Player Matchup

King Arthur
King Arthur
AberoN
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,649 Elo+
Solo
Medusa
Medusa
GaryJN
Medusa
Level 100
God Stats
2W - 0L
1,628 SR
Queue Stats
4W - 1L
1,598 Elo+
Party 1
Ymir
Ymir
KattenBalle
Ymir
Level 7
God Stats
3W - 0L
1,810 SR
Queue Stats
4W - 1L
1,598 Elo+
Party 1
Hades
Hades
MałyKciuk
Hades
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,617 Elo+
Solo
Thor
Thor
Smazk
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,650 Elo+
Party 1
Team Averages
Level 32
1,588 SR
1,622 Elo+

VS

Team Averages
Level 24
1,504 SR
1,546 Elo+
Zhong Kui
Zhong Kui
BonoOG
Zhong Kui
Level 18
God Stats
0W - 1L
1,815 SR
Queue Stats
3W - 4L
1,721 Elo+
Solo
Osiris
Osiris
Hempshaw24
Osiris
Level 24
God Stats
7W - 10L
1,317 SR
Queue Stats
87W - 85L
1,490 Elo+
Solo
Mercury
Mercury
Ordarion
Mercury
Level 26
God Stats
9W - 9L
1,614 SR
Queue Stats
80W - 75L
1,501 Elo+
Solo
Jing Wei
Jing Wei
Runeon228
Jing Wei
Level 28
God Stats
1W - 2L
1,476 SR
Queue Stats
110W - 118L
1,507 Elo+
Solo
Poseidon
Poseidon
jzboschts
Poseidon
Level 24
God Stats
0W - 3L
1,300 SR
Queue Stats
106W - 129L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AberoN
King Arthur
14
0 / 8 / 8
10,610
424
7,855
25,901
17,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
GaryJN
Medusa
20
26 / 1 / 9
18,062
722
41,704
15,702
7,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 5 / 14
11,927
477
6,706
17,357
18,190
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
20
22 / 3 / 11
17,717
709
36,367
33,850
23,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
Smazk
Thor
16
2 / 12 / 12
11,681
467
5,796
17,968
6,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BonoOG
Zhong Kui
17
11 / 14 / 4
12,073
483
20,292
30,515
18,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Hempshaw24
Osiris
20
6 / 3 / 7
14,106
564
21,298
27,494
28,178
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mercury
Ordarion
Mercury
19
7 / 9 / 7
13,518
541
14,920
22,364
11,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
Runeon228
Jing Wei
13
2 / 11 / 10
9,586
383
7,694
20,758
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
jzboschts
Poseidon
16
3 / 15 / 5
10,629
425
15,907
21,839
6,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
62
52
Kills
29
29
Deaths
52
54
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AberoN
King Arthur
0
8
8
0.5
L
Zhong Kui
BonoOG
Zhong Kui
11
14
4
0.93
W
Medusa
GaryJN
Medusa
26
1
9
30.5
L
Osiris
Hempshaw24
Osiris
6
3
7
3.17
W
2
5
14
1.8
W
Hades
22
3
11
9.17
L
Mercury
Ordarion
Mercury
7
9
7
1.17
L
Jing Wei
Runeon228
Jing Wei
2
11
10
0.64
W
Thor
Smazk
Thor
2
12
12
0.67
L
Poseidon
jzboschts
Poseidon
3
15
5
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,428
Damage
80,111
110,778
Taken
122,970
72,629
Mitigated
69,695
38,285
Healing
20,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AberoN
King Arthur
7,855
1,585
0
4,342
25,901
17,038
604
8,161
17,590
0
34,443
L
Zhong Kui
BonoOG
Zhong Kui
20,292
2,792
0
8,221
30,515
18,238
3,990
9,755
20,760
61,610
0
W
Medusa
GaryJN
Medusa
41,704
21,954
0
7,181
15,702
7,393
8,995
5,473
10,220
0
144,002
L
Osiris
Hempshaw24
Osiris
21,298
5,536
0
6,070
27,494
28,178
0
6,903
20,591
21,796
107,655
W
6,706
1,544
0
901
17,357
18,190
717
4,657
12,458
31,989
0
W
Hades
36,367
5,376
1,076
24,587
33,850
23,014
4,105
12,899
19,944
141,485
0
L
Mercury
Ordarion
Mercury
14,920
10,280
0
0
22,364
11,110
44
8,144
14,220
0
95,339
L
Jing Wei
Runeon228
Jing Wei
7,694
6,161
0
4,498
20,758
5,680
128
6,836
13,922
0
36,192
W
Thor
Smazk
Thor
5,796
2,135
0
198
17,968
6,994
2,418
7,910
9,836
0
23,171
L
Poseidon
jzboschts
Poseidon
15,907
1,832
84
1,948
21,839
6,489
584
11,435
10,404
62,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,997
Gold Earned
59,912
517
Minions Killed
591
0
Camps Cleared
0
2,233,967
Distance Traveled
2,010,000
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,610
424
44
2
0
443,109
0
L
Zhong Kui
12,073
483
83
3
0
337,345
2
W
Medusa
18,062
722
182
7
0
497,134
4
L
Osiris
14,106
564
205
8
0
515,229
3
W
Ymir
11,927
477
34
1
0
399,081
0
W
Hades
17,717
709
224
9
0
469,592
3
L
Mercury
13,518
541
154
6
0
428,399
0
L
Jing Wei
9,586
383
69
3
0
347,006
4
W
Thor
11,681
467
33
1
0
425,051
1
L
Poseidon
10,629
425
80
3
0
382,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role