Player Matchup

Nu Wa
Nu Wa
Kadossa
Nu Wa
Level 48
God Stats
24W - 16L
1,746 SR
Queue Stats
317W - 314L
1,449 Elo+
Solo
Apollo
Apollo
Stan1441
Apollo
Level 69
God Stats
1W - 0L
1,486 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
afonsoajs
Odin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 142L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
kallio99
Gilgamesh
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 79L
1,403 Elo+
Solo
Arachne
Arachne
oMisterDo
Arachne
Level 93
God Stats
96W - 71L
1,559 SR
Queue Stats
480W - 503L
1,506 Elo+
Solo
Team Averages
Level 88
1,558 SR
1,469 Elo+

VS

Team Averages
Level 59
1,542 SR
1,419 Elo+
Sun Wukong
Sun Wukong
Dlamilla11
Sun Wukong
Level 84
God Stats
4W - 3L
1,598 SR
Queue Stats
244W - 229L
1,431 Elo+
Solo
Vulcan
Vulcan
KartoffelKusch
Vulcan
Level 89
God Stats
0W - 2L
1,622 SR
Queue Stats
64W - 58L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
King_Terminator4
Tsukuyomi
Level 38
God Stats
7W - 8L
1,535 SR
Queue Stats
130W - 122L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PaNz3er26
Ah Muzen Cab
Level 37
God Stats
9W - 9L
1,514 SR
Queue Stats
54W - 63L
1,422 Elo+
Solo
Cthulhu
Cthulhu
Pigmann2004
Cthulhu
Level 45
God Stats
19W - 26L
1,443 SR
Queue Stats
97W - 109L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kadossa
Nu Wa
10
1 / 0 / 6
5,791
579
4,881
3,933
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Stan1441
Apollo
10
4 / 0 / 2
6,178
618
3,952
5,532
1,489
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Odin
9
3 / 0 / 3
5,576
558
5,404
6,218
1,889
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
kallio99
Gilgamesh
10
0 / 2 / 1
5,588
559
2,591
7,860
4,124
Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
oMisterDo
Arachne
12
6 / 1 / 0
6,738
674
5,118
6,236
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dlamilla11
Sun Wukong
10
3 / 2 / 0
5,950
595
3,636
6,273
2,849
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,120
512
3,502
4,825
1,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
8
0 / 2 / 1
5,060
506
1,710
6,287
1,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
PaNz3er26
Ah Muzen Cab
8
0 / 4 / 0
4,884
488
3,119
7,376
1,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Pigmann2004
Cthulhu
6
0 / 3 / 0
4,759
476
2,526
10,053
3,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
3
3
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dlamilla11
Sun Wukong
3
2
0
1.5
W
Nu Wa
Kadossa
Nu Wa
1
0
6
4
L
0
3
0
0
L
Tsukuyomi
0
2
1
0.25
L
Ah Muzen Cab
PaNz3er26
Ah Muzen Cab
0
4
0
0
L
Cthulhu
Pigmann2004
Cthulhu
0
3
0
0
W
Apollo
Stan1441
Apollo
4
0
2
5
W
Odin
3
0
3
4.5
W
Gilgamesh
kallio99
Gilgamesh
0
2
1
0.25
W
Arachne
oMisterDo
Arachne
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,946
Damage
14,493
29,779
Taken
34,814
11,278
Mitigated
11,111
10,997
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dlamilla11
Sun Wukong
3,636
618
0
1,964
6,273
2,849
13
259
5,940
0
30,234
W
Nu Wa
Kadossa
Nu Wa
4,881
917
0
1,756
3,933
1,115
988
2,582
1,351
22,682
0
L
3,502
1,109
0
1,230
4,825
1,536
0
1,070
3,495
24,058
0
L
Tsukuyomi
1,710
514
0
834
6,287
1,646
0
992
5,101
0
26,447
L
Ah Muzen Cab
PaNz3er26
Ah Muzen Cab
3,119
865
0
2,512
7,376
1,800
56
817
6,405
0
28,988
L
Cthulhu
Pigmann2004
Cthulhu
2,526
635
269
1,958
10,053
3,280
0
1,161
8,742
11,039
0
W
Apollo
Stan1441
Apollo
3,952
2,582
0
2,538
5,532
1,489
295
862
4,670
0
31,395
W
Odin
5,404
616
0
1,210
6,218
1,889
0
1,955
4,263
0
18,660
W
Gilgamesh
kallio99
Gilgamesh
2,591
320
0
2,654
7,860
4,124
102
0
7,860
0
31,887
W
Arachne
oMisterDo
Arachne
5,118
2,996
0
2,839
6,236
2,661
0
629
5,607
0
41,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,871
Gold Earned
25,773
289
Minions Killed
251
0
Camps Cleared
0
942,334
Distance Traveled
962,826
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,950
595
68
7
0
200,756
2
W
Nu Wa
5,791
579
48
5
0
174,139
0
L
Vulcan
5,120
512
49
5
0
174,179
1
L
Tsukuyomi
5,060
506
57
6
0
234,810
1
L
Ah Muzen Cab
4,884
488
60
6
0
184,117
4
L
Cthulhu
4,759
476
17
2
0
168,964
2
W
Apollo
6,178
618
74
7
0
162,915
2
W
Odin
5,576
558
25
3
0
195,309
5
W
Gilgamesh
5,588
559
65
7
0
188,972
1
W
Arachne
6,738
674
77
8
0
220,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role