Player Matchup

Nu Wa
Nu Wa
Leonid-ALS
Nu Wa
Level 16
God Stats
28W - 22L
1,664 SR
Queue Stats
55W - 43L
1,516 Elo+
Solo
Hou Yi
Hou Yi
ShadedKing
Hou Yi
Level 15
God Stats
12W - 13L
1,480 SR
Queue Stats
14W - 17L
1,419 Elo+
Solo
Rama
Rama
Tyllumas
Rama
Level 29
God Stats
2W - 1L
1,846 SR
Queue Stats
115W - 137L
1,448 Elo+
Solo
Hercules
Hercules
moosegod12
Hercules
Level 28
God Stats
43W - 42L
1,512 SR
Queue Stats
180W - 158L
1,590 Elo+
Solo
He Bo
He Bo
xXbechuchinXx
He Bo
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,471 Elo+
Solo
Team Averages
Level 20
1,600 SR
1,489 Elo+

VS

Team Averages
Level 23
1,498 SR
1,484 Elo+
Hades
Hades
Abeezel
Hades
Level 12
God Stats
3W - 2L
1,448 SR
Queue Stats
3W - 4L
1,343 Elo+
Solo
Mercury
Mercury
Kelantodd_08
Mercury
Level 62
God Stats
4W - 5L
1,259 SR
Queue Stats
271W - 262L
1,469 Elo+
Party 1
Achilles
Achilles
OBESlTY-_-PATROL
Achilles
Level 12
God Stats
11W - 4L
1,651 SR
Queue Stats
13W - 6L
1,621 Elo+
Party 1
Osiris
Osiris
Oekan
Osiris
Level 24
God Stats
12W - 12L
1,381 SR
Queue Stats
78W - 88L
1,353 Elo+
Solo
Skadi
Skadi
Wh21pDreBSK
Skadi
Level 7
God Stats
2W - 5L
1,753 SR
Queue Stats
41W - 42L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
8 / 17 / 4
16,633
520
32,818
31,865
11,297
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
ShadedKing
Hou Yi
18
3 / 16 / 1
13,220
413
16,183
31,183
9,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rama
20
8 / 11 / 6
15,887
496
20,674
28,057
10,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
moosegod12
Hercules
20
14 / 7 / 4
18,712
585
29,385
35,393
29,763
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 13 / 1
12,088
378
1,295
20,959
5,809
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Abeezel
Hades
20
2 / 11 / 12
14,967
468
11,814
30,190
20,994
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Kelantodd_08
Mercury
20
15 / 4 / 7
20,181
631
23,251
27,127
13,861
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
27 / 3 / 10
21,430
670
44,423
48,257
40,229
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Oekan
Osiris
20
17 / 7 / 13
18,977
593
23,684
30,712
33,121
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
0 / 10 / 13
14,280
446
6,920
24,134
7,603

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
116
33
Kills
61
64
Deaths
35
16
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hades
Abeezel
Hades
2
11
12
0.73
W
Mercury
Kelantodd_08
Mercury
15
4
7
4.63
L
Nu Wa
8
17
4
0.59
W
27
3
10
10.67
W
Osiris
Oekan
Osiris
17
7
13
3.36
L
Hou Yi
ShadedKing
Hou Yi
3
16
1
0.22
L
Rama
8
11
6
1
W
0
10
13
0.65
L
Hercules
moosegod12
Hercules
14
7
4
2.29
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,355
Damage
110,092
147,457
Taken
160,420
66,841
Mitigated
115,808
30,188
Healing
53,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Abeezel
Hades
11,814
1,061
405
9,063
30,190
20,994
1,992
7,896
22,294
65,658
0
W
Mercury
Kelantodd_08
Mercury
23,251
13,735
0
3,334
27,127
13,861
4
7,713
19,414
0
234,460
L
Nu Wa
32,818
6,066
664
6,591
31,865
11,297
2,865
1,605
30,260
104,789
0
W
44,423
26,018
0
28,370
48,257
40,229
4,554
11,444
36,813
0
171,469
W
Osiris
Oekan
Osiris
23,684
8,992
0
7,736
30,712
33,121
316
9,702
21,010
0
86,165
L
Hou Yi
ShadedKing
Hou Yi
16,183
9,235
0
6,428
31,183
9,943
1,705
5,012
26,171
61
86,200
L
Rama
20,674
12,480
0
2,966
28,057
10,029
3,291
1,448
26,609
0
121,655
W
6,920
2,922
0
4,580
24,134
7,603
409
9,933
14,201
0
48,161
L
Hercules
moosegod12
Hercules
29,385
12,336
0
13,030
35,393
29,763
488
2,372
33,021
0
167,276
L
1,295
105
0
509
20,959
5,809
0
1,691
19,268
70,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,540
Gold Earned
89,835
773
Minions Killed
666
0
Camps Cleared
0
2,416,917
Distance Traveled
2,978,184
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,967
468
108
3
0
506,339
2
W
Mercury
20,181
631
222
7
0
667,382
11
L
Nu Wa
16,633
520
155
5
0
449,393
0
W
Achilles
21,430
670
160
5
0
616,394
1
W
Osiris
18,977
593
109
3
0
656,307
0
L
Hou Yi
13,220
413
113
4
0
442,414
0
L
Rama
15,887
496
151
5
0
476,081
4
W
Skadi
14,280
446
67
2
0
531,762
3
L
Hercules
18,712
585
252
8
0
558,067
4
L
He Bo
12,088
378
102
3
0
490,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role