Player Matchup

Guan Yu
Guan Yu
Chaslougerd
Guan Yu
Level 22
God Stats
3W - 8L
1,811 SR
Queue Stats
563W - 647L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VGRDPQ
Tsukuyomi
Level 15
God Stats
8W - 5L
1,564 SR
Queue Stats
51W - 40L
1,476 Elo+
Solo
Hel
Hel
blooddragneel
Hel
Level 22
God Stats
0W - 1L
1,152 SR
Queue Stats
304W - 414L
1,471 Elo+
Party 1
Artemis
Artemis
noha8thshade
Artemis
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 8L
1,496 Elo+
Party 2
Scylla
Scylla
noxsolomain
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,416 Elo+
Party 2
Team Averages
Level 15
1,506 SR
1,468 Elo+

VS

Team Averages
Level 18
1,474 SR
1,566 Elo+
Yemoja
Yemoja
Brockw111
Yemoja
Level 7
God Stats
1W - 1L
1,284 SR
Queue Stats
4W - 3L
1,591 Elo+
Solo
Apollo
Apollo
ElMrCowRiko
Apollo
Level 28
God Stats
7W - 7L
1,372 SR
Queue Stats
61W - 62L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
EuraDeplporable
Gilgamesh
Level 24
God Stats
2W - 1L
1,787 SR
Queue Stats
240W - 219L
1,557 Elo+
Solo
Thor
Thor
Fanfr1t
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,655 Elo+
Solo
Raijin
Raijin
ItsGojo
Raijin
Level 28
God Stats
11W - 12L
1,426 SR
Queue Stats
337W - 321L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chaslougerd
Guan Yu
14
2 / 4 / 0
8,092
476
9,556
15,375
14,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
VGRDPQ
Tsukuyomi
15
3 / 4 / 1
9,341
549
6,910
14,030
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 8 / 2
7,782
458
6,681
13,680
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
noha8thshade
Artemis
9
1 / 4 / 2
6,527
384
3,352
8,829
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
12
8 / 2 / 1
8,523
501
7,067
5,962
1,634
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brockw111
Yemoja
12
1 / 9 / 3
9,011
530
2,320
13,928
10,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
15
6 / 2 / 7
9,895
582
11,948
11,074
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
EuraDeplporable
Gilgamesh
18
5 / 1 / 1
11,231
661
9,838
14,133
14,424
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Fanfr1t
Thor
14
3 / 3 / 2
9,233
543
3,730
13,446
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
ItsGojo
Raijin
17
7 / 0 / 3
10,626
625
11,478
9,373
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
15
Kills
22
22
Deaths
15
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Brockw111
Yemoja
1
9
3
0.28
L
Guan Yu
Chaslougerd
Guan Yu
2
4
0
0.5
W
Apollo
6
2
7
4.75
W
Gilgamesh
EuraDeplporable
Gilgamesh
5
1
1
5.5
W
Thor
Fanfr1t
Thor
3
3
2
1.33
W
Raijin
ItsGojo
Raijin
7
0
3
8.5
L
Tsukuyomi
VGRDPQ
Tsukuyomi
3
4
1
0.88
L
1
8
2
0.25
L
Artemis
noha8thshade
Artemis
1
4
2
0.5
L
Scylla
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,566
Damage
39,314
57,876
Taken
61,954
29,388
Mitigated
36,495
15,676
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Brockw111
Yemoja
2,320
1,005
429
42
13,928
10,886
351
7,852
6,076
27,489
0
L
Guan Yu
Chaslougerd
Guan Yu
9,556
1,195
192
6,006
15,375
14,281
101
1,108
13,803
0
44,027
W
Apollo
11,948
7,704
0
4,438
11,074
4,005
74
2,650
8,424
0
70,226
W
Gilgamesh
EuraDeplporable
Gilgamesh
9,838
2,792
0
4,381
14,133
14,424
0
0
14,133
0
71,445
W
Thor
Fanfr1t
Thor
3,730
1,067
0
4,790
13,446
4,030
0
171
13,275
0
54,986
W
Raijin
ItsGojo
Raijin
11,478
1,327
0
1,288
9,373
3,150
0
3,144
6,229
68,020
0
L
Tsukuyomi
VGRDPQ
Tsukuyomi
6,910
2,551
0
5,057
14,030
4,777
490
2,897
10,987
0
62,131
L
6,681
2,236
737
2,904
13,680
6,437
753
5,191
8,195
29,554
0
L
Artemis
noha8thshade
Artemis
3,352
1,050
0
0
8,829
2,259
0
2,521
6,128
0
23,588
L
Scylla
7,067
1,074
0
780
5,962
1,634
0
1,297
4,549
35,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,265
Gold Earned
49,996
364
Minions Killed
507
0
Camps Cleared
0
1,362,260
Distance Traveled
1,516,635
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,011
530
44
3
0
276,569
0
L
Guan Yu
8,092
476
78
5
0
332,393
1
W
Apollo
9,895
582
97
6
0
307,092
0
W
Gilgamesh
11,231
661
139
8
0
271,330
6
W
Thor
9,233
543
90
5
0
325,643
0
W
Raijin
10,626
625
137
8
0
336,001
4
L
Tsukuyomi
9,341
549
123
7
0
326,704
0
L
Hel
7,782
458
55
3
0
284,071
0
L
Artemis
6,527
384
36
2
0
198,048
1
L
Scylla
8,523
501
72
4
0
221,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role