Player Matchup

Cupid
Cupid
GIROUD-Le_Sang
Cupid
Level 18
God Stats
2W - 2L
1,747 SR
Queue Stats
11W - 5L
1,505 Elo+
Solo
Scylla
Scylla
Xantina
Scylla
Level 21
God Stats
5W - 6L
1,446 SR
Queue Stats
32W - 46L
1,246 Elo+
Party 1
Bakasura
Bakasura
Xantus68
Bakasura
Level 98
God Stats
2W - 6L
1,549 SR
Queue Stats
137W - 155L
1,422 Elo+
Party 1
Cerberus
Cerberus
sottako2
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,179 Elo+
Solo
Amaterasu
Amaterasu
zerariel
Amaterasu
Level 18
God Stats
1W - 1L
1,645 SR
Queue Stats
29W - 32L
1,367 Elo+
Party 1
Team Averages
Level 34
1,577 SR
1,344 Elo+

VS

Team Averages
Level 19
1,472 SR
1,290 Elo+
Ullr
Ullr
HotboxUK
Ullr
Level 17
God Stats
29W - 29L
1,378 SR
Queue Stats
65W - 56L
1,411 Elo+
Solo
Jormungandr
Jormungandr
Razekz13
Jormungandr
Level 18
God Stats
3W - 2L
1,769 SR
Queue Stats
37W - 55L
1,248 Elo+
Solo
Mercury
Mercury
francofrost15
Mercury
Level 29
God Stats
8W - 12L
1,175 SR
Queue Stats
187W - 298L
1,227 Elo+
Solo
Serqet
Serqet
sishui--uchiha
Serqet
Level 17
God Stats
12W - 15L
1,327 SR
Queue Stats
33W - 40L
1,264 Elo+
Solo
Bellona
Bellona
skippi
Bellona
Level 14
God Stats
15W - 8L
1,712 SR
Queue Stats
30W - 22L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
10,714
397
9,209
16,642
5,532
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Xantina
Scylla
18
1 / 12 / 3
11,687
433
11,281
18,776
6,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Xantus68
Bakasura
20
15 / 2 / 3
14,888
551
28,175
25,126
17,981
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
sottako2
Cerberus
11
2 / 6 / 1
9,172
340
4,379
14,132
14,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
zerariel
Amaterasu
20
1 / 6 / 5
11,983
444
6,925
22,471
20,792
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
13 / 5 / 2
14,044
520
19,815
17,298
6,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Razekz13
Jormungandr
18
8 / 4 / 9
12,410
460
17,076
19,467
18,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
20
2 / 4 / 3
13,087
485
7,734
16,045
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 6 / 8
13,712
508
12,466
20,004
7,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
skippi
Bellona
20
6 / 2 / 8
13,548
502
19,280
21,735
16,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
21
Kills
33
33
Deaths
21
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Ullr
13
5
2
2.8
W
Jormungandr
Razekz13
Jormungandr
8
4
9
3.13
L
Scylla
Xantina
Scylla
1
12
3
0.21
L
Bakasura
Xantus68
Bakasura
15
2
3
8.25
W
Mercury
2
4
3
0.88
W
4
6
8
1.33
W
Bellona
skippi
Bellona
6
2
8
5
L
Cerberus
sottako2
Cerberus
2
6
1
0.42
L
Amaterasu
zerariel
Amaterasu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,969
Damage
76,371
97,147
Taken
94,549
65,169
Mitigated
55,715
22,202
Healing
22,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,209
6,219
320
3,996
16,642
5,532
528
2,628
13,113
0
46,749
W
Ullr
19,815
9,113
0
1,664
17,298
6,747
2,229
3,074
12,950
0
74,832
W
Jormungandr
Razekz13
Jormungandr
17,076
4,275
430
3,559
19,467
18,762
65
5,832
13,348
61,271
0
L
Scylla
Xantina
Scylla
11,281
2,545
0
719
18,776
6,752
2,609
4,065
14,641
70,658
0
L
Bakasura
Xantus68
Bakasura
28,175
18,076
0
8,581
25,126
17,981
0
2,636
20,990
0
97,003
W
Mercury
7,734
2,313
0
1,834
16,045
5,947
4,886
2,079
13,691
0
91,194
W
12,466
3,747
0
7,458
20,004
7,821
0
2,533
16,354
0
99,575
W
Bellona
skippi
Bellona
19,280
7,380
0
7,891
21,735
16,438
645
2,854
17,793
0
84,826
L
Cerberus
sottako2
Cerberus
4,379
371
0
1,196
14,132
14,112
90
2,784
11,128
21,045
0
L
Amaterasu
zerariel
Amaterasu
6,925
3,650
0
7,390
22,471
20,792
1,877
4,963
17,102
0
56,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,444
Gold Earned
66,801
505
Minions Killed
638
0
Camps Cleared
0
2,231,109
Distance Traveled
2,504,793
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,714
397
53
2
0
474,266
4
W
Ullr
14,044
520
124
5
0
503,042
0
W
Jormungandr
12,410
460
68
3
0
490,239
0
L
Scylla
11,687
433
137
5
0
337,440
0
L
Bakasura
14,888
551
147
5
0
659,047
6
W
Mercury
13,087
485
167
6
0
526,689
0
W
Serqet
13,712
508
138
5
0
502,588
11
W
Bellona
13,548
502
141
5
0
482,235
0
L
Cerberus
9,172
340
53
2
0
319,108
2
L
Amaterasu
11,983
444
115
4
0
441,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role