Player Matchup

Jormungandr
Jormungandr
Anbu_Ghost18
Jormungandr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 204L
1,189 Elo+
Party 1
Ares
Ares
STW_ZEKU
Ares
Level 26
God Stats
0W - 1L
1,701 SR
Queue Stats
15W - 30L
1,259 Elo+
Party 1
Medusa
Medusa
singhmeharban-me
Medusa
Level 65
God Stats
2W - 5L
1,292 SR
Queue Stats
165W - 259L
1,195 Elo+
Party 1
Team Averages
Level 39
1,498 SR
1,215 Elo+

VS

Team Averages
Level 13
1,457 SR
1,269 Elo+
Sobek
Sobek
HorBaldes
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,354 Elo+
Party 2
Anubis
Anubis
Lucky-_-Hunter
Anubis
Level 26
God Stats
2W - 3L
1,370 SR
Queue Stats
31W - 75L
1,243 Elo+
Solo
Apollo
Apollo
Tresvoxx
Apollo
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 8L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anbu_Ghost18
Jormungandr
16
6 / 4 / 11
11,824
657
11,223
14,594
10,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
16
12 / 5 / 8
13,176
732
13,599
16,556
6,228
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 4 / 9
11,256
625
11,345
11,213
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HorBaldes
Sobek
14
1 / 6 / 9
10,822
601
9,757
21,086
21,013
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 9 / 5
12,494
694
14,328
13,638
4,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
Tresvoxx
Apollo
16
6 / 6 / 6
13,424
746
11,546
10,320
2,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
21
Kills
13
13
Deaths
21
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Anbu_Ghost18
Jormungandr
6
4
11
2.88
W
Sobek
HorBaldes
Sobek
1
6
9
0.92
W
6
9
5
0.94
L
Ares
12
5
8
3.2
W
Apollo
Tresvoxx
Apollo
6
6
6
1.5
L
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,167
Damage
35,631
42,363
Taken
45,044
19,933
Mitigated
28,619
2,977
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Anbu_Ghost18
Jormungandr
11,223
2,247
0
1,444
14,594
10,398
338
7,474
7,120
39,829
0
W
Sobek
HorBaldes
Sobek
9,757
779
324
2,306
21,086
21,013
45
10,487
10,599
26,154
0
W
14,328
1,281
360
520
13,638
4,706
976
7,608
6,030
57,104
0
L
Ares
13,599
676
0
803
16,556
6,228
223
8,733
7,823
19,649
0
W
Apollo
Tresvoxx
Apollo
11,546
8,539
0
1,799
10,320
2,900
1,412
6,727
3,593
0
35,041
L
11,345
4,239
0
730
11,213
3,307
648
7,878
3,335
0
44,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,256
Gold Earned
36,740
143
Minions Killed
161
0
Camps Cleared
0
927,794
Distance Traveled
822,793
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,824
657
59
3
0
302,098
1
W
Sobek
10,822
601
18
1
0
311,368
0
W
Anubis
12,494
694
86
5
0
247,731
1
L
Ares
13,176
732
21
1
0
309,150
0
W
Apollo
13,424
746
57
3
0
263,694
0
L
Medusa
11,256
625
63
4
0
316,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role