Player Matchup

Cthulhu
Cthulhu
Diamond IV
Eddie Diff
Cthulhu
Diamond IV
Level 149
God Stats
34W - 31L
1,600 SR
Queue Stats
151W - 133L
2,271 MMR
Party 1
Heimdallr
Heimdallr
Diamond III
Eeaux
Heimdallr
Diamond III
Level 129
God Stats
20W - 20L
1,677 SR
Queue Stats
121W - 107L
2,287 MMR
Solo
Chiron
Chiron
Diamond IV
Gs GrasWeTrust
Chiron
Diamond IV
Level 160
God Stats
203W - 163L
1,706 SR
Queue Stats
1,117W - 1,107L
2,188 MMR
Solo
Thanatos
Thanatos
Diamond II
OutDuell
Thanatos
Diamond II
Level 145
God Stats
30W - 25L
1,786 SR
Queue Stats
457W - 444L
2,302 MMR
Solo
Cabrakan
Cabrakan
Diamond III
Yo bur
Cabrakan
Diamond III
Level 149
God Stats
1W - 1L
1,774 SR
Queue Stats
160W - 165L
2,109 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,709 SR
2,232 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,686 SR
2,233 MMR
Hachiman
Hachiman
Diamond V
AlbertRed111
Hachiman
Diamond V
Level 144
God Stats
3W - 1L
1,577 SR
Queue Stats
110W - 98L
2,103 MMR
Solo
Mercury
Mercury
Diamond III
JorginhoDa12_
Mercury
Diamond III
Level 158
God Stats
26W - 26L
1,699 SR
Queue Stats
819W - 817L
2,172 MMR
Solo
Cerberus
Cerberus
Diamond IV
Rusty Paws
Cerberus
Diamond IV
Level 104
God Stats
3W - 1L
1,678 SR
Queue Stats
55W - 41L
2,284 MMR
Solo
Ganesha
Ganesha
Diamond II
SirPlagued
Ganesha
Diamond II
Level 160
God Stats
201W - 183L
1,673 SR
Queue Stats
891W - 861L
2,203 MMR
Party 2
Kukulkan
Kukulkan
Diamond I
the SAXE
Kukulkan
Diamond I
Level 158
God Stats
17W - 11L
1,803 SR
Queue Stats
345W - 322L
2,401 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eddie Diff
Cthulhu
20
3 / 4 / 2
15,388
531
20,422
27,957
30,533
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Eeaux
Heimdallr
20
5 / 8 / 5
14,144
488
15,928
25,379
11,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 5 / 9
14,121
487
18,082
18,880
7,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
OutDuell
Thanatos
20
7 / 13 / 6
14,944
515
20,642
33,303
13,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Yo bur
Cabrakan
17
2 / 9 / 6
12,159
419
12,709
32,656
45,063
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Morgan Le FayTiamatAthenaSetGilgamesh

VS

Bans
PersephoneMerlinDanzaburouSolSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlbertRed111
Hachiman
20
11 / 3 / 7
17,456
602
23,995
21,840
10,658
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
20
10 / 8 / 11
17,053
588
20,249
24,352
11,210
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Rusty Paws
Cerberus
20
6 / 1 / 18
16,749
578
21,469
28,342
34,215
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
SirPlagued
Ganesha
20
0 / 3 / 26
15,768
544
9,378
28,712
38,026
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
the SAXE
Kukulkan
20
11 / 3 / 14
17,709
611
29,476
19,502
12,726
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
114
18
Kills
38
39
Deaths
18
28
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AlbertRed111
Hachiman
11
3
7
4.83
L
Cthulhu
Eddie Diff
Cthulhu
3
4
2
1
L
Heimdallr
Eeaux
Heimdallr
5
8
5
0.94
L
1
5
9
1.1
W
Mercury
10
8
11
1.94
L
Thanatos
OutDuell
Thanatos
7
13
6
0.77
W
Cerberus
Rusty Paws
Cerberus
6
1
18
15
W
Ganesha
SirPlagued
Ganesha
0
3
26
4.33
L
Cabrakan
Yo bur
Cabrakan
2
9
6
0.56
W
Kukulkan
the SAXE
Kukulkan
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,783
Damage
104,567
138,175
Taken
122,748
108,430
Mitigated
106,835
38,787
Healing
38,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AlbertRed111
Hachiman
23,995
14,076
0
9,776
21,840
10,658
6,473
7,612
14,069
0
160,623
L
Cthulhu
Eddie Diff
Cthulhu
20,422
870
370
6,313
27,957
30,533
220
13,275
13,469
116,412
0
L
Heimdallr
Eeaux
Heimdallr
15,928
8,594
0
5,261
25,379
11,986
0
11,072
14,307
0
106,796
L
18,082
4,929
1,189
6,355
18,880
7,282
0
7,493
11,283
0
128,182
W
Mercury
20,249
12,309
0
1,666
24,352
11,210
3,542
6,419
17,933
0
133,188
L
Thanatos
OutDuell
Thanatos
20,642
5,726
0
17,790
33,303
13,566
1,958
9,332
23,971
0
122,278
W
Cerberus
Rusty Paws
Cerberus
21,469
1,660
0
13,893
28,342
34,215
792
9,099
19,110
106,711
0
W
Ganesha
SirPlagued
Ganesha
9,378
717
0
6,012
28,712
38,026
139
6,640
21,841
40,410
0
L
Cabrakan
Yo bur
Cabrakan
12,709
1,212
126
1,383
32,656
45,063
0
17,748
14,741
42,556
0
W
Kukulkan
the SAXE
Kukulkan
29,476
4,462
0
6,810
19,502
12,726
2,491
5,291
14,211
124,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,756
Gold Earned
84,735
784
Minions Killed
779
0
Camps Cleared
0
2,478,213
Distance Traveled
2,943,845
25
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
17,456
602
202
7
0
540,459
5
L
Cthulhu
15,388
531
217
7
0
522,798
5
L
Heimdallr
14,144
488
150
5
0
485,915
2
L
Chiron
14,121
487
225
8
0
511,050
6
W
Mercury
17,053
588
175
6
0
615,566
7
L
Thanatos
14,944
515
143
5
0
489,296
5
W
Cerberus
16,749
578
182
6
0
630,300
4
W
Ganesha
15,768
544
9
0
0
585,490
11
L
Cabrakan
12,159
419
49
2
0
469,154
7
W
Kukulkan
17,709
611
211
7
0
572,030
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role