Player Matchup

Erlang Shen
Erlang Shen
AaronVen
Erlang Shen
Level 68
God Stats
7W - 8L
1,422 SR
Queue Stats
452W - 402L
1,492 Elo+
Party 1
Cerberus
Cerberus
Bloodscream_1986
Cerberus
Level 11
God Stats
4W - 2L
1,818 SR
Queue Stats
93W - 101L
1,386 Elo+
Party 1
Baron Samedi
Baron Samedi
DerFetteRonaldo
Baron Samedi
Level 17
God Stats
14W - 9L
1,661 SR
Queue Stats
66W - 60L
1,418 Elo+
Party 1
Apollo
Apollo
xPRO is King
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,237 Elo+
Solo
Agni
Agni
xbot_killerz
Agni
Level 17
God Stats
1W - 0L
1,341 SR
Queue Stats
7W - 4L
1,502 Elo+
Solo
Team Averages
Level 28
1,549 SR
1,407 Elo+

VS

Team Averages
Level 29
1,510 SR
1,579 Elo+
Jormungandr
Jormungandr
Thebloodygamer37
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,575 Elo+
Party 3
Izanami
Izanami
linohowdyttv
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 84L
1,814 Elo+
Party 2
Ymir
Ymir
maxlogan2014
Ymir
Level 121
God Stats
10W - 13L
1,572 SR
Queue Stats
396W - 379L
1,486 Elo+
Party 3
Athena
Athena
moneyhunterpapi
Athena
Level 12
God Stats
10W - 8L
1,479 SR
Queue Stats
138W - 145L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
yungprinz32
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AaronVen
Erlang Shen
16
7 / 1 / 6
9,997
625
9,049
11,153
7,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 6
8,158
510
1,535
8,141
7,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
DerFetteRonaldo
Baron Samedi
13
3 / 3 / 3
8,446
528
6,552
7,745
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
16
12 / 1 / 5
10,689
668
14,632
12,524
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
11 / 0 / 4
11,078
692
13,153
6,201
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Thebloodygamer37
Jormungandr
7
0 / 12 / 2
5,690
356
2,432
15,478
8,201
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
linohowdyttv
Izanami
13
2 / 9 / 0
7,753
485
6,385
11,489
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 4 / 1
7,624
477
6,040
13,064
7,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
0 / 0 / 0
4,937
309
313
4,155
1,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
yungprinz32
Sun Wukong
8
0 / 12 / 0
5,540
346
2,520
13,791
4,642
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
36
Kills
5
5
Deaths
37
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AaronVen
Erlang Shen
7
1
6
10
W
3
0
6
6
W
Baron Samedi
DerFetteRonaldo
Baron Samedi
3
3
3
1.5
L
Jormungandr
Thebloodygamer37
Jormungandr
0
12
2
0.08
L
Izanami
linohowdyttv
Izanami
2
9
0
0.22
L
3
4
1
0.88
L
0
0
0
0
W
Apollo
12
1
5
14.5
W
11
0
4
13
L
Sun Wukong
yungprinz32
Sun Wukong
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,921
Damage
17,690
45,764
Taken
57,977
25,408
Mitigated
24,546
14,602
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AaronVen
Erlang Shen
9,049
5,427
0
4,707
11,153
7,561
1,328
2,951
8,202
0
76,413
W
1,535
17
0
245
8,141
7,035
246
180
7,961
18,442
0
W
Baron Samedi
DerFetteRonaldo
Baron Samedi
6,552
975
323
1,764
7,745
3,351
1,694
3,980
3,765
35,238
0
L
Jormungandr
Thebloodygamer37
Jormungandr
2,432
709
0
0
15,478
8,201
0
7,147
8,139
12,868
0
L
Izanami
linohowdyttv
Izanami
6,385
3,840
0
559
11,489
3,062
0
3,051
8,326
0
32,232
L
6,040
1,360
0
2,111
13,064
7,013
0
6,150
6,656
30,826
0
L
313
126
0
586
4,155
1,628
0
1,151
3,004
694
0
W
Apollo
14,632
12,236
0
5,399
12,524
5,084
6,521
809
11,715
0
71,569
W
13,153
1,488
0
2,164
6,201
2,377
1,056
865
5,336
76,326
0
L
Sun Wukong
yungprinz32
Sun Wukong
2,520
678
0
741
13,791
4,642
0
2,967
10,612
0
19,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,368
Gold Earned
31,544
489
Minions Killed
162
0
Camps Cleared
0
1,524,887
Distance Traveled
1,020,753
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,997
625
130
8
0
328,715
2
W
Cerberus
8,158
510
32
2
0
295,983
0
W
Baron Samedi
8,446
528
59
4
0
272,416
0
L
Jormungandr
5,690
356
21
1
0
230,160
3
L
Izanami
7,753
485
49
3
0
243,878
0
L
Ymir
7,624
477
68
4
0
224,782
4
L
Athena
4,937
309
2
0
0
51,505
0
W
Apollo
10,689
668
125
8
0
287,040
1
W
Agni
11,078
692
143
9
0
340,733
3
L
Sun Wukong
5,540
346
22
1
0
270,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role