Player Matchup

Kali
Kali
Gold III
 
Kali
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
MestreSombra87
Cthulhu
Gold III
Level 129
God Stats
1W - 2L
1,909 SR
Queue Stats
65W - 63L
1,474 MMR
Party 1
Danzaburou
Danzaburou
Gold I
U N 12 3 4 L
Danzaburou
Gold I
Level 119
God Stats
73W - 60L
1,602 SR
Queue Stats
285W - 295L
1,560 MMR
Solo
King Arthur
King Arthur
Gold II
VHSBeltrao839
King Arthur
Gold II
Level 128
God Stats
9W - 7L
1,574 SR
Queue Stats
64W - 60L
1,553 MMR
Party 1
Merlin
Merlin
Gold II
ZOMVIES
Merlin
Gold II
Level 118
God Stats
5W - 2L
1,587 SR
Queue Stats
57W - 56L
1,572 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,634 SR
1,532 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,605 SR
1,558 MMR
Cupid
Cupid
Bronze III
Im-only-8-chill
Cupid
Bronze III
Level 55
God Stats
1W - 1L
1,602 SR
Queue Stats
1W - 8L
1,508 MMR
Solo
Zeus
Zeus
Gold II
Lobrencio
Zeus
Gold II
Level 119
God Stats
1W - 4L
1,314 SR
Queue Stats
53W - 56L
1,549 MMR
Solo
Apollo
Apollo
Gold I
MaFJutshu
Apollo
Gold I
Level 143
God Stats
12W - 11L
1,453 SR
Queue Stats
145W - 140L
1,607 MMR
Party 2
Loki
Loki
Bronze III
MishelinMan
Loki
Bronze III
Level 134
God Stats
0W - 1L
1,850 SR
Queue Stats
1W - 3L
1,511 MMR
Solo
Hades
Hades
Platinum V
Murkzookie
Hades
Platinum V
Level 142
God Stats
2W - 3L
1,805 SR
Queue Stats
427W - 418L
1,614 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 3 / 1
6,406
582
2,555
9,233
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 0 / 4
6,138
558
2,911
4,793
1,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
U N 12 3 4 L
Danzaburou
12
6 / 2 / 0
7,436
676
5,955
5,461
1,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
VHSBeltrao839
King Arthur
10
0 / 2 / 2
5,472
497
3,190
9,080
5,344
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
ZOMVIES
Merlin
10
1 / 2 / 1
5,837
531
2,107
4,380
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetTiamatAthenaMorgan Le FayCu Chulainn

VS

Bans
GilgameshChironBakasuraSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,403
400
713
4,379
895
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Zeus
10
3 / 2 / 2
5,975
543
4,193
4,577
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
MaFJutshu
Apollo
9
0 / 1 / 3
5,257
478
654
5,028
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 3
6,665
606
5,025
5,351
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
12
1 / 1 / 2
6,530
594
5,539
6,540
5,995
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
9
Kills
9
9
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
3
1
0.5
L
0
5
0
0
L
Zeus
3
2
2
2
L
Apollo
MaFJutshu
Apollo
0
1
3
1.5
W
1
0
4
3
L
5
0
3
6.5
L
Hades
1
1
2
2
W
Danzaburou
U N 12 3 4 L
Danzaburou
6
2
0
3
W
King Arthur
VHSBeltrao839
King Arthur
0
2
2
0.5
W
Merlin
ZOMVIES
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,718
Damage
16,124
32,947
Taken
25,875
13,768
Mitigated
10,834
10,020
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,555
900
0
4,537
9,233
3,664
0
1,659
7,464
0
34,920
L
713
181
0
102
4,379
895
280
206
4,173
0
7,028
L
Zeus
4,193
427
0
794
4,577
1,329
0
2,026
2,551
22,352
0
L
Apollo
MaFJutshu
Apollo
654
357
0
1,657
5,028
1,112
0
622
4,406
0
19,327
W
2,911
149
39
770
4,793
1,874
0
1,765
2,988
12,800
0
L
5,025
1,141
0
2,624
5,351
1,503
0
1,512
3,839
0
28,841
L
Hades
5,539
1,600
0
4,156
6,540
5,995
0
652
5,888
39,368
0
W
Danzaburou
U N 12 3 4 L
Danzaburou
5,955
2,565
0
1,392
5,461
1,634
783
65
5,396
0
51,304
W
King Arthur
VHSBeltrao839
King Arthur
3,190
619
0
2,480
9,080
5,344
26
4,536
4,511
0
29,369
W
Merlin
ZOMVIES
Merlin
2,107
158
0
802
4,380
1,252
411
1,441
2,791
27,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,289
Gold Earned
28,830
298
Minions Killed
260
0
Camps Cleared
0
1,094,137
Distance Traveled
916,014
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,406
582
75
7
0
233,691
0
L
Cupid
4,403
400
19
2
0
134,308
0
L
Zeus
5,975
543
42
4
0
162,936
4
L
Apollo
5,257
478
43
4
0
205,280
5
W
Cthulhu
6,138
558
27
2
0
233,593
5
L
Loki
6,665
606
62
6
0
226,320
2
L
Hades
6,530
594
94
9
0
187,170
3
W
Danzaburou
7,436
676
90
8
0
198,391
4
W
King Arthur
5,472
497
53
5
0
228,260
1
W
Merlin
5,837
531
53
5
0
200,202
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role