Player Matchup

Kukulkan
Kukulkan
IceBirb
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Cerberus
Cerberus
VaykorMarelok
Cerberus
Level 12
God Stats
0W - 1L
1,786 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
cheeseyeti
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
daburaii
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
doodle4040
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 6
1,557 SR
1,500 Elo+

VS

Team Averages
Level 11
1,584 SR
1,343 Elo+
Izanami
Izanami
Alongkorn2002
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Basic0031782
Ganesha
Level 8
God Stats
2W - 2L
1,718 SR
Queue Stats
31W - 56L
1,248 Elo+
Solo
Skadi
Skadi
Chytry9080
Skadi
Level 14
God Stats
1W - 2L
1,607 SR
Queue Stats
3W - 5L
1,091 Elo+
Solo
Thor
Thor
Reapertf2
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
Tahezet
Hades
Level 29
God Stats
8W - 4L
1,594 SR
Queue Stats
61W - 79L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IceBirb
Kukulkan
10
3 / 6 / 3
7,388
389
7,233
6,336
1,863
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
VaykorMarelok
Cerberus
14
4 / 1 / 4
9,631
507
6,630
15,504
15,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
cheeseyeti
Scylla
12
3 / 9 / 2
8,012
422
6,162
9,820
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
daburaii
Olorun
10
1 / 8 / 2
7,038
370
3,706
8,944
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 14 / 2
6,801
358
5,167
17,900
9,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 5 / 3
6,941
365
2,299
6,618
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ganesha
Basic0031782
Ganesha
12
1 / 2 / 15
8,889
468
2,963
8,554
8,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
17
14 / 0 / 4
10,711
564
19,619
9,123
3,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
11
3 / 4 / 7
8,084
425
2,552
13,517
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hades
Tahezet
Hades
15
16 / 1 / 3
9,872
520
12,179
12,461
5,932
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
11
Kills
35
38
Deaths
12
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
5
3
0.5
W
Ganesha
Basic0031782
Ganesha
1
2
15
4.25
W
Skadi
14
0
4
16
L
Kukulkan
IceBirb
Kukulkan
3
6
3
0.75
W
Thor
3
4
7
1.63
W
Hades
Tahezet
Hades
16
1
3
17.5
L
Cerberus
VaykorMarelok
Cerberus
4
1
4
6
L
Scylla
cheeseyeti
Scylla
3
9
2
0.44
L
Olorun
daburaii
Olorun
1
8
2
0.25
L
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,898
Damage
39,612
58,504
Taken
50,273
33,204
Mitigated
23,872
3,300
Healing
15,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
2,299
1,769
0
250
6,618
1,861
125
4,028
2,590
0
17,385
W
Ganesha
Basic0031782
Ganesha
2,963
1,064
0
81
8,554
8,593
0
5,937
2,617
8,703
0
W
Skadi
19,619
10,814
0
5,051
9,123
3,273
2,219
4,553
4,570
0
68,664
L
Kukulkan
IceBirb
Kukulkan
7,233
1,368
0
100
6,336
1,863
565
1,525
4,811
20,281
0
W
Thor
2,552
979
0
4,024
13,517
4,213
0
3,413
10,104
0
33,355
W
Hades
Tahezet
Hades
12,179
4,327
626
5,299
12,461
5,932
1,054
7,353
5,108
46,010
0
L
Cerberus
VaykorMarelok
Cerberus
6,630
587
0
1,760
15,504
15,785
459
2,044
13,343
38,166
0
L
Scylla
cheeseyeti
Scylla
6,162
1,491
0
87
9,820
2,526
519
3,525
6,295
24,826
0
L
Olorun
daburaii
Olorun
3,706
1,871
113
1,080
8,944
3,060
50
726
8,218
16,486
2,571
L
5,167
991
0
160
17,900
9,970
22
7,322
10,578
7,412
23,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,870
Gold Earned
44,497
215
Minions Killed
281
0
Camps Cleared
0
1,364,007
Distance Traveled
1,441,960
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,941
365
30
2
0
222,344
2
W
Ganesha
8,889
468
0
0
0
302,233
0
W
Skadi
10,711
564
119
6
0
337,248
1
L
Kukulkan
7,388
389
38
2
0
218,123
3
W
Thor
8,084
425
52
3
0
292,166
0
W
Hades
9,872
520
80
4
0
287,969
8
L
Cerberus
9,631
507
68
4
0
341,251
0
L
Scylla
8,012
422
32
2
0
295,410
1
L
Olorun
7,038
370
33
2
0
231,457
3
L
Nike
6,801
358
44
2
0
277,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role