Player Matchup

Yemoja
Yemoja
GeldYT
Yemoja
Level 16
God Stats
1W - 0L
1,661 SR
Queue Stats
3W - 1L
1,411 Elo+
Party 1
Izanami
Izanami
TinyRey
Izanami
Level 10
God Stats
3W - 0L
1,378 SR
Queue Stats
3W - 2L
1,647 Elo+
Party 1
Hun Batz
Hun Batz
ToastMalone1
Hun Batz
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,390 Elo+
Party 1
Kukulkan
Kukulkan
anubisgod313
Kukulkan
Level 10
God Stats
1W - 0L
1,764 SR
Queue Stats
11W - 22L
1,278 Elo+
Solo
Sun Wukong
Sun Wukong
drakodayne1123
Sun Wukong
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
320W - 286L
1,540 Elo+
Party 1
Team Averages
Level 31
1,561 SR
1,453 Elo+

VS

Team Averages
Level 17
1,409 SR
1,426 Elo+
Kali
Kali
BeakerMeepMeep
Kali
Level 28
God Stats
4W - 8L
1,502 SR
Queue Stats
132W - 158L
1,341 Elo+
Solo
Bellona
Bellona
EiZiDuzIt
Bellona
Level 12
God Stats
0W - 2L
1,225 SR
Queue Stats
61W - 66L
1,268 Elo+
Solo
Ullr
Ullr
ElSantoide
Ullr
Level 17
God Stats
1W - 7L
1,260 SR
Queue Stats
44W - 40L
1,410 Elo+
Solo
Ymir
Ymir
Mahn0318
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,732 Elo+
Solo
Tiamat
Tiamat
xKira96
Tiamat
Level 18
God Stats
106W - 97L
1,558 SR
Queue Stats
310W - 329L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GeldYT
Yemoja
13
1 / 0 / 8
9,356
468
5,930
10,782
7,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
TinyRey
Izanami
12
0 / 7 / 4
7,556
378
4,849
9,433
2,947
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
ToastMalone1
Hun Batz
15
10 / 1 / 6
10,363
518
10,133
9,795
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
anubisgod313
Kukulkan
17
6 / 2 / 6
10,597
530
11,913
9,766
3,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
drakodayne1123
Sun Wukong
18
7 / 2 / 5
11,264
563
10,663
12,850
11,087
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,416
421
5,477
12,245
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
EiZiDuzIt
Bellona
7
0 / 4 / 0
6,410
321
2,605
6,094
5,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 3 / 1
8,917
446
7,657
11,387
4,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
13
2 / 4 / 4
9,010
451
4,408
14,775
9,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
xKira96
Tiamat
14
1 / 6 / 3
9,236
462
10,933
13,141
7,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
24
Kills
10
12
Deaths
24
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Bellona
EiZiDuzIt
Bellona
0
4
0
0
L
5
3
1
1.83
W
Yemoja
GeldYT
Yemoja
1
0
8
5
L
Ymir
2
4
4
1
W
Izanami
TinyRey
Izanami
0
7
4
0.29
W
Hun Batz
ToastMalone1
Hun Batz
10
1
6
13
W
Kukulkan
anubisgod313
Kukulkan
6
2
6
4.5
W
Sun Wukong
drakodayne1123
Sun Wukong
7
2
5
4.75
L
Tiamat
xKira96
Tiamat
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,488
Damage
31,080
52,626
Taken
57,642
29,263
Mitigated
31,616
11,157
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,477
2,351
0
3,138
12,245
5,470
0
2,853
9,392
0
46,475
L
Bellona
EiZiDuzIt
Bellona
2,605
707
0
1,686
6,094
5,079
0
0
6,094
0
13,276
L
7,657
4,279
0
1,663
11,387
4,041
540
2,891
8,496
0
58,725
W
Yemoja
GeldYT
Yemoja
5,930
1,181
1,256
2,516
10,782
7,933
265
4,417
6,365
16,018
0
L
Ymir
4,408
1,538
0
918
14,775
9,211
0
4,571
10,204
21,242
0
W
Izanami
TinyRey
Izanami
4,849
3,172
0
0
9,433
2,947
1,067
1,826
7,607
0
40,809
W
Hun Batz
ToastMalone1
Hun Batz
10,133
4,214
0
3,112
9,795
3,505
327
1,255
8,460
0
44,901
W
Kukulkan
anubisgod313
Kukulkan
11,913
945
0
3,803
9,766
3,791
2,398
4,279
5,487
74,554
0
W
Sun Wukong
drakodayne1123
Sun Wukong
10,663
3,357
0
470
12,850
11,087
1,629
3,564
8,816
0
63,834
L
Tiamat
xKira96
Tiamat
10,933
1,331
96
1,883
13,141
7,815
992
7,528
5,613
44,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,136
Gold Earned
41,989
424
Minions Killed
314
0
Camps Cleared
0
1,798,227
Distance Traveled
1,406,447
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,416
421
75
4
0
276,313
3
L
Bellona
6,410
321
30
2
0
122,515
0
L
Ullr
8,917
446
88
4
0
325,906
4
W
Yemoja
9,356
468
20
1
0
382,646
7
L
Ymir
9,010
451
42
2
0
323,645
0
W
Izanami
7,556
378
72
4
0
337,852
0
W
Hun Batz
10,363
518
68
3
0
380,128
0
W
Kukulkan
10,597
530
138
7
0
347,519
1
W
Sun Wukong
11,264
563
126
6
0
350,082
0
L
Tiamat
9,236
462
79
4
0
358,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role