Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Bobo l6l
Bastet
Level 124
God Stats
110W - 76L
1,459 SR
Queue Stats
836W - 759L
1,606 Elo+
Solo
Chang'e
Chang'e
Cya_Owl
Chang'e
Level 149
God Stats
6W - 8L
1,798 SR
Queue Stats
545W - 585L
1,585 Elo+
Party 2
Mercury
Mercury
The_Brugha
Mercury
Level 127
God Stats
2W - 1L
1,625 SR
Queue Stats
97W - 93L
1,544 Elo+
Party 3
Freya
Freya
australia970
Freya
Level 125
God Stats
30W - 20L
1,556 SR
Queue Stats
371W - 332L
1,505 Elo+
Party 3
Team Averages
Level 130
1,588 SR
1,548 Elo+

VS

Team Averages
Level 145
1,628 SR
1,569 Elo+
Amaterasu
Amaterasu
CptOvelha
Amaterasu
Level 149
God Stats
6W - 4L
1,683 SR
Queue Stats
239W - 233L
1,584 Elo+
Solo
Chronos
Chronos
MrChimChim16
Chronos
Level 128
God Stats
3W - 0L
1,835 SR
Queue Stats
81W - 85L
1,531 Elo+
Party 1
Ymir
Ymir
Shock17
Ymir
Level 160
God Stats
12W - 12L
1,681 SR
Queue Stats
241W - 246L
1,574 Elo+
Party 1
Arachne
Arachne
YoWasabii
Arachne
Level 143
God Stats
41W - 19L
1,669 SR
Queue Stats
452W - 387L
1,571 Elo+
Solo
Discordia
Discordia
flamejake
Discordia
Level 147
God Stats
3W - 3L
1,271 SR
Queue Stats
307W - 285L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 7 / 6
8,687
395
6,715
24,337
21,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Bobo l6l
Bastet
18
3 / 7 / 3
11,927
542
20,900
15,013
9,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Cya_Owl
Chang'e
18
3 / 6 / 3
11,102
505
10,630
18,860
8,014
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
The_Brugha
Mercury
17
7 / 8 / 4
11,631
529
14,180
16,913
7,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 7 / 2
11,527
524
10,107
19,201
7,331
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CptOvelha
Amaterasu
20
4 / 4 / 5
13,478
613
7,953
23,510
16,687
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
MrChimChim16
Chronos
19
7 / 2 / 11
13,278
604
12,245
17,496
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
Shock17
Ymir
17
1 / 0 / 21
13,133
597
9,080
23,415
22,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
YoWasabii
Arachne
19
12 / 5 / 8
13,283
604
21,380
22,446
12,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
flamejake
Discordia
19
10 / 4 / 9
13,615
619
19,361
11,747
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
15
Kills
34
35
Deaths
15
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
7
6
0.43
L
Bastet
Bobo l6l
Bastet
3
7
3
0.64
W
Amaterasu
CptOvelha
Amaterasu
4
4
5
1.63
L
Chang'e
Cya_Owl
Chang'e
3
6
3
0.75
W
Chronos
MrChimChim16
Chronos
7
2
11
6.25
W
Ymir
Shock17
Ymir
1
0
21
11.5
L
Mercury
The_Brugha
Mercury
7
8
4
1.13
W
Arachne
YoWasabii
Arachne
12
5
8
3.2
L
2
7
2
0.43
W
Discordia
flamejake
Discordia
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,532
Damage
70,019
94,324
Taken
98,614
54,161
Mitigated
64,126
21,299
Healing
35,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,715
632
983
2,629
24,337
21,549
0
13,239
11,098
0
18,679
L
Bastet
Bobo l6l
Bastet
20,900
5,386
0
1,880
15,013
9,943
0
5,436
9,577
0
79,576
W
Amaterasu
CptOvelha
Amaterasu
7,953
3,936
427
12,519
23,510
16,687
591
3,205
19,873
0
84,354
L
Chang'e
Cya_Owl
Chang'e
10,630
765
646
7,623
18,860
8,014
131
5,400
13,460
84,379
0
W
Chronos
MrChimChim16
Chronos
12,245
4,364
367
5,342
17,496
7,140
4,531
4,735
12,625
89,681
0
W
Ymir
Shock17
Ymir
9,080
2,152
0
3,544
23,415
22,971
237
5,500
17,321
36,651
0
L
Mercury
The_Brugha
Mercury
14,180
8,091
0
225
16,913
7,324
0
7,138
9,775
0
93,231
W
Arachne
YoWasabii
Arachne
21,380
12,720
0
9,481
22,446
12,048
2,723
7,526
14,814
0
85,101
L
10,107
3,760
0
7,313
19,201
7,331
0
9,666
9,535
82,958
0
W
Discordia
flamejake
Discordia
19,361
1,385
435
3,542
11,747
5,280
2,094
3,573
8,165
92,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,874
Gold Earned
66,787
621
Minions Killed
534
0
Camps Cleared
0
2,019,677
Distance Traveled
2,220,702
18
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,687
395
37
2
0
434,249
2
L
Bastet
11,927
542
151
7
0
385,336
3
W
Amaterasu
13,478
613
151
7
0
452,373
7
L
Chang'e
11,102
505
151
7
0
370,425
7
W
Chronos
13,278
604
121
6
0
451,040
7
W
Ymir
13,133
597
43
2
0
437,015
19
L
Mercury
11,631
529
133
6
0
458,150
1
W
Arachne
13,283
604
86
4
0
446,917
3
L
Freya
11,527
524
149
7
0
371,517
5
W
Discordia
13,615
619
133
6
0
433,357
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role