Player Matchup

Morgan Le Fay
Morgan Le Fay
DarknesS_Teams
Morgan Le Fay
Level 29
God Stats
9W - 8L
1,311 SR
Queue Stats
257W - 291L
1,137 Elo+
Party 1
Tyr
Tyr
J_I_R_T1
Tyr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 156L
1,183 Elo+
Party 1
Thor
Thor
LucasJr757
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Sr_Tuper
Medusa
Level 23
God Stats
0W - 2L
1,276 SR
Queue Stats
208W - 246L
1,146 Elo+
Party 1
Ymir
Ymir
zeroxdevil
Ymir
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 106L
1,251 Elo+
Solo
Team Averages
Level 20
1,417 SR
1,243 Elo+

VS

Team Averages
Level 14
1,388 SR
1,255 Elo+
Cthulhu
Cthulhu
DDM004
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,165 Elo+
Solo
Guan Yu
Guan Yu
Fizyriusz64
Guan Yu
Level 17
God Stats
1W - 1L
1,087 SR
Queue Stats
10W - 12L
1,159 Elo+
Party 2
Neith
Neith
JANIRAL
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
Théodôros
Loki
Level 19
God Stats
6W - 17L
1,354 SR
Queue Stats
16W - 44L
1,160 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
legia_tomybtq
Morgan Le Fay
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 23L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarknesS_Teams
Morgan Le Fay
18
8 / 8 / 1
12,492
500
23,324
21,183
6,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 12 / 0
10,557
422
5,169
19,526
16,015
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

6
2 / 8 / 0
7,255
290
1,780
6,643
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Sr_Tuper
Medusa
16
1 / 12 / 5
10,526
421
11,807
19,191
5,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 10 / 3
10,748
430
6,681
23,079
33,571
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DDM004
Cthulhu
19
11 / 1 / 8
13,625
545
17,748
17,155
17,474
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Fizyriusz64
Guan Yu
20
15 / 0 / 12
13,578
543
14,562
19,569
22,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
JANIRAL
Neith
18
7 / 6 / 12
12,213
489
14,922
16,978
6,776
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 3 / 8
12,307
492
8,404
15,883
6,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
legia_tomybtq
Morgan Le Fay
20
10 / 5 / 5
12,808
512
16,803
13,476
5,055
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
15
Kills
50
50
Deaths
15
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DDM004
Cthulhu
11
1
8
15
L
Morgan Le Fay
DarknesS_Teams
Morgan Le Fay
8
8
1
1.06
W
Guan Yu
Fizyriusz64
Guan Yu
15
0
12
21
W
Neith
JANIRAL
Neith
7
6
12
2.17
L
0
12
0
0
L
2
8
0
0.25
L
Medusa
Sr_Tuper
Medusa
1
12
5
0.29
W
7
3
8
3.67
W
Morgan Le Fay
legia_tomybtq
Morgan Le Fay
10
5
5
2.5
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,761
Damage
72,439
89,622
Taken
83,061
63,799
Mitigated
57,605
11,501
Healing
20,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DDM004
Cthulhu
17,748
1,733
406
1,080
17,155
17,474
920
3,900
13,255
74,575
0
L
Morgan Le Fay
DarknesS_Teams
Morgan Le Fay
23,324
585
0
4,183
21,183
6,817
1,055
9,982
10,594
82,034
0
W
Guan Yu
Fizyriusz64
Guan Yu
14,562
2,878
1,446
8,448
19,569
22,222
510
6,757
12,812
0
65,562
W
Neith
JANIRAL
Neith
14,922
7,901
0
4,965
16,978
6,776
2,209
5,815
11,163
0
88,339
L
5,169
1,583
0
3,145
19,526
16,015
2,160
3,399
15,472
0
51,533
L
1,780
853
0
218
6,643
1,746
0
2,207
4,393
0
5,860
L
Medusa
Sr_Tuper
Medusa
11,807
5,488
748
2,225
19,191
5,650
700
10,286
8,705
0
57,382
W
8,404
2,098
0
4,270
15,883
6,078
0
5,108
10,775
0
76,523
W
Morgan Le Fay
legia_tomybtq
Morgan Le Fay
16,803
1,013
0
369
13,476
5,055
1,402
8,425
5,051
66,492
0
L
6,681
1,419
0
982
23,079
33,571
272
8,677
13,778
26,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,578
Gold Earned
64,531
337
Minions Killed
570
0
Camps Cleared
0
1,677,753
Distance Traveled
2,282,675
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,625
545
124
5
0
495,097
0
L
Morgan Le Fay
12,492
500
109
4
0
400,931
0
W
Guan Yu
13,578
543
88
4
0
490,754
1
W
Neith
12,213
489
102
4
0
407,193
3
L
Tyr
10,557
422
102
4
0
388,811
1
L
Thor
7,255
290
7
0
0
179,275
2
L
Medusa
10,526
421
85
3
0
370,827
1
W
Loki
12,307
492
132
5
0
460,681
0
W
Morgan Le Fay
12,808
512
124
5
0
428,950
2
L
Ymir
10,748
430
34
1
0
337,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role