Player Matchup

Gilgamesh
Gilgamesh
Ageusia
Gilgamesh
Level 149
God Stats
1W - 2L
1,628 SR
Queue Stats
28W - 29L
1,491 Elo+
Solo
Cabrakan
Cabrakan
D4rkD4nt3
Cabrakan
Level 147
God Stats
2W - 3L
1,622 SR
Queue Stats
43W - 63L
1,449 Elo+
Party 3
Zhong Kui
Zhong Kui
ThiagoBeni
Zhong Kui
Level 146
God Stats
3W - 5L
1,862 SR
Queue Stats
203W - 232L
1,435 Elo+
Solo
Arachne
Arachne
spidermans10
Arachne
Level 134
God Stats
13W - 25L
1,458 SR
Queue Stats
389W - 426L
1,462 Elo+
Solo
Artemis
Artemis
tecnor2
Artemis
Level 127
God Stats
1W - 1L
1,749 SR
Queue Stats
7W - 12L
1,389 Elo+
Party 3
Team Averages
Level 141
1,664 SR
1,445 Elo+

VS

Team Averages
Level 71
1,576 SR
1,492 Elo+
Gilgamesh
Gilgamesh
BootyGotMeSlumpd
Gilgamesh
Level 108
God Stats
14W - 10L
1,574 SR
Queue Stats
93W - 119L
1,405 Elo+
Solo
Bacchus
Bacchus
DELTA JESUS6438
Bacchus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 34L
1,409 Elo+
Party 1
Scylla
Scylla
Delta Alpha NY
Scylla
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 44L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Odysseus21
Morgan Le Fay
Level 57
God Stats
3W - 2L
1,722 SR
Queue Stats
12W - 4L
1,609 Elo+
Party 2
Hou Yi
Hou Yi
Rückkehr
Hou Yi
Level 48
God Stats
3W - 0L
1,583 SR
Queue Stats
13W - 4L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ageusia
Gilgamesh
13
2 / 2 / 1
7,526
753
5,631
10,689
4,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
D4rkD4nt3
Cabrakan
12
1 / 6 / 0
7,078
708
1,661
8,616
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
ThiagoBeni
Zhong Kui
12
0 / 2 / 1
6,149
615
4,639
9,765
8,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
spidermans10
Arachne
13
0 / 3 / 1
5,953
595
2,425
6,535
2,317
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
tecnor2
Artemis
12
0 / 5 / 0
5,913
591
4,007
6,931
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
5 / 0 / 7
8,324
832
6,866
4,669
4,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 15
8,073
807
1,827
5,082
4,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 2 / 5
9,068
907
9,033
4,246
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Odysseus21
Morgan Le Fay
13
1 / 1 / 11
7,104
710
7,664
6,387
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Rückkehr
Hou Yi
15
3 / 0 / 11
8,623
862
10,339
5,272
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
3
Kills
18
18
Deaths
3
3
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ageusia
Gilgamesh
2
2
1
1.25
W
Gilgamesh
5
0
7
8.5
L
Cabrakan
D4rkD4nt3
Cabrakan
1
6
0
0.17
W
1
0
15
8.5
W
8
2
5
5.25
W
Morgan Le Fay
Odysseus21
Morgan Le Fay
1
1
11
6.5
W
Hou Yi
Rückkehr
Hou Yi
3
0
11
8.5
L
Zhong Kui
ThiagoBeni
Zhong Kui
0
2
1
0.25
L
Arachne
spidermans10
Arachne
0
3
1
0.17
L
Artemis
tecnor2
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,363
Damage
35,729
42,536
Taken
25,656
24,878
Mitigated
15,123
7,486
Healing
4,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ageusia
Gilgamesh
5,631
365
0
3,103
10,689
4,351
0
5,188
5,175
0
19,018
W
Gilgamesh
6,866
2,065
0
472
4,669
4,535
49
578
4,091
110
23,795
L
Cabrakan
D4rkD4nt3
Cabrakan
1,661
212
0
440
8,616
7,328
0
2,822
5,500
16,358
0
W
1,827
133
0
871
5,082
4,310
340
1,258
3,824
9,485
0
W
9,033
409
0
0
4,246
1,561
0
1,708
2,538
19,798
0
W
Morgan Le Fay
Odysseus21
Morgan Le Fay
7,664
732
0
1,199
6,387
2,483
728
1,665
4,722
21,329
0
W
Hou Yi
Rückkehr
Hou Yi
10,339
5,374
0
2,333
5,272
2,234
701
1,266
4,006
0
41,604
L
Zhong Kui
ThiagoBeni
Zhong Kui
4,639
683
0
2,035
9,765
8,166
0
4,634
4,735
19,041
0
L
Arachne
spidermans10
Arachne
2,425
1,950
0
1,901
6,535
2,317
0
2,332
3,919
0
9,154
L
Artemis
tecnor2
Artemis
4,007
656
0
7
6,931
2,716
0
2,666
4,057
0
20,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,619
Gold Earned
41,192
180
Minions Killed
244
6
Camps Cleared
9
813,967
Distance Traveled
932,788
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,526
753
36
4
1
160,326
2
W
Gilgamesh
8,324
832
32
3
6
201,522
3
L
Cabrakan
7,078
708
39
4
4
139,580
7
W
Bacchus
8,073
807
27
3
0
191,508
1
W
Scylla
9,068
907
38
4
0
174,976
0
W
Morgan Le Fay
7,104
710
54
5
0
178,964
3
W
Hou Yi
8,623
862
93
9
3
185,818
0
L
Zhong Kui
6,149
615
40
4
1
160,232
3
L
Arachne
5,953
595
26
3
0
202,359
0
L
Artemis
5,913
591
39
4
0
151,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role