Player Matchup

Ymir
Ymir
 
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Akito17
Medusa
Level 27
God Stats
2W - 1L
1,629 SR
Queue Stats
32W - 50L
1,279 Elo+
Solo
Janus
Janus
SpleenSS
Janus
Level 68
God Stats
2W - 13L
1,140 SR
Queue Stats
9W - 24L
1,251 Elo+
Solo
Team Averages
Level 39
1,423 SR
1,343 Elo+

VS

Team Averages
Level 52
1,520 SR
1,473 Elo+
Fenrir
Fenrir
AlunivuS
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Goodok
Morgan Le Fay
Level 146
God Stats
2W - 11L
1,559 SR
Queue Stats
36W - 52L
1,450 Elo+
Solo
Cthulhu
Cthulhu
ratatoxia
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
13 / 0 / 12
11,774
906
12,254
13,753
14,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Akito17
Medusa
12
4 / 4 / 15
9,245
711
6,461
9,320
3,227
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
SpleenSS
Janus
14
8 / 2 / 15
10,450
804
13,287
7,428
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlunivuS
Fenrir
10
1 / 10 / 5
8,174
629
4,768
15,357
6,059
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Goodok
Morgan Le Fay
13
3 / 3 / 2
8,657
666
14,029
8,001
3,966
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
ratatoxia
Cthulhu
9
2 / 12 / 2
7,397
569
2,853
18,990
7,329
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
25
Kills
6
6
Deaths
25
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
13
0
12
19
W
Medusa
Akito17
Medusa
4
4
15
2.88
L
Fenrir
AlunivuS
Fenrir
1
10
5
0.35
L
Morgan Le Fay
Goodok
Morgan Le Fay
3
3
2
1.33
W
Janus
SpleenSS
Janus
8
2
15
7.75
L
Cthulhu
ratatoxia
Cthulhu
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,002
Damage
21,650
30,501
Taken
42,348
20,029
Mitigated
17,354
4,449
Healing
2,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,254
3,345
0
1,655
13,753
14,203
626
5,024
8,313
33,999
0
W
Medusa
Akito17
Medusa
6,461
4,991
884
1,390
9,320
3,227
1,434
6,088
2,862
0
17,686
L
Fenrir
AlunivuS
Fenrir
4,768
997
0
1,428
15,357
6,059
0
10,680
4,375
0
15,741
L
Morgan Le Fay
Goodok
Morgan Le Fay
14,029
1,192
0
1,172
8,001
3,966
0
4,497
3,314
42,580
0
W
Janus
SpleenSS
Janus
13,287
1,145
0
520
7,428
2,599
1,119
4,636
2,444
47,862
0
L
Cthulhu
ratatoxia
Cthulhu
2,853
426
0
180
18,990
7,329
12
9,510
9,118
9,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,469
Gold Earned
24,228
134
Minions Killed
96
0
Camps Cleared
0
708,555
Distance Traveled
645,572
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,774
906
33
3
0
242,691
3
W
Medusa
9,245
711
17
1
0
213,500
0
L
Fenrir
8,174
629
24
2
0
207,945
1
L
Morgan Le Fay
8,657
666
59
5
0
250,119
5
W
Janus
10,450
804
84
6
0
252,364
0
L
Cthulhu
7,397
569
13
1
0
187,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role