Player Matchup

Baba Yaga
Baba Yaga
Klitorboy
Baba Yaga
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
Licht772
Thanatos
Level 16
God Stats
1W - 3L
1,705 SR
Queue Stats
64W - 70L
1,430 Elo+
Party 1
Hachiman
Hachiman
MiguelTulio
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
NotSyniX
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,500 Elo+
Party 1
Hel
Hel
xxPOgChammp69
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,500 Elo+
Party 1
Team Averages
Level 5
1,541 SR
1,486 Elo+

VS

Team Averages
Level 21
1,474 SR
1,438 Elo+
Thanatos
Thanatos
FlamingViper017
Thanatos
Level 69
God Stats
5W - 4L
1,345 SR
Queue Stats
164W - 154L
1,424 Elo+
Party 2
Ra
Ra
banjertje
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
kotominei
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Anhur
Anhur
tryingmyluck
Anhur
Level 29
God Stats
12W - 12L
1,525 SR
Queue Stats
128W - 184L
1,263 Elo+
Solo
Ymir
Ymir
zedsha
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Klitorboy
Baba Yaga
8
1 / 6 / 1
4,553
414
3,981
7,103
1,591
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Licht772
Thanatos
7
2 / 5 / 1
4,902
446
4,713
7,010
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
MiguelTulio
Hachiman
6
3 / 1 / 2
5,120
465
4,886
4,581
1,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
NotSyniX
Izanami
8
1 / 5 / 3
5,619
511
2,864
5,132
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 6 / 3
4,671
425
1,896
7,217
2,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
12 / 1 / 1
6,926
630
11,922
10,234
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 2 / 5
4,878
443
1,173
2,545
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
kotominei
Amaterasu
14
8 / 0 / 0
7,823
711
7,216
9,140
5,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
0 / 1 / 4
5,048
459
1,128
4,080
861
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
zedsha
Ymir
7
1 / 3 / 5
5,271
479
765
5,426
2,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
22
23
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
12
1
1
12.5
L
Baba Yaga
Klitorboy
Baba Yaga
1
6
1
0.25
L
Thanatos
Licht772
Thanatos
2
5
1
0.5
L
Hachiman
MiguelTulio
Hachiman
3
1
2
4
L
Izanami
NotSyniX
Izanami
1
5
3
0.5
W
1
2
5
1.75
W
Amaterasu
kotominei
Amaterasu
8
0
0
8
W
0
1
4
2
L
0
6
3
0.25
W
Ymir
zedsha
Ymir
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,340
Damage
22,204
31,043
Taken
31,425
7,559
Mitigated
12,591
7,872
Healing
16,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
11,922
3,504
0
8,858
10,234
3,228
48
1,435
8,799
0
36,658
L
Baba Yaga
Klitorboy
Baba Yaga
3,981
863
0
1,484
7,103
1,591
60
408
6,655
18,069
0
L
Thanatos
Licht772
Thanatos
4,713
1,228
0
3,581
7,010
1,579
0
199
6,771
0
16,659
L
Hachiman
MiguelTulio
Hachiman
4,886
2,503
0
939
4,581
1,293
861
250
4,291
0
13,396
L
Izanami
NotSyniX
Izanami
2,864
2,419
0
250
5,132
982
1,124
292
4,840
0
23,224
W
1,173
165
336
203
2,545
640
148
939
1,606
9,764
0
W
Amaterasu
kotominei
Amaterasu
7,216
3,412
0
6,178
9,140
5,307
1,065
2,037
7,103
0
50,954
W
1,128
494
0
1,404
4,080
861
240
666
3,414
0
15,321
L
1,896
728
440
1,178
7,217
2,114
248
589
6,548
7,482
0
W
Ymir
zedsha
Ymir
765
238
0
0
5,426
2,555
0
800
4,626
4,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,865
Gold Earned
29,946
137
Minions Killed
193
0
Camps Cleared
0
948,676
Distance Traveled
932,652
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,926
630
44
4
0
232,776
2
L
Baba Yaga
4,553
414
16
1
0
197,938
0
L
Thanatos
4,902
446
32
3
0
202,251
0
L
Hachiman
5,120
465
24
2
0
184,245
1
L
Izanami
5,619
511
56
5
0
171,759
0
W
Ra
4,878
443
16
1
0
142,845
0
W
Amaterasu
7,823
711
98
9
0
229,827
1
W
Anhur
5,048
459
27
2
0
188,514
2
L
Hel
4,671
425
9
1
0
192,483
0
W
Ymir
5,271
479
8
1
0
138,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role