Player Matchup

Bacchus
Bacchus
Boiehh
Bacchus
Level 44
God Stats
7W - 6L
1,364 SR
Queue Stats
257W - 176L
1,592 Elo+
Party 3
Camazotz
Camazotz
SteffenFriedrich
Camazotz
Level 28
God Stats
12W - 12L
1,338 SR
Queue Stats
283W - 293L
1,360 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
edinpaluu
Ah Muzen Cab
Level 99
God Stats
2W - 1L
1,687 SR
Queue Stats
476W - 334L
1,585 Elo+
Party 3
Mulan
Mulan
kakuniek500
Mulan
Level 63
God Stats
9W - 12L
1,470 SR
Queue Stats
389W - 423L
1,327 Elo+
Party 1
Anubis
Anubis
xZEETRIX_
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 244L
1,317 Elo+
Party 1
Team Averages
Level 52
1,472 SR
1,436 Elo+

VS

Team Averages
Level 42
1,679 SR
1,428 Elo+
Set
Set
INeeDHollow
Set
Level 66
God Stats
9W - 9L
1,912 SR
Queue Stats
443W - 459L
1,419 Elo+
Party 4
Sobek
Sobek
MachacadorEU
Sobek
Level 61
God Stats
6W - 6L
1,628 SR
Queue Stats
91W - 116L
1,357 Elo+
Party 2
Nike
Nike
Rafaherrerogomez
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,096 Elo+
Party 2
Janus
Janus
ToxicqWOzZ
Janus
Level 47
God Stats
5W - 7L
1,611 SR
Queue Stats
83W - 77L
1,474 Elo+
Party 4
Izanami
Izanami
butiacapitata
Izanami
Level 17
God Stats
1W - 1L
1,743 SR
Queue Stats
153W - 177L
1,795 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boiehh
Bacchus
15
2 / 0 / 12
10,512
584
9,443
12,554
16,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 5 / 7
9,362
520
10,073
16,153
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
edinpaluu
Ah Muzen Cab
19
11 / 1 / 0
11,771
654
14,855
8,980
3,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
11 / 1 / 4
11,423
635
17,035
14,366
11,901
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
xZEETRIX_
Anubis
15
2 / 7 / 2
9,445
525
6,497
11,633
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 7 / 2
8,950
497
13,245
16,925
5,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 3 / 2
8,481
471
5,705
17,541
16,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 9 / 1
7,766
431
8,149
13,686
9,230
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
14
5 / 5 / 6
9,443
525
9,278
8,525
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
13
0 / 7 / 1
7,732
430
2,026
13,238
4,159
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
31
Kills
14
14
Deaths
31
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Boiehh
Bacchus
2
0
12
8
L
8
7
2
1.29
L
1
3
2
0.67
L
0
9
1
0.06
W
5
5
7
1.7
L
Janus
5
5
6
1.6
L
Izanami
0
7
1
0.07
W
Ah Muzen Cab
edinpaluu
Ah Muzen Cab
11
1
0
11
W
11
1
4
13
W
Anubis
xZEETRIX_
Anubis
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,903
Damage
38,403
63,686
Taken
69,915
42,859
Mitigated
37,844
22,894
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Boiehh
Bacchus
9,443
1,667
0
2,860
12,554
16,323
286
2,503
9,956
35,814
0
L
13,245
6,431
0
4,070
16,925
5,941
0
4,309
12,520
0
41,846
L
5,705
917
257
3,356
17,541
16,212
214
3,612
13,851
21,678
0
L
8,149
1,069
0
0
13,686
9,230
322
1,492
12,154
6,046
36,850
W
10,073
3,522
0
4,658
16,153
5,733
0
4,976
11,041
0
40,468
L
Janus
9,278
1,129
0
315
8,525
2,302
280
3,992
4,277
47,277
0
L
Izanami
2,026
1,439
0
2,892
13,238
4,159
184
2,138
11,038
0
48,957
W
Ah Muzen Cab
edinpaluu
Ah Muzen Cab
14,855
6,607
0
5,849
8,980
3,841
3,297
743
8,237
0
111,253
W
17,035
5,953
592
4,532
14,366
11,901
2,196
3,658
10,688
0
79,687
W
Anubis
xZEETRIX_
Anubis
6,497
500
162
4,241
11,633
5,061
1,216
4,498
6,805
45,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,513
Gold Earned
42,372
518
Minions Killed
396
0
Camps Cleared
0
1,660,351
Distance Traveled
1,572,440
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,512
584
42
2
0
353,099
5
L
Set
8,950
497
69
4
0
313,628
1
L
Sobek
8,481
471
36
2
0
344,541
3
L
Nike
7,766
431
83
5
0
285,447
1
W
Camazotz
9,362
520
59
3
0
339,762
0
L
Janus
9,443
525
84
5
0
329,630
3
L
Izanami
7,732
430
124
7
0
299,194
0
W
Ah Muzen Cab
11,771
654
181
10
0
373,502
6
W
Mulan
11,423
635
136
8
0
332,625
1
W
Anubis
9,445
525
100
6
0
261,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role