Player Matchup

Apollo
Apollo
Aveshi98
Apollo
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 88L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
GankFetish
Gilgamesh
Level 4
God Stats
9W - 2L
1,734 SR
Queue Stats
55W - 34L
1,664 Elo+
Solo
Hera
Hera
SilverSmrfer300
Hera
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 39L
1,632 Elo+
Solo
Sylvanus
Sylvanus
SventraPassere93
Sylvanus
Level 8
God Stats
3W - 1L
1,774 SR
Queue Stats
38W - 23L
1,680 Elo+
Party 2
Hachiman
Hachiman
beltrando
Hachiman
Level 128
God Stats
6W - 2L
1,629 SR
Queue Stats
295W - 297L
1,597 Elo+
Party 2
Team Averages
Level 35
1,627 SR
1,622 Elo+

VS

Team Averages
Level 8
1,553 SR
1,645 Elo+
Raijin
Raijin
LokiTaktico
Raijin
Level 21
God Stats
0W - 2L
1,514 SR
Queue Stats
18W - 15L
1,812 Elo+
Solo
Thanatos
Thanatos
meatboychristian
Thanatos
Level 6
God Stats
5W - 4L
1,232 SR
Queue Stats
39W - 15L
1,491 Elo+
Party 1
Agni
Agni
nopoblemo
Agni
Level 3
God Stats
11W - 9L
1,745 SR
Queue Stats
223W - 201L
1,766 Elo+
Solo
Chiron
Chiron
patleVolant
Chiron
Level 4
God Stats
6W - 3L
1,500 SR
Queue Stats
208W - 115L
1,664 Elo+
Solo
Neith
Neith
serene_asami
Neith
Level 7
God Stats
6W - 3L
1,773 SR
Queue Stats
53W - 25L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aveshi98
Apollo
16
2 / 6 / 5
9,758
574
2,848
14,339
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
GankFetish
Gilgamesh
14
6 / 6 / 6
9,566
563
8,524
14,604
8,310
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 8 / 1
10,817
636
9,753
11,199
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 5 / 6
9,456
556
6,996
16,795
7,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
beltrando
Hachiman
14
1 / 4 / 3
8,773
516
5,958
12,785
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
4 / 5 / 8
9,986
587
9,937
12,317
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
13 / 5 / 0
9,263
545
10,935
12,269
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
18
6 / 1 / 9
11,020
648
9,227
7,354
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
6 / 5 / 5
9,991
588
16,282
14,333
4,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 3 / 0
4,952
291
204
1,690
286
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
19
Kills
29
29
Deaths
19
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aveshi98
Apollo
2
6
5
0.75
W
Gilgamesh
GankFetish
Gilgamesh
6
6
6
1.5
L
Raijin
4
5
8
1.6
W
7
8
1
0.94
W
3
5
6
1.2
W
Hachiman
beltrando
Hachiman
1
4
3
0.63
L
13
5
0
2.6
L
Agni
6
1
9
10.5
L
Chiron
6
5
5
1.7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,079
Damage
46,585
69,722
Taken
47,963
26,024
Mitigated
14,656
18,633
Healing
17,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aveshi98
Apollo
2,848
1,780
0
4,978
14,339
4,089
0
3,703
10,636
0
61,027
W
Gilgamesh
GankFetish
Gilgamesh
8,524
2,378
0
336
14,604
8,310
27
4,528
10,076
4,791
44,880
L
Raijin
9,937
693
0
1,311
12,317
3,728
0
4,710
7,607
61,207
0
W
9,753
2,699
0
1,814
11,199
3,183
751
4,656
6,543
64,172
0
W
6,996
1,507
2,135
5,622
16,795
7,680
520
5,721
11,074
39,441
10,078
W
Hachiman
beltrando
Hachiman
5,958
2,831
0
3,748
12,785
2,762
0
680
12,105
0
55,111
L
10,935
3,994
0
7,552
12,269
3,566
0
4,817
7,452
0
37,891
L
Agni
9,227
336
0
2,809
7,354
2,353
0
3,492
3,862
81,295
0
L
Chiron
16,282
7,746
236
5,466
14,333
4,723
348
4,030
10,292
0
68,776
L
204
136
0
0
1,690
286
0
0
1,690
0
2,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,370
Gold Earned
45,212
501
Minions Killed
438
0
Camps Cleared
0
1,461,212
Distance Traveled
1,263,989
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,758
574
117
7
0
275,141
3
W
Gilgamesh
9,566
563
89
5
0
312,496
4
L
Raijin
9,986
587
118
7
0
306,556
4
W
Hera
10,817
636
120
7
0
298,838
1
W
Sylvanus
9,456
556
89
5
0
289,440
1
W
Hachiman
8,773
516
86
5
0
285,297
4
L
Thanatos
9,263
545
54
3
0
246,909
0
L
Agni
11,020
648
142
8
0
356,157
4
L
Chiron
9,991
588
121
7
0
286,089
3
L
Neith
4,952
291
3
0
0
68,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role