Player Matchup

Skadi
Skadi
BLAZE-FOXFLAIR
Skadi
Level 16
God Stats
5W - 7L
1,463 SR
Queue Stats
50W - 71L
1,433 Elo+
Party 1
Ymir
Ymir
KaizaOfTheMoon
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thor
Thor
Lebronze98
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Apollo
Apollo
brownmamba24321
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,127 Elo+
Party 4
Chang'e
Chang'e
cogi_love2
Chang'e
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 28L
1,158 Elo+
Party 1
Team Averages
Level 7
1,493 SR
1,344 Elo+

VS

Team Averages
Level 18
1,469 SR
1,503 Elo+
Janus
Janus
ALEXTONY6437
Janus
Level 26
God Stats
8W - 8L
1,411 SR
Queue Stats
49W - 46L
1,394 Elo+
Party 3
Tsukuyomi
Tsukuyomi
AquaChill
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
L3g3nd23
Hou Yi
Level 29
God Stats
12W - 15L
1,432 SR
Queue Stats
66W - 55L
1,406 Elo+
Party 3
Ares
Ares
SirDumptruck879
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
WarHeadMan711
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 1
7,992
381
4,258
17,653
11,659
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 4 / 2
6,360
303
1,217
10,734
8,283
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 10 / 3
7,075
337
1,414
9,828
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 8 / 1
8,560
408
4,113
9,359
2,553
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
cogi_love2
Chang'e
16
5 / 8 / 0
10,465
498
12,162
18,706
6,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 5
12,604
600
12,240
6,659
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
AquaChill
Tsukuyomi
11
1 / 2 / 3
8,833
421
2,789
6,378
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
L3g3nd23
Hou Yi
18
12 / 2 / 3
12,605
600
17,089
13,051
6,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 11
10,274
489
3,690
10,457
11,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
WarHeadMan711
Bakasura
18
14 / 5 / 3
12,679
604
13,890
13,890
6,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
9
Kills
41
41
Deaths
13
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
13
1
5
15.5
W
Tsukuyomi
AquaChill
Tsukuyomi
1
2
3
1.25
L
1
11
1
0.14
L
0
4
2
0.25
W
Hou Yi
L3g3nd23
Hou Yi
12
2
3
6.75
L
0
10
3
0.15
W
1
3
11
2.17
W
Bakasura
WarHeadMan711
Bakasura
14
5
3
3.1
L
3
8
1
0.44
L
Chang'e
cogi_love2
Chang'e
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,164
Damage
49,698
66,280
Taken
50,435
31,663
Mitigated
28,835
8,795
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,240
923
0
653
6,659
2,170
3,267
1,887
4,772
79,946
0
W
Tsukuyomi
AquaChill
Tsukuyomi
2,789
790
0
1,241
6,378
2,066
591
211
6,167
0
20,915
L
4,258
2,028
0
1,792
17,653
11,659
552
1,802
15,243
0
34,942
L
1,217
624
0
0
10,734
8,283
185
2,995
6,893
9,735
0
W
Hou Yi
L3g3nd23
Hou Yi
17,089
9,753
0
4,471
13,051
6,412
4,518
5,361
7,690
0
87,028
L
1,414
586
0
30
9,828
2,992
0
3,638
5,784
0
12,244
W
3,690
361
0
723
10,457
11,406
917
3,110
7,347
21,393
0
W
Bakasura
WarHeadMan711
Bakasura
13,890
7,865
0
1,731
13,890
6,781
6,146
3,060
10,830
0
71,595
L
4,113
1,710
0
0
9,359
2,553
49
3,130
6,209
0
29,879
L
Chang'e
cogi_love2
Chang'e
12,162
2,719
921
6,052
18,706
6,176
248
4,365
14,023
47,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,452
Gold Earned
56,995
218
Minions Killed
464
0
Camps Cleared
0
1,273,523
Distance Traveled
1,867,830
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,604
600
136
6
0
382,416
3
W
Tsukuyomi
8,833
421
39
2
0
302,743
6
L
Skadi
7,992
381
50
2
0
277,708
0
L
Ymir
6,360
303
14
1
0
181,042
0
W
Hou Yi
12,605
600
136
6
0
371,124
5
L
Thor
7,075
337
14
1
0
224,034
2
W
Ares
10,274
489
24
1
0
377,544
1
W
Bakasura
12,679
604
129
6
0
434,003
0
L
Apollo
8,560
408
53
3
0
237,153
1
L
Chang'e
10,465
498
87
4
0
353,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role