Player Matchup

Apollo
Apollo
LC Anarchy
Apollo
Level 92
God Stats
1W - 4L
1,397 SR
Queue Stats
118W - 139L
1,349 Elo+
Party 2
Bacchus
Bacchus
LC Judgement
Bacchus
Level 25
God Stats
10W - 12L
1,458 SR
Queue Stats
139W - 184L
1,364 Elo+
Party 2
Thor
Thor
Nyzeell
Thor
Level 18
God Stats
3W - 6L
1,417 SR
Queue Stats
17W - 30L
1,252 Elo+
Solo
Team Averages
Level 45
1,424 SR
1,322 Elo+

VS

Team Averages
Level 38
1,466 SR
1,408 Elo+
Baron Samedi
Baron Samedi
BHG CurlyPoo
Baron Samedi
Level 28
God Stats
82W - 79L
1,495 SR
Queue Stats
91W - 95L
1,380 Elo+
Party 1
Scylla
Scylla
Real_Deathpoket
Scylla
Level 28
God Stats
0W - 2L
1,460 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
xXLongHairHaynXx
Pele
Level 57
God Stats
56W - 57L
1,442 SR
Queue Stats
57W - 57L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LC Anarchy
Apollo
19
9 / 2 / 5
14,359
756
17,804
14,504
5,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
LC Judgement
Bacchus
16
3 / 5 / 10
12,362
651
11,207
19,318
21,294
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
Nyzeell
Thor
17
7 / 11 / 8
13,107
690
13,408
18,850
6,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BHG CurlyPoo
Baron Samedi
17
5 / 8 / 9
14,139
744
11,118
17,709
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 8 / 10
12,581
662
13,948
14,756
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 3 / 7
12,803
674
11,373
20,036
7,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
19
Kills
17
18
Deaths
19
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BHG CurlyPoo
Baron Samedi
5
8
9
1.19
W
Apollo
LC Anarchy
Apollo
9
2
5
5.75
W
Bacchus
LC Judgement
Bacchus
3
5
10
1.6
W
Thor
Nyzeell
Thor
7
11
8
1
L
5
8
10
1.25
L
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,419
Damage
36,439
52,672
Taken
52,501
32,957
Mitigated
20,172
7,219
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BHG CurlyPoo
Baron Samedi
11,118
494
664
4,611
17,709
8,917
1,050
3,412
14,297
43,914
0
W
Apollo
LC Anarchy
Apollo
17,804
7,319
0
2,905
14,504
5,066
2,501
6,975
7,529
0
99,389
W
Bacchus
LC Judgement
Bacchus
11,207
1,106
0
3,421
19,318
21,294
701
8,869
10,449
33,171
0
W
Thor
Nyzeell
Thor
13,408
1,757
266
627
18,850
6,597
480
9,222
9,628
0
35,703
L
13,948
2,147
0
2,721
14,756
4,233
466
3,856
10,900
45,876
0
L
11,373
1,964
0
6,600
20,036
7,022
1,488
3,939
16,097
0
51,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,828
Gold Earned
39,523
219
Minions Killed
175
0
Camps Cleared
0
949,173
Distance Traveled
913,566
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,139
744
61
3
0
282,049
0
W
Apollo
14,359
756
143
8
0
348,971
1
W
Bacchus
12,362
651
31
2
0
327,528
0
W
Thor
13,107
690
45
2
0
272,674
0
L
Scylla
12,581
662
57
3
0
287,189
0
L
Pele
12,803
674
57
3
0
344,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role