Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Heavyfn
Xing Tian
Level 125
God Stats
12W - 16L
1,407 SR
Queue Stats
261W - 307L
1,368 Elo+
Party 2
Xbalanque
Xbalanque
JRobo_13
Xbalanque
Level 29
God Stats
21W - 18L
1,516 SR
Queue Stats
149W - 199L
1,350 Elo+
Party 2
He Bo
He Bo
MachacadorEU
He Bo
Level 61
God Stats
4W - 5L
1,260 SR
Queue Stats
91W - 116L
1,364 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rafaherrerogomez
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,118 Elo+
Party 1
Team Averages
Level 71
1,437 SR
1,340 Elo+

VS

Team Averages
Level 58
1,432 SR
1,447 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Adrianpixon26
Geb
Level 67
God Stats
35W - 25L
1,379 SR
Queue Stats
454W - 431L
1,370 Elo+
Party 3
Thanatos
Thanatos
Joseelcrack34
Thanatos
Level 87
God Stats
10W - 8L
1,525 SR
Queue Stats
658W - 641L
1,449 Elo+
Party 3
Izanami
Izanami
Ningurrino
Izanami
Level 29
God Stats
2W - 4L
1,257 SR
Queue Stats
148W - 190L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 0 / 0
6,367
490
3,111
6,536
5,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Heavyfn
Xing Tian
9
0 / 2 / 0
6,071
467
1,252
7,782
3,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
JRobo_13
Xbalanque
10
1 / 3 / 0
6,042
465
1,915
6,430
1,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 0
7,272
559
4,523
7,729
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
9
0 / 5 / 1
5,767
444
1,838
9,809
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 6
8,435
649
8,646
4,006
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
 
Bellona
14
1 / 0 / 0
8,264
636
2,992
7,514
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 0 / 3
7,269
559
2,031
6,951
4,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Joseelcrack34
Thanatos
12
9 / 4 / 1
8,199
631
7,366
11,722
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Ningurrino
Izanami
12
1 / 0 / 3
6,994
538
3,564
2,051
560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
14
14
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Nu Wa
 
Nu Wa
2
0
6
5
W
Bellona
 
Bellona
1
0
0
1
W
1
0
3
2.5
L
Xing Tian
Heavyfn
Xing Tian
0
2
0
0
L
Xbalanque
JRobo_13
Xbalanque
1
3
0
0.33
W
Thanatos
Joseelcrack34
Thanatos
9
4
1
2.38
L
3
4
0
0.75
W
Izanami
Ningurrino
Izanami
1
0
3
2.5
L
Tsukuyomi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,639
Damage
24,599
38,286
Taken
32,244
13,714
Mitigated
14,570
7,195
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,111
396
0
2,531
6,536
5,320
286
814
5,620
36,128
0
W
Nu Wa
 
Nu Wa
8,646
952
0
1,285
4,006
1,226
299
1,788
2,218
56,434
0
W
Bellona
 
Bellona
2,992
912
0
3,621
7,514
4,431
0
2,398
4,403
0
54,661
W
2,031
507
0
900
6,951
4,348
0
1,242
5,709
20,543
0
L
Xing Tian
Heavyfn
Xing Tian
1,252
183
0
625
7,782
3,276
0
1,634
6,032
13,412
0
L
Xbalanque
JRobo_13
Xbalanque
1,915
705
0
1,134
6,430
1,550
0
1,589
4,735
0
30,214
W
Thanatos
Joseelcrack34
Thanatos
7,366
1,907
0
8,611
11,722
4,005
0
2,483
9,239
0
38,671
L
4,523
500
0
397
7,729
1,386
480
3,812
3,581
43,125
0
W
Izanami
Ningurrino
Izanami
3,564
2,631
0
877
2,051
560
290
842
1,209
0
45,015
L
Tsukuyomi
1,838
402
0
2,508
9,809
2,182
0
1,935
7,641
0
28,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,519
Gold Earned
39,161
308
Minions Killed
423
0
Camps Cleared
0
1,122,087
Distance Traveled
1,314,140
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,367
490
80
6
0
229,416
9
W
Nu Wa
8,435
649
118
9
0
254,184
1
W
Bellona
8,264
636
122
9
0
296,167
4
W
Geb
7,269
559
24
2
0
244,213
2
L
Xing Tian
6,071
467
29
2
0
204,701
5
L
Xbalanque
6,042
465
63
5
0
214,195
6
W
Thanatos
8,199
631
72
6
0
280,888
0
L
He Bo
7,272
559
81
6
0
231,223
4
W
Izanami
6,994
538
87
7
0
238,688
2
L
Tsukuyomi
5,767
444
55
4
0
242,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role