Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ALsahim64
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,893 Elo+
Solo
Medusa
Medusa
The_2ndBreakfast
Medusa
Level 16
God Stats
36W - 30L
1,554 SR
Queue Stats
78W - 72L
1,562 Elo+
Party 1
Bakasura
Bakasura
xTH3H1GHGROUNDx
Bakasura
Level 16
God Stats
1W - 2L
1,290 SR
Queue Stats
34W - 24L
1,634 Elo+
Party 1
Agni
Agni
xbot_killerz
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,618 Elo+

VS

Team Averages
Level 37
1,659 SR
1,608 Elo+
Guan Yu
Guan Yu
BastionMain1060
Guan Yu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Izanami
Izanami
Bum Wipes7800
Izanami
Level 23
God Stats
12W - 13L
1,786 SR
Queue Stats
52W - 44L
1,545 Elo+
Solo
Anhur
Anhur
HawgRIDAAA
Anhur
Level 22
God Stats
3W - 0L
1,759 SR
Queue Stats
50W - 9L
1,866 Elo+
Party 2
Jormungandr
Jormungandr
Storm Dazz
Jormungandr
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 33L
1,448 Elo+
Party 3
Aphrodite
Aphrodite
XxDj302xX
Aphrodite
Level 27
God Stats
26W - 14L
1,753 SR
Queue Stats
87W - 58L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 0
5,180
863
0
0
0
Hercules
ALsahim64
Hercules
10
1 / 1 / 1
5,700
950
1,218
2,293
1,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 3
6,724
1,121
5,977
6,198
1,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
11
3 / 7 / 1
6,749
1,125
4,068
11,765
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 2
6,657
1,110
12,925
8,044
2,205
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

272

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
6,847
1,141
4,409
5,553
5,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
12
2 / 2 / 6
6,626
1,104
4,130
4,502
1,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
12
6 / 3 / 3
7,595
1,266
8,616
8,185
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Storm Dazz
Jormungandr
12
1 / 0 / 8
7,021
1,170
3,039
6,498
4,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Aphrodite
XxDj302xX
Aphrodite
12
2 / 1 / 9
6,870
1,145
4,052
5,979
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
13
13
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
L
Hercules
ALsahim64
Hercules
1
1
1
1.5
W
2
1
7
5.5
W
Izanami
2
2
6
2.5
W
Anhur
6
3
3
2.5
W
Jormungandr
Storm Dazz
Jormungandr
1
0
8
5
L
1
1
3
2.5
W
Aphrodite
XxDj302xX
Aphrodite
2
1
9
6.5
L
Bakasura
3
7
1
0.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,188
Damage
24,246
28,300
Taken
30,717
10,152
Mitigated
16,611
2,233
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
ALsahim64
Hercules
1,218
153
0
407
2,293
1,689
0
645
1,648
0
2,957
W
4,409
372
1,320
1,696
5,553
5,195
0
1,640
3,808
0
14,580
W
Izanami
4,130
2,267
0
619
4,502
1,414
0
2,209
2,293
0
16,164
W
Anhur
8,616
5,526
0
1,688
8,185
2,548
0
3,510
4,335
0
12,242
W
Jormungandr
Storm Dazz
Jormungandr
3,039
808
0
0
6,498
4,560
0
2,567
3,576
13,178
0
L
5,977
2,293
0
0
6,198
1,664
0
1,690
4,508
0
20,543
W
Aphrodite
XxDj302xX
Aphrodite
4,052
523
3,048
3,802
5,979
2,894
0
2,999
2,595
13,621
0
L
Bakasura
4,068
2,277
0
1,158
11,765
4,594
0
2,902
8,863
0
9,745
L
12,925
1,325
0
668
8,044
2,205
0
1,854
6,190
24,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
34,959
75
Minions Killed
110
3
Camps Cleared
4
380,986
Distance Traveled
556,346
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,180
863
0
0
0
0
0
L
Hercules
5,700
950
2
0
1
51,039
1
W
Guan Yu
6,847
1,141
20
3
1
124,439
0
W
Izanami
6,626
1,104
28
5
0
91,315
0
W
Anhur
7,595
1,266
6
1
3
110,594
0
W
Jormungandr
7,021
1,170
27
5
0
113,350
0
L
Medusa
6,724
1,121
25
4
0
100,245
0
W
Aphrodite
6,870
1,145
29
5
0
116,648
0
L
Bakasura
6,749
1,125
26
4
1
115,665
0
L
Agni
6,657
1,110
22
4
1
114,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role