Player Matchup

Discordia
Discordia
ConstanceHawk
Discordia
Level 159
God Stats
1W - 0L
1,519 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KeefQc
Gilgamesh
Level 125
God Stats
1W - 2L
1,609 SR
Queue Stats
60W - 43L
1,646 Elo+
Party 2
Khepri
Khepri
SiIver9029
Khepri
Level 149
God Stats
2W - 1L
1,511 SR
Queue Stats
27W - 21L
1,608 Elo+
Party 2
Neith
Neith
XLady DemonikaX
Neith
Level 160
God Stats
5W - 2L
1,537 SR
Queue Stats
135W - 93L
1,593 Elo+
Party 2
Team Averages
Level 148
1,544 SR
1,587 Elo+

VS

Team Averages
Level 71
1,488 SR
1,410 Elo+
Izanami
Izanami
AmericanMutt252
Izanami
Level 55
God Stats
1W - 4L
1,389 SR
Queue Stats
7W - 19L
1,097 Elo+
Party 1
Sylvanus
Sylvanus
JustAnotherSinX
Sylvanus
Level 86
God Stats
3W - 2L
1,518 SR
Queue Stats
23W - 38L
1,397 Elo+
Party 1
Guan Yu
Guan Yu
SlyMarbo5060
Guan Yu
Level 124
God Stats
2W - 1L
1,391 SR
Queue Stats
44W - 54L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
itanimulli1400
Morgan Le Fay
Level 17
God Stats
45W - 30L
1,655 SR
Queue Stats
50W - 37L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ConstanceHawk
Discordia
20
0 / 6 / 6
15,035
683
25,861
19,604
8,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
KeefQc
Gilgamesh
20
12 / 2 / 3
17,986
818
23,341
28,076
28,605
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
SiIver9029
Khepri
20
4 / 2 / 10
15,812
719
11,288
19,045
31,167
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 2 / 10
16,495
750
32,488
17,709
8,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 1
13,608
619
9,992
16,359
5,742
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
18
0 / 5 / 2
12,332
561
7,922
29,406
25,345
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
SlyMarbo5060
Guan Yu
20
4 / 7 / 6
14,834
674
19,653
36,819
46,207
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
itanimulli1400
Morgan Le Fay
20
6 / 5 / 4
15,615
710
30,713
29,410
12,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
22
Kills
11
12
Deaths
22
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Discordia
ConstanceHawk
Discordia
0
6
6
0.5
L
Sylvanus
0
5
2
0.2
W
Gilgamesh
KeefQc
Gilgamesh
12
2
3
6.75
W
Khepri
SiIver9029
Khepri
4
2
10
4.5
L
Guan Yu
SlyMarbo5060
Guan Yu
4
7
6
1
W
6
2
10
5.5
L
Morgan Le Fay
itanimulli1400
Morgan Le Fay
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,978
Damage
68,280
84,434
Taken
111,994
76,207
Mitigated
89,828
19,784
Healing
36,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,992
7,062
248
98
16,359
5,742
0
7,058
9,301
0
55,407
W
Discordia
ConstanceHawk
Discordia
25,861
774
280
4,823
19,604
8,103
390
10,987
8,617
86,556
0
L
Sylvanus
7,922
1,309
4,659
7,083
29,406
25,345
148
8,840
20,566
33,641
0
W
Gilgamesh
KeefQc
Gilgamesh
23,341
5,438
1,644
4,581
28,076
28,605
934
12,559
14,211
6,459
47,779
W
Khepri
SiIver9029
Khepri
11,288
534
0
1,179
19,045
31,167
76
8,548
10,412
50,557
0
L
Guan Yu
SlyMarbo5060
Guan Yu
19,653
2,496
6,010
8,593
36,819
46,207
247
11,417
25,402
7,651
62,370
W
32,488
17,499
0
7,277
17,709
8,332
4,940
8,611
8,764
0
118,084
L
Morgan Le Fay
itanimulli1400
Morgan Le Fay
30,713
3,559
1,573
8,490
29,410
12,534
160
13,844
15,566
105,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,328
Gold Earned
56,389
422
Minions Killed
415
19
Camps Cleared
12
1,674,249
Distance Traveled
1,411,445
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,608
619
140
6
2
341,757
0
W
Discordia
15,035
683
126
6
8
401,974
4
L
Sylvanus
12,332
561
39
2
0
341,556
5
W
Gilgamesh
17,986
818
67
3
3
446,405
0
W
Khepri
15,812
719
79
4
3
421,295
1
L
Guan Yu
14,834
674
107
5
5
381,236
1
W
Neith
16,495
750
150
7
5
404,575
1
L
Morgan Le Fay
15,615
710
129
6
5
346,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role