Player Matchup

Thanatos
Thanatos
Cthumlu
Thanatos
Level 105
God Stats
18W - 9L
1,530 SR
Queue Stats
277W - 290L
1,338 Elo+
Party 1
Apollo
Apollo
GewoonMilan0416
Apollo
Level 27
God Stats
34W - 35L
1,475 SR
Queue Stats
76W - 79L
1,293 Elo+
Party 1
Osiris
Osiris
RavenWraith
Osiris
Level 46
God Stats
10W - 14L
1,388 SR
Queue Stats
158W - 198L
1,371 Elo+
Solo
Fafnir
Fafnir
tomvg66
Fafnir
Level 66
God Stats
6W - 2L
1,305 SR
Queue Stats
169W - 174L
1,266 Elo+
Party 1
He Bo
He Bo
willumenowen
He Bo
Level 71
God Stats
12W - 16L
1,658 SR
Queue Stats
248W - 283L
1,390 Elo+
Party 1
Team Averages
Level 63
1,471 SR
1,332 Elo+

VS

Team Averages
Level 78
1,441 SR
1,349 Elo+
Ymir
Ymir
 
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
KAloking
Anubis
Level 68
God Stats
32W - 29L
1,508 SR
Queue Stats
396W - 418L
1,398 Elo+
Solo
Ullr
Ullr
Lonyal111
Ullr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,131 Elo+
Party 2
Vamana
Vamana
WernerVSZombi
Vamana
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 101L
1,382 Elo+
Party 3
Danzaburou
Danzaburou
ZeXyHUN
Danzaburou
Level 48
God Stats
0W - 2L
1,197 SR
Queue Stats
1W - 4L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cthumlu
Thanatos
15
22 / 1 / 2
10,136
724
15,770
10,130
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
6 / 1 / 7
7,312
522
5,499
6,905
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
13
0 / 4 / 0
7,494
535
3,459
7,390
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
tomvg66
Fafnir
11
2 / 1 / 16
8,079
577
4,828
9,423
8,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 5 / 5
6,526
466
8,256
8,309
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 4 / 0
6,535
467
1,869
7,466
4,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
KAloking
Anubis
10
3 / 9 / 1
6,976
498
9,545
13,046
5,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
8
0 / 10 / 0
5,524
395
1,494
10,088
1,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
7 / 1 / 0
7,927
566
9,297
11,323
11,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
ZeXyHUN
Danzaburou
10
0 / 7 / 1
5,814
415
3,507
8,661
1,904
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
31
Kills
11
12
Deaths
31
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
0
0.25
W
Thanatos
Cthumlu
Thanatos
22
1
2
23
W
6
1
7
9.5
L
Anubis
KAloking
Anubis
3
9
1
0.39
L
Ullr
0
10
0
0
W
Osiris
0
4
0
0
L
7
1
0
7
L
Danzaburou
ZeXyHUN
Danzaburou
0
7
1
0.07
W
Fafnir
tomvg66
Fafnir
2
1
16
10
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,812
Damage
25,712
42,157
Taken
50,584
22,292
Mitigated
24,965
17,143
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,869
243
118
1,020
7,466
4,843
0
2,007
5,459
19,139
0
W
Thanatos
Cthumlu
Thanatos
15,770
4,936
0
10,448
10,130
3,565
0
2,978
7,104
0
56,481
W
5,499
2,183
0
1,922
6,905
2,433
674
2,244
4,614
0
34,915
L
Anubis
KAloking
Anubis
9,545
370
0
3,368
13,046
5,179
0
3,909
9,137
30,047
0
L
Ullr
1,494
851
0
617
10,088
1,879
1,066
1,770
8,318
0
17,240
W
Osiris
3,459
1,891
0
1,593
7,390
5,996
0
0
6,685
0
46,838
L
9,297
4,675
0
4,708
11,323
11,160
576
3,962
7,361
0
37,753
L
Danzaburou
ZeXyHUN
Danzaburou
3,507
942
0
1,567
8,661
1,904
0
1,436
7,225
0
26,431
W
Fafnir
tomvg66
Fafnir
4,828
1,791
522
2,468
9,423
8,109
299
3,421
6,002
15,794
0
W
8,256
283
0
190
8,309
2,189
138
3,041
5,085
27,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,547
Gold Earned
32,776
317
Minions Killed
231
0
Camps Cleared
0
1,330,767
Distance Traveled
1,199,104
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,535
467
28
2
0
260,503
10
W
Thanatos
10,136
724
80
6
0
301,043
0
W
Apollo
7,312
522
74
5
0
252,389
0
L
Anubis
6,976
498
48
3
0
218,235
1
L
Ullr
5,524
395
34
2
0
230,779
1
W
Osiris
7,494
535
100
7
0
266,357
0
L
Vamana
7,927
566
74
5
0
264,661
0
L
Danzaburou
5,814
415
47
3
0
224,926
3
W
Fafnir
8,079
577
22
2
0
251,651
0
W
He Bo
6,526
466
41
3
0
259,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role