Player Matchup

Ymir
Ymir
Iil Jay
Ymir
Level 127
God Stats
148W - 117L
1,620 SR
Queue Stats
271W - 249L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
The_DarK_WolF239
Cu Chulainn
Level 83
God Stats
5W - 4L
1,541 SR
Queue Stats
230W - 215L
1,583 Elo+
Solo
Tiamat
Tiamat
lacho4702
Tiamat
Level 125
God Stats
4W - 2L
1,636 SR
Queue Stats
246W - 250L
1,547 Elo+
Solo
Bakasura
Bakasura
v01H4tsuneMiku
Bakasura
Level 137
God Stats
4W - 4L
1,653 SR
Queue Stats
360W - 350L
1,521 Elo+
Solo
Chronos
Chronos
xia-c
Chronos
Level 128
God Stats
6W - 1L
1,962 SR
Queue Stats
955W - 959L
1,479 Elo+
Solo
Team Averages
Level 120
1,682 SR
1,535 Elo+

VS

Team Averages
Level 88
1,513 SR
1,564 Elo+
Athena
Athena
DCrowny
Athena
Level 108
God Stats
0W - 2L
1,309 SR
Queue Stats
269W - 262L
1,592 Elo+
Solo
Danzaburou
Danzaburou
KIRO98YT
Danzaburou
Level 83
God Stats
27W - 21L
1,587 SR
Queue Stats
554W - 478L
1,607 Elo+
Solo
Zhong Kui
Zhong Kui
RadiantChipmunk
Zhong Kui
Level 117
God Stats
28W - 23L
1,657 SR
Queue Stats
789W - 730L
1,561 Elo+
Solo
Thor
Thor
TheNickofTime11
Thor
Level 66
God Stats
4W - 9L
1,697 SR
Queue Stats
325W - 307L
1,499 Elo+
Solo
Ra
Ra
aManNowDead
Ra
Level 66
God Stats
8W - 13L
1,313 SR
Queue Stats
808W - 755L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Iil Jay
Ymir
15
3 / 4 / 9
10,145
507
6,525
13,042
13,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
The_DarK_WolF239
Cu Chulainn
18
1 / 3 / 8
11,067
553
10,763
17,740
12,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
lacho4702
Tiamat
17
3 / 4 / 4
10,806
540
11,804
13,853
9,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
20
12 / 0 / 7
12,940
647
13,315
13,832
6,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
xia-c
Chronos
15
2 / 6 / 7
9,328
466
7,207
17,075
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DCrowny
Athena
14
1 / 3 / 7
9,666
483
5,284
16,226
16,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
KIRO98YT
Danzaburou
15
3 / 5 / 3
10,064
503
11,953
12,961
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
RadiantChipmunk
Zhong Kui
18
7 / 2 / 1
11,691
585
16,594
18,195
14,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 2
9,187
459
7,597
13,477
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 5 / 1
11,135
557
8,712
13,408
15,829
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
21
Kills
17
17
Deaths
21
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
DCrowny
Athena
1
3
7
1.5
W
Ymir
Iil Jay
Ymir
3
4
9
1.88
L
Danzaburou
KIRO98YT
Danzaburou
3
5
3
0.9
L
Zhong Kui
RadiantChipmunk
Zhong Kui
7
2
1
3.75
L
2
6
2
0.5
W
Cu Chulainn
The_DarK_WolF239
Cu Chulainn
1
3
8
1.67
L
4
5
1
0.9
W
Tiamat
lacho4702
Tiamat
3
4
4
1.25
W
Bakasura
12
0
7
15.5
W
Chronos
xia-c
Chronos
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,614
Damage
50,140
75,542
Taken
74,267
46,975
Mitigated
56,663
15,881
Healing
24,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DCrowny
Athena
5,284
1,684
0
2,260
16,226
16,316
0
6,944
9,080
20,688
0
W
Ymir
Iil Jay
Ymir
6,525
1,130
0
2,759
13,042
13,159
0
4,820
8,222
40,647
0
L
Danzaburou
KIRO98YT
Danzaburou
11,953
6,550
0
2,559
12,961
4,909
1,206
5,042
7,709
0
76,467
L
Zhong Kui
RadiantChipmunk
Zhong Kui
16,594
2,806
0
11,337
18,195
14,050
125
7,669
9,632
88,628
0
L
7,597
2,356
0
3,656
13,477
5,559
0
2,799
10,304
0
60,606
W
Cu Chulainn
The_DarK_WolF239
Cu Chulainn
10,763
1,441
0
493
17,740
12,993
84
8,778
8,733
3,127
77,901
L
8,712
1,611
433
4,363
13,408
15,829
0
3,146
9,579
85,698
0
W
Tiamat
lacho4702
Tiamat
11,804
1,575
268
3,143
13,853
9,368
0
6,767
7,086
72,937
0
W
Bakasura
13,315
11,295
0
5,130
13,832
6,883
1,266
4,034
9,603
0
64,196
W
Chronos
xia-c
Chronos
7,207
3,087
0
4,088
17,075
4,572
212
6,023
11,052
67,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,286
Gold Earned
51,743
630
Minions Killed
619
0
Camps Cleared
0
1,892,458
Distance Traveled
1,785,679
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,666
483
12
1
0
364,359
5
W
Ymir
10,145
507
57
3
0
334,235
1
L
Danzaburou
10,064
503
142
7
0
356,612
2
L
Zhong Kui
11,691
585
192
10
0
345,559
7
L
Thor
9,187
459
94
5
0
382,245
0
W
Cu Chulainn
11,067
553
160
8
0
386,850
4
L
Ra
11,135
557
179
9
0
336,904
3
W
Tiamat
10,806
540
146
7
0
335,463
2
W
Bakasura
12,940
647
140
7
0
484,290
2
W
Chronos
9,328
466
127
6
0
351,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role