Player Matchup

Morgan Le Fay
Morgan Le Fay
EPIN0Y
Morgan Le Fay
Level 17
God Stats
7W - 5L
1,818 SR
Queue Stats
166W - 71L
1,793 Elo+
Party 1
Izanami
Izanami
GlacieredMage12
Izanami
Level 108
God Stats
7W - 6L
1,678 SR
Queue Stats
311W - 171L
1,634 Elo+
Party 1
Ymir
Ymir
pzdcover9000
Ymir
Level 124
God Stats
7W - 5L
1,666 SR
Queue Stats
484W - 414L
1,569 Elo+
Party 1
Team Averages
Level 83
1,721 SR
1,665 Elo+

VS

Team Averages
Level 77
1,468 SR
1,585 Elo+
Baron Samedi
Baron Samedi
Geite-melk
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,585 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KetchupKongen
Tsukuyomi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,585 Elo+
Party 2
Sylvanus
Sylvanus
MrMoIestar
Sylvanus
Level 17
God Stats
3W - 2L
1,405 SR
Queue Stats
3W - 2L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EPIN0Y
Morgan Le Fay
14
2 / 2 / 8
9,687
646
7,736
8,086
3,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
11 / 3 / 2
11,620
775
21,759
13,023
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 11
9,975
665
6,140
14,572
14,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Geite-melk
Baron Samedi
13
5 / 4 / 3
9,943
663
11,427
14,897
10,709
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
KetchupKongen
Tsukuyomi
15
3 / 5 / 4
10,201
680
8,970
15,341
5,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MrMoIestar
Sylvanus
12
1 / 5 / 3
8,681
579
4,053
13,594
15,249
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
9
9
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EPIN0Y
Morgan Le Fay
2
2
8
3
L
Baron Samedi
Geite-melk
Baron Samedi
5
4
3
1.63
W
11
3
2
4
L
Tsukuyomi
KetchupKongen
Tsukuyomi
3
5
4
1
L
Sylvanus
MrMoIestar
Sylvanus
1
5
3
0.5
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,635
Damage
24,450
35,681
Taken
43,832
23,471
Mitigated
31,501
9,378
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EPIN0Y
Morgan Le Fay
7,736
973
215
982
8,086
3,073
1,268
4,472
3,614
26,027
0
L
Baron Samedi
Geite-melk
Baron Samedi
11,427
596
2,011
5,472
14,897
10,709
55
4,170
10,727
30,214
0
W
21,759
15,476
1,758
5,214
13,023
5,474
183
5,304
7,719
0
71,259
L
Tsukuyomi
KetchupKongen
Tsukuyomi
8,970
2,106
0
4,549
15,341
5,543
64
4,238
11,103
0
55,708
L
Sylvanus
MrMoIestar
Sylvanus
4,053
525
901
2,315
13,594
15,249
0
5,468
8,126
10,419
0
W
6,140
1,027
397
812
14,572
14,924
493
5,704
8,868
12,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
28,825
178
Minions Killed
129
0
Camps Cleared
0
770,081
Distance Traveled
725,200
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,687
646
34
2
0
266,209
0
L
Baron Samedi
9,943
663
28
2
0
239,177
3
W
Izanami
11,620
775
120
8
0
252,820
0
L
Tsukuyomi
10,201
680
78
5
0
264,330
2
L
Sylvanus
8,681
579
23
2
0
221,693
0
W
Ymir
9,975
665
24
2
0
251,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role