
8,740
0
6,005
14,974
5,579
4,862
6,150
8,737
0
71,178
L
Hercules
7,001
1,986
0
4,526
20,789
16,149
634
3,500
17,009
0
46,014
L
Medusa
Trackses
Medusa
15,766
9,786
340
2,464
22,132
7,907
174
2,400
19,732
0
67,706
W
19,160
4,643
0
7,869
14,673
7,012
1,703
2,661
12,012
0
131,399
W
Khepri
Zn_Yukii
Khepri
8,484
615
0
1,967
22,900
22,424
1,088
4,682
17,753
37,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,157
Gold Earned
46,687
506
Minions Killed
358
0
Camps Cleared
0
2,381,400
Distance Traveled
1,624,118
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,005
520
101
4
0
454,499
2
L
Hades
9,385
375
63
3
0
419,838
4
L
Hel
11,772
471
126
5
0
443,319
5
W
Bakasura
11,110
444
91
4
0
461,740
6
L
Jormungandr
4,904
196
0
0
0
0
0
W
Skadi
12,043
482
87
3
0
449,870
0
L
Hercules
9,789
392
76
3
0
342,408
0
L
Medusa
10,837
433
93
4
0
418,553
7
W
Loki
15,169
607
177
7
0
572,960
4
W
Khepri
13,830
553
50
2
0
442,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role