Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CthulhuNudes
Ah Muzen Cab
Level 87
God Stats
1W - 3L
1,542 SR
Queue Stats
201W - 287L
1,460 Elo+
Party 1
Sol
Sol
Ghostshark587
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 72
1,514 SR
1,487 Elo+

VS

Team Averages
Level 108
1,576 SR
1,487 Elo+
Ah Puch
Ah Puch
Bungalowsa
Ah Puch
Level 60
God Stats
5W - 0L
1,601 SR
Queue Stats
72W - 73L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Davidkhias
Ah Muzen Cab
Level 135
God Stats
10W - 7L
1,560 SR
Queue Stats
600W - 696L
1,452 Elo+
Solo
Cthulhu
Cthulhu
XenonPrime808
Cthulhu
Level 129
God Stats
4W - 1L
1,568 SR
Queue Stats
17W - 15L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 7 / 2
6,260
626
5,228
10,325
8,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
CthulhuNudes
Ah Muzen Cab
11
2 / 5 / 0
7,082
708
8,273
8,467
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 5 / 1
5,904
590
2,700
10,126
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bungalowsa
Ah Puch
12
7 / 0 / 9
8,537
854
11,214
6,161
1,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Davidkhias
Ah Muzen Cab
11
2 / 2 / 11
7,700
770
8,188
6,052
1,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
11
8 / 0 / 6
8,573
857
5,419
9,712
6,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
17
17
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
2
0.14
W
Ah Puch
Bungalowsa
Ah Puch
7
0
9
11.5
L
Ah Muzen Cab
CthulhuNudes
Ah Muzen Cab
2
5
0
0.4
W
Ah Muzen Cab
Davidkhias
Ah Muzen Cab
2
2
11
3.75
L
0
5
1
0.1
W
Cthulhu
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,201
Damage
24,821
28,918
Taken
21,925
14,810
Mitigated
10,722
3,031
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,228
318
246
520
10,325
8,639
0
6,041
4,284
13,608
0
W
Ah Puch
Bungalowsa
Ah Puch
11,214
802
0
2,249
6,161
1,960
618
2,448
3,583
20,449
0
L
Ah Muzen Cab
CthulhuNudes
Ah Muzen Cab
8,273
3,295
0
962
8,467
3,328
0
4,709
3,758
0
34,123
W
Ah Muzen Cab
Davidkhias
Ah Muzen Cab
8,188
3,852
0
2,237
6,052
1,853
625
3,312
2,665
0
28,082
L
2,700
150
57
1,246
10,126
2,843
64
5,883
4,243
10,273
0
W
Cthulhu
5,419
454
529
458
9,712
6,909
72
1,787
7,749
20,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,246
Gold Earned
24,810
105
Minions Killed
116
0
Camps Cleared
0
486,562
Distance Traveled
552,754
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,260
626
11
1
0
158,274
0
W
Ah Puch
8,537
854
26
3
0
183,165
1
L
Ah Muzen Cab
7,082
708
76
8
0
161,410
3
W
Ah Muzen Cab
7,700
770
56
6
0
169,764
1
L
Sol
5,904
590
18
2
0
166,878
2
W
Cthulhu
8,573
857
34
3
0
199,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role