Player Matchup

Artemis
Artemis
FiveSoup6966136
Artemis
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 4L
1,699 Elo+
Solo
Zhong Kui
Zhong Kui
Imperapain2
Zhong Kui
Level 3
God Stats
3W - 0L
1,853 SR
Queue Stats
4W - 0L
1,870 Elo+
Solo
Heimdallr
Heimdallr
Jman2
Heimdallr
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
221W - 246L
1,525 Elo+
Solo
Fenrir
Fenrir
VanHealn
Fenrir
Level 25
God Stats
76W - 81L
1,480 SR
Queue Stats
227W - 223L
1,694 Elo+
Solo
Loki
Loki
urnotgood5266
Loki
Level 27
God Stats
8W - 6L
1,629 SR
Queue Stats
301W - 317L
1,665 Elo+
Solo
Team Averages
Level 19
1,592 SR
1,691 Elo+

VS

Team Averages
Level 12
1,657 SR
1,694 Elo+
Bacchus
Bacchus
An1m3P0w3r
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,649 Elo+
Solo
Kukulkan
Kukulkan
Dracaris86
Kukulkan
Level 29
God Stats
7W - 3L
1,772 SR
Queue Stats
117W - 104L
1,563 Elo+
Solo
Sylvanus
Sylvanus
LeatherlFaceBr
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,772 Elo+
Party 1
Jormungandr
Jormungandr
Penny_WiseBr
Jormungandr
Level 11
God Stats
3W - 6L
1,645 SR
Queue Stats
17W - 10L
1,750 Elo+
Party 1
Izanami
Izanami
Sligity
Izanami
Level 4
God Stats
39W - 14L
1,866 SR
Queue Stats
174W - 128L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 7
6,822
620
6,069
4,853
2,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Imperapain2
Zhong Kui
13
3 / 0 / 1
7,548
686
3,600
6,549
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Jman2
Heimdallr
12
3 / 1 / 4
6,970
634
5,408
5,394
1,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
VanHealn
Fenrir
11
2 / 0 / 5
6,763
615
4,259
6,065
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 0
7,570
688
4,828
6,927
2,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
An1m3P0w3r
Bacchus
6
0 / 9 / 0
4,254
387
1,812
11,068
5,005
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Dracaris86
Kukulkan
10
0 / 4 / 0
5,966
542
3,797
5,702
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
11
0 / 2 / 0
5,963
542
4,474
6,878
8,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Penny_WiseBr
Jormungandr
10
1 / 1 / 0
5,781
526
2,257
6,424
3,394
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Sligity
Izanami
10
0 / 0 / 1
5,880
535
1,417
4,597
1,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
16
Kills
1
1
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
An1m3P0w3r
Bacchus
0
9
0
0
L
Kukulkan
Dracaris86
Kukulkan
0
4
0
0
W
4
0
7
7.5
W
Zhong Kui
Imperapain2
Zhong Kui
3
0
1
3.5
W
Heimdallr
Jman2
Heimdallr
3
1
4
5
L
Sylvanus
0
2
0
0
L
Jormungandr
Penny_WiseBr
Jormungandr
1
1
0
1
L
Izanami
Sligity
Izanami
0
0
1
0.5
W
Fenrir
VanHealn
Fenrir
2
0
5
4.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,164
Damage
13,757
29,788
Taken
34,669
13,680
Mitigated
19,313
11,742
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
An1m3P0w3r
Bacchus
1,812
384
0
504
11,068
5,005
52
0
11,068
7,822
0
L
Kukulkan
Dracaris86
Kukulkan
3,797
130
0
642
5,702
1,467
108
2,951
2,553
36,161
0
W
6,069
1,753
0
360
4,853
2,983
381
1,649
3,109
0
18,581
W
Zhong Kui
Imperapain2
Zhong Kui
3,600
535
0
3,216
6,549
4,461
0
3,660
2,852
40,888
0
W
Heimdallr
Jman2
Heimdallr
5,408
3,676
0
2,053
5,394
1,852
816
1,746
3,648
0
48,532
L
Sylvanus
4,474
1,152
349
3,020
6,878
8,431
0
0
6,878
28,714
6,094
L
Jormungandr
Penny_WiseBr
Jormungandr
2,257
504
0
989
6,424
3,394
0
415
5,973
35,140
0
L
Izanami
Sligity
Izanami
1,417
1,146
0
1,513
4,597
1,016
0
0
4,597
0
34,872
W
Fenrir
VanHealn
Fenrir
4,259
916
0
3,693
6,065
2,030
0
1,863
4,167
0
36,124
W
4,828
1,280
0
2,420
6,927
2,354
309
3,326
3,601
0
49,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,673
Gold Earned
27,844
419
Minions Killed
322
0
Camps Cleared
0
1,151,771
Distance Traveled
1,056,054
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,254
387
14
1
0
253,082
0
L
Kukulkan
5,966
542
73
7
0
156,467
1
W
Artemis
6,822
620
15
1
0
222,041
3
W
Zhong Kui
7,548
686
105
10
0
225,656
3
W
Heimdallr
6,970
634
98
9
0
218,412
2
L
Sylvanus
5,963
542
87
8
0
190,703
4
L
Jormungandr
5,781
526
68
6
0
223,808
0
L
Izanami
5,880
535
80
7
0
231,994
2
W
Fenrir
6,763
615
75
7
0
247,165
0
W
Loki
7,570
688
126
11
0
238,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role