Player Matchup

Medusa
Medusa
Chronic_Dustyy
Medusa
Level 14
God Stats
6W - 7L
1,323 SR
Queue Stats
66W - 63L
1,324 Elo+
Party 2
Jormungandr
Jormungandr
DrOmenFly
Jormungandr
Level 8
God Stats
3W - 4L
1,545 SR
Queue Stats
7W - 6L
1,499 Elo+
Party 1
Tiamat
Tiamat
DracoMeteor0502
Tiamat
Level 87
God Stats
45W - 34L
1,529 SR
Queue Stats
235W - 223L
1,458 Elo+
Party 1
Bakasura
Bakasura
SWIFT666TIGER
Bakasura
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 184L
1,473 Elo+
Party 1
Rama
Rama
Xavi3rZBeast
Rama
Level 160
God Stats
6W - 6L
1,251 SR
Queue Stats
195W - 190L
1,487 Elo+
Party 2
Team Averages
Level 74
1,430 SR
1,448 Elo+

VS

Team Averages
Level 42
1,435 SR
1,377 Elo+
Cu Chulainn
Cu Chulainn
DarckDragonGame
Cu Chulainn
Level 29
God Stats
7W - 7L
1,547 SR
Queue Stats
181W - 195L
1,396 Elo+
Party 3
Thanatos
Thanatos
Nc_BL4CKTUSQUI
Thanatos
Level 16
God Stats
3W - 3L
1,260 SR
Queue Stats
29W - 36L
1,376 Elo+
Party 4
Chang'e
Chang'e
Nc_Wesly_Germano
Chang'e
Level 64
God Stats
17W - 21L
1,417 SR
Queue Stats
159W - 191L
1,368 Elo+
Party 4
Olorun
Olorun
alexuz86276
Olorun
Level 26
God Stats
32W - 36L
1,496 SR
Queue Stats
105W - 131L
1,379 Elo+
Party 3
Apollo
Apollo
soydeoro04
Apollo
Level 74
God Stats
12W - 12L
1,454 SR
Queue Stats
402W - 444L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,341
406
5,150
11,048
3,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
DrOmenFly
Jormungandr
12
0 / 8 / 2
9,544
415
5,754
20,811
17,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 4 / 4
11,332
493
16,134
17,134
27,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
SWIFT666TIGER
Bakasura
17
6 / 9 / 2
11,366
494
12,836
21,536
8,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 0
8,305
361
4,821
11,652
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarckDragonGame
Cu Chulainn
16
2 / 3 / 10
10,493
456
10,289
18,379
14,642
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
20
10 / 2 / 5
13,663
594
11,861
18,326
10,571
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 0 / 11
11,308
492
11,289
12,211
14,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
20
7 / 1 / 13
13,165
572
17,256
13,099
7,150
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
soydeoro04
Apollo
20
5 / 3 / 10
13,476
586
12,737
13,059
4,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
9
Kills
29
29
Deaths
9
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Cu Chulainn
DarckDragonGame
Cu Chulainn
2
3
10
2.33
L
Jormungandr
DrOmenFly
Jormungandr
0
8
2
0.13
L
2
4
4
1
W
Thanatos
10
2
5
6.25
W
5
0
11
10.5
L
Bakasura
SWIFT666TIGER
Bakasura
6
9
2
0.78
L
0
4
0
0
W
Olorun
7
1
13
13.5
W
Apollo
soydeoro04
Apollo
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,695
Damage
63,432
82,181
Taken
75,074
61,302
Mitigated
51,710
8,915
Healing
43,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,150
1,549
0
0
11,048
3,850
1,032
4,109
6,939
0
54,626
W
Cu Chulainn
DarckDragonGame
Cu Chulainn
10,289
2,022
357
1,673
18,379
14,642
454
9,684
8,261
125
49,300
L
Jormungandr
DrOmenFly
Jormungandr
5,754
1,192
0
0
20,811
17,543
0
7,670
13,141
31,230
0
L
16,134
867
112
3,215
17,134
27,402
829
6,311
10,823
70,184
0
W
Thanatos
11,861
2,385
0
16,412
18,326
10,571
1,460
2,671
15,002
0
112,028
W
11,289
1,281
3,018
6,583
12,211
14,450
999
3,324
8,562
61,964
0
L
Bakasura
SWIFT666TIGER
Bakasura
12,836
8,804
201
1,883
21,536
8,935
0
6,426
15,110
0
66,405
L
4,821
3,728
0
3,504
11,652
3,572
48
4,520
7,132
0
37,835
W
Olorun
17,256
11,065
750
8,667
13,099
7,150
4,977
4,010
8,899
100,360
0
W
Apollo
soydeoro04
Apollo
12,737
10,607
321
5,626
13,059
4,897
8,843
2,199
10,860
0
90,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,888
Gold Earned
62,105
452
Minions Killed
653
0
Camps Cleared
0
1,681,038
Distance Traveled
2,250,418
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,341
406
92
4
0
302,449
3
W
Cu Chulainn
10,493
456
92
4
0
406,061
4
L
Jormungandr
9,544
415
34
1
0
377,083
2
L
Tiamat
11,332
493
131
6
0
378,100
2
W
Thanatos
13,663
594
152
7
0
495,466
2
W
Chang'e
11,308
492
88
4
0
459,841
4
L
Bakasura
11,366
494
122
5
0
422,876
0
L
Rama
8,305
361
73
3
0
200,530
4
W
Olorun
13,165
572
163
7
0
459,385
3
W
Apollo
13,476
586
158
7
0
429,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role