Player Matchup

Merlin
Merlin
BoBarrison
Merlin
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,451 Elo+
Party 1
Neith
Neith
Excilly
Neith
Level 27
God Stats
9W - 1L
1,754 SR
Queue Stats
43W - 25L
1,582 Elo+
Party 1
Ymir
Ymir
PieBoiii
Ymir
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 88L
1,380 Elo+
Party 1
Team Averages
Level 71
1,585 SR
1,471 Elo+

VS

Team Averages
Level 15
1,415 SR
1,353 Elo+
Ares
Ares
Siltorator
Ares
Level 14
God Stats
10W - 19L
1,382 SR
Queue Stats
25W - 44L
1,306 Elo+
Solo
Tsukuyomi
Tsukuyomi
UlitkaMarc
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,396 Elo+
Solo
Aphrodite
Aphrodite
anitabl
Aphrodite
Level 16
God Stats
2W - 7L
1,364 SR
Queue Stats
2W - 7L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BoBarrison
Merlin
15
6 / 2 / 4
10,881
725
19,120
8,628
3,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Excilly
Neith
14
5 / 1 / 6
10,462
697
12,317
6,796
2,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
0 / 1 / 11
10,135
676
3,844
13,832
16,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
9,405
627
7,646
16,196
15,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
UlitkaMarc
Tsukuyomi
12
1 / 5 / 3
8,860
591
8,917
16,902
6,116
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
anitabl
Aphrodite
11
0 / 5 / 3
8,327
555
3,988
8,884
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
4
4
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
BoBarrison
Merlin
6
2
4
4
W
Neith
Excilly
Neith
5
1
6
8
W
Ymir
0
1
11
5.5
L
3
1
1
3.5
L
Tsukuyomi
UlitkaMarc
Tsukuyomi
1
5
3
0.5
L
Aphrodite
anitabl
Aphrodite
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,281
Damage
20,551
29,256
Taken
41,982
23,705
Mitigated
26,414
4,910
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BoBarrison
Merlin
19,120
1,437
0
861
8,628
3,805
1,007
3,615
4,895
63,507
0
W
Neith
Excilly
Neith
12,317
7,456
0
2,784
6,796
2,914
1,437
2,766
3,932
0
48,030
W
Ymir
3,844
297
0
1,265
13,832
16,986
332
4,799
8,795
11,764
0
L
7,646
563
484
1,656
16,196
15,927
0
7,621
8,575
15,582
0
L
Tsukuyomi
UlitkaMarc
Tsukuyomi
8,917
1,774
0
1,776
16,902
6,116
0
9,405
7,497
0
35,070
L
Aphrodite
anitabl
Aphrodite
3,988
1,045
3,467
2,428
8,884
4,371
0
5,938
2,946
17,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,478
Gold Earned
26,592
174
Minions Killed
96
0
Camps Cleared
0
831,684
Distance Traveled
875,602
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,881
725
107
7
0
265,519
4
W
Neith
10,462
697
55
4
0
284,725
5
W
Ymir
10,135
676
12
1
0
281,440
4
L
Ares
9,405
627
10
1
0
295,234
0
L
Tsukuyomi
8,860
591
36
2
0
334,357
0
L
Aphrodite
8,327
555
50
3
0
246,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role