Player Matchup

Ares
Ares
Bronze III
 
Ares
Bronze III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
Flairxx
Sol
Gold V
Level 157
God Stats
3W - 3L
1,802 SR
Queue Stats
169W - 147L
1,503 MMR
Solo
Pele
Pele
Gold V
KING SAVAGE III
Pele
Gold V
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 185L
1,488 MMR
Solo
Cthulhu
Cthulhu
Gold III
Scoobiesuubie
Cthulhu
Gold III
Level 127
God Stats
12W - 4L
1,620 SR
Queue Stats
199W - 200L
1,531 MMR
Solo
Izanami
Izanami
Gold I
Thy_Viper6
Izanami
Gold I
Level 140
God Stats
4W - 13L
1,503 SR
Queue Stats
69W - 71L
1,496 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,585 SR
1,504 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,552 SR
1,504 MMR
Chiron
Chiron
Gold IV
Fear_Isaiah
Chiron
Gold IV
Level 145
God Stats
3W - 2L
1,766 SR
Queue Stats
66W - 71L
1,519 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
ImDaProphitzz
Sun Wukong
Gold I
Level 124
God Stats
118W - 90L
1,617 SR
Queue Stats
251W - 243L
1,534 MMR
Solo
Thor
Thor
Gold IV
Kush 420 YMCMB
Thor
Gold IV
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 29L
1,504 MMR
Solo
Sobek
Sobek
Gold V
Zwuncc
Sobek
Gold V
Level 40
God Stats
18W - 12L
1,500 SR
Queue Stats
499W - 461L
1,479 MMR
Solo
Janus
Janus
Gold III
smoovethelegend
Janus
Gold III
Level 148
God Stats
2W - 5L
1,379 SR
Queue Stats
142W - 134L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 5 / 1
8,213
357
5,122
15,404
15,128
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
19
1 / 2 / 1
11,782
512
9,009
9,424
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 5 / 2
10,031
436
7,778
18,544
7,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
16
0 / 4 / 1
10,211
444
7,776
16,315
19,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Thy_Viper6
Izanami
18
0 / 2 / 0
11,072
481
6,947
15,261
5,081
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
GilgameshSetAthenaTiamatCu Chulainn

VS

Bans
PersephoneArachneMorgan Le FayTsukuyomiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
1 / 0 / 5
13,582
591
11,973
14,590
5,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ImDaProphitzz
Sun Wukong
20
7 / 1 / 6
14,750
641
13,149
16,778
14,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
5 / 1 / 8
13,711
596
9,552
13,471
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Zwuncc
Sobek
15
1 / 1 / 9
11,719
510
5,901
19,272
23,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 0 / 9
13,704
596
12,749
6,312
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
3
Kills
18
18
Deaths
3
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
1
0.3
W
Chiron
1
0
5
3.5
L
Sol
1
2
1
0.75
W
Sun Wukong
ImDaProphitzz
Sun Wukong
7
1
6
10
L
1
5
2
0.4
W
5
1
8
9
L
Cthulhu
0
4
1
0.13
L
Izanami
Thy_Viper6
Izanami
0
2
0
0
W
Sobek
Zwuncc
Sobek
1
1
9
5.5
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,632
Damage
53,324
74,948
Taken
70,423
49,132
Mitigated
51,193
22,171
Healing
33,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,122
294
0
1,161
15,404
15,128
0
6,035
9,369
15,126
0
W
Chiron
11,973
6,814
1,071
9,158
14,590
5,810
7,250
2,114
12,476
0
128,228
L
Sol
9,009
3,647
0
4,617
9,424
2,686
1,134
2,678
6,746
100,210
0
W
Sun Wukong
ImDaProphitzz
Sun Wukong
13,149
3,247
0
8,434
16,778
14,705
1,144
8,412
8,366
0
104,872
L
7,778
806
0
6,921
18,544
7,154
0
3,531
15,013
0
75,826
W
9,552
1,633
0
6,898
13,471
5,279
1,777
2,195
11,276
0
107,354
L
Cthulhu
7,776
1,077
379
3,656
16,315
19,083
304
4,157
11,907
70,354
0
L
Izanami
Thy_Viper6
Izanami
6,947
4,289
0
5,437
15,261
5,081
2,620
1,998
13,263
0
105,869
W
Sobek
Zwuncc
Sobek
5,901
918
0
5,428
19,272
23,018
54
6,919
12,353
29,030
0
W
12,749
409
49
2,682
6,312
2,381
2,297
3,920
2,392
108,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,309
Gold Earned
67,466
663
Minions Killed
781
0
Camps Cleared
0
2,096,423
Distance Traveled
2,288,343
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,213
357
27
1
0
418,986
0
W
Chiron
13,582
591
187
8
0
439,419
5
L
Sol
11,782
512
204
9
0
434,928
9
W
Sun Wukong
14,750
641
194
8
0
454,886
7
L
Pele
10,031
436
123
5
0
464,205
0
W
Thor
13,711
596
161
7
0
481,590
7
L
Cthulhu
10,211
444
134
6
0
374,009
3
L
Izanami
11,072
481
175
8
0
404,295
8
W
Sobek
11,719
510
31
1
0
438,215
5
W
Janus
13,704
596
208
9
0
474,233
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role